I noticed that opus does not play in Ren'py. I haven't tried VP9 yet.
So
VP8/Vorbis in webm for video
and
Vorbis in webm for lossy audio
are the best formats for Ren'py?
Are there any best practices for lossless audio? I notice flac is supported in Ren'py but will it continue to be supported?
Search found 114 matches
- Fri Oct 23, 2015 7:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: Best audio/video codec / container for Ren'py
- Replies: 4
- Views: 919
- Thu Oct 22, 2015 5:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Best audio/video codec / container for Ren'py
- Replies: 4
- Views: 919
Best audio/video codec / container for Ren'py
What's the best codec and container for Ren'py?
I'm using mkv container with flac audio codec for lossless audio;
mkv container with ogg audio codec for lossy audio;
webm container with x264 video codec, flac audio codec for FMVs.
I'm just wondering what is the best optimized combination for Ren'py?
I'm using mkv container with flac audio codec for lossless audio;
mkv container with ogg audio codec for lossy audio;
webm container with x264 video codec, flac audio codec for FMVs.
I'm just wondering what is the best optimized combination for Ren'py?
- Tue Oct 13, 2015 11:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py launch itself but with a different game directory?
- Replies: 1
- Views: 298
Ren'py launch itself but with a different game directory?
Okay, so how do I launch ren'py from within ren'py? For example, my directory... ./game/ ./game1/ ./game2/ ./game3/ ./lib/ ./renpy/ ./renpy.app/ ./renpy.exe ./renpy.py ./renpy.sh ./log.txt So, when renpy is launched, it selects the game folder by looking to folder named by executable (except for fol...
- Mon Oct 12, 2015 6:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py using too much CPU/GPU when off-screen?
- Replies: 2
- Views: 432
Re: Ren'py using too much CPU/GPU when off-screen?
Oh, by the way, usually when my CPU is over 100% my laptop usually doesn't go over 56°C at 6200RPM fan, but somehow Ren'Py is making my laptop hotter when it is using up the 100% CPU...
- Mon Oct 12, 2015 2:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py using too much CPU/GPU when off-screen?
- Replies: 2
- Views: 432
Ren'py using too much CPU/GPU when off-screen?
Ren'Py is using 25% CPU whenever it is on the screen. Whenever Ren'Py isn't on the screen, or is completely covered by other windows, the CPU usage goes to over 100%... and my legs are burning. (77°C and climbing with fans set to 6200RPM) What a waste. I'm on OS X El Capitan 10.11.1 Beta (15B22c) an...
- Tue Oct 06, 2015 7:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: Protect .rpa and .rpyc from unpackers and decompilers
- Replies: 14
- Views: 4980
Re: Protect .rpa and .rpyc from unpackers and decompilers
If you want to obfuscate, randomizing the names of your resource files/variables might be a good idea.
Of course, if you do obfuscate, it will be hard for people to fix your game if it gets broken by a new renpy/OS/library update. So I advise you shouldn't obfuscate for the better.
Of course, if you do obfuscate, it will be hard for people to fix your game if it gets broken by a new renpy/OS/library update. So I advise you shouldn't obfuscate for the better.
- Fri Jun 12, 2015 5:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py on Nintendo Wii U
- Replies: 2
- Views: 618
Re: Ren'Py on Nintendo Wii U
Looking at the leaked Wii U SDK, I think it's possible to port SDL to the Wii U easily, since GX2 functions are basically OpenGL functions.
But that's the hard option.
It would be much easier to just port the game to a different framework, as xela said.
But that's the hard option.
It would be much easier to just port the game to a different framework, as xela said.
- Sun Mar 08, 2015 4:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to convert translation file from old .rpt to new format?
- Replies: 2
- Views: 393
Re: How to convert translation file from old .rpt to new for
Okay, so I looked at the renpy tutorial game, and this gave me some hints. Here's an lua script to convert it automatically. (note: you may need to make some changes yourself) local file = io.open(arg[1]) local oldtrans = nil local translatearray = {} for line in file:lines() do local firstchar = li...
- Sun Mar 08, 2015 1:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to convert translation file from old .rpt to new format?
- Replies: 2
- Views: 393
How to convert translation file from old .rpt to new format?
How to I convert translation file from old .rpt to new format?