Search found 116 matches

by uyjulian
Sun Jan 26, 2020 12:23 am
Forum: Other Visual Novel Engines
Topic: Ren'Py vs KAG/KAGEX
Replies: 1
Views: 3014

Ren'Py vs KAG/KAGEX

Ren'Py is nice because there are is a very large amount of resources in English on how to use it. There are plans for Live2D support but it's not finished. Ren'Py is written in the Python 2 language. Ren'Py uses pygame_sdl2 as the core. Documentation is available in English, Japanese, and Simplified...
by uyjulian
Fri Jan 24, 2020 12:39 pm
Forum: Other Visual Novel Engines
Topic: Pain points of current VN engines? What makes an engine attractive to artists?
Replies: 7
Views: 4826

Re: Pain points of current VN engines? What makes an engine attractive to artists?

It just depends on how much you want to outsource. There are commercial companies that will do the engine and porting work for you.
by uyjulian
Sat Jan 11, 2020 5:33 pm
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 54
Views: 18638

Re: Ren'Py homebrew port to Nintendo Switch

Possible reasoning for OOM error: Heap size is randomized, so in one circumstance, there may be plenty of memory, while in another circumstance, there may not be enough memory.

How did I determine this? Here is some example code: https://gist.github.com/uyjulian/df5e5c ... 9f0358ac0a
by uyjulian
Thu Dec 19, 2019 1:13 pm
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 54
Views: 18638

Re: Ren'Py homebrew port to Nintendo Switch

Andredron wrote:
Thu Dec 19, 2019 3:54 am
Tell me, how is your version different from the commercial in 1 post of yours?
It is using a more recent version of Ren'Py, is open source, and can support the same amount of multimedia formats as the upstream version.
by uyjulian
Wed Dec 18, 2019 8:55 pm
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 54
Views: 18638

Re: Ren'Py homebrew port to Nintendo Switch

I could probably make it run in less than 500MB by setting RENPY_LESS_MEMORY. However, there is a memory leak that causes out of memory errors, even if you use small assets. I already got Python compiling and linking on the Vita. I'll probably just use software rendering, since VitaGL has some featu...
by uyjulian
Sat Dec 14, 2019 3:59 am
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 54
Views: 18638

Re: Ren'Py homebrew port to Nintendo Switch

Turns out that the OOM errors persist. romfs:/Contents/renpy/display/pgrender.py:118: UserWarning: Memory leak via Surface in pygame_sdl2. surf = Surface((width + 4, height + 4), 0, sample) Full traceback: File "romfs:/Contents/game/script.rpyc", line 41, in script A��(|G���񲟏Sx�|a\ Fi...
by uyjulian
Tue Dec 10, 2019 10:09 pm
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 54
Views: 18638

Re: Ren'Py homebrew port to Nintendo Switch

libnx v3.0.0 was released.

I'm going to see if the out of memory issue persists.
by uyjulian
Mon Nov 18, 2019 2:20 am
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 54
Views: 18638

Re: Ren'Py homebrew port to Nintendo Switch

A PlayStation Vita port won't happen just yet. I need to fix the out of memory errors first by inhibiting memory growth (by manually deleting objects instead of garbage collection), and also implementing an SDL_Renderer based render backend for fast drawing performance with small size. Nintendo Swit...
by uyjulian
Sun Nov 17, 2019 2:32 am
Forum: General Discussion
Topic: Raspberry Pi Portable VN console build
Replies: 64
Views: 13447

Re: Raspberry Pi Portable VN console build

The next Ren'Py version may fix the segmentation fault error due to memory allocation failure.

A backtrace from gdb would be helpful.
by uyjulian
Sun Nov 17, 2019 1:01 am
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 54
Views: 18638

Re: Ren'Py homebrew port to Nintendo Switch

Andredron wrote:
Sat Nov 16, 2019 8:24 pm
uyjulian wrote:
Sat Nov 02, 2019 1:12 am
I finally got myself a PlayStation Vita, so I'll be doing a port there also.
Hi, question. Do you have a playpay or whatever calculation, send you a denyuzhku?

I be a pig if I don’t support you
Go ahead and support upstream: https://www.patreon.com/renpytom
by uyjulian
Sat Nov 02, 2019 1:12 am
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 54
Views: 18638

Re: Ren'Py homebrew port to Nintendo Switch

I finally got myself a PlayStation Vita, so I'll be doing a port there also.
by uyjulian
Wed Oct 09, 2019 12:48 pm
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 54
Views: 18638

Re: Ren'Py homebrew port to Nintendo Switch

Version 1.6 has been released. Please view the changelog and try out the binaries. https://github.com/uyjulian/renpy-switch/releases/tag/v1.6 This will probably be the last release for a while unless show-stopping bugs show up. If nvdec gets implemented, I'll release another version with hardware vi...
by uyjulian
Sat Oct 05, 2019 11:35 pm
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 54
Views: 18638

Re: Ren'Py homebrew port to Nintendo Switch

Good news: The error causing a data abort (due to a memory allocation failure) has been fixed and will be in the next release.
Bad news: Ren'Py has a memory leak, so you will need to roll back, save the game, restart the game, and load the game.