I noticed an issue with controllers not working. This will be fixed in the next release.
The next release is going to be focused on stability, ensuring that no errors occur while running aging tests.
Search found 116 matches
- Thu Oct 03, 2019 12:24 am
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 54
- Views: 18637
- Wed Oct 02, 2019 2:24 am
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 54
- Views: 18637
Re: Ren'Py homebrew port to Nintendo Switch
Version 1.5 has been released. Please view the changelog. https://github.com/uyjulian/renpy-switc ... s/tag/v1.5
- Fri Sep 27, 2019 6:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.3.3 Prereleased
- Replies: 10
- Views: 1429
Re: Ren'Py 7.3.3 Prereleased
> UI Elements look blurry in 7.3.3
Can confirm.
Can confirm.
- Sun Sep 22, 2019 2:13 am
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 54
- Views: 18637
Re: Ren'Py homebrew port to Nintendo Switch
Version 1.4 has been released. Please check out the changelog and binaries. https://github.com/uyjulian/renpy-switc ... s/tag/v1.4
- Wed Sep 18, 2019 4:47 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 54
- Views: 18637
Re: Ren'Py homebrew port to Nintendo Switch
Autosave does work.
Threading... not so much. Leaked resources? Not sure.
On line 511 of loadsave.py, change
to
Threading... not so much. Leaked resources? Not sure.
On line 511 of loadsave.py, change
Code: Select all
def force_autosave(take_screenshot=False, block=False):
Code: Select all
def force_autosave(take_screenshot=False, block=True):
- Tue Sep 17, 2019 1:56 am
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 54
- Views: 18637
Re: Ren'Py homebrew port to Nintendo Switch
Before porting your Ren'Py project using this project... check to make sure that it works with mainline Ren'Py 7.3.2. If it doesn't work there, it probably won't work here.
Next release will probably be when I upstream touch event code.
Next release will probably be when I upstream touch event code.
- Mon Sep 16, 2019 1:07 pm
- Forum: Development of Ren'Py
- Topic: Fixing the lag while in-game?
- Replies: 2
- Views: 3717
Re: Fixing the lag while in-game?
How fast did you click? Sometimes the pre-loading of assets do not catch up to the user action if you do actions too fast.
- Sat Sep 14, 2019 7:03 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 54
- Views: 18637
Re: Ren'Py homebrew port to Nintendo Switch
To reduce the amount of data aborts, set "config.autosave_frequency" to "None" and "config.autosave_on_choice" to "False". I'm working on figuring out why data abort occurs when using Album override with nx-hbmenu v3.1.1. I'm working on figuring out why data abort occurs sooner when "config.use_cpic...
- Tue Sep 03, 2019 1:27 am
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 54
- Views: 18637
Re: Ren'Py homebrew port to Nintendo Switch
Version 1.3 is now out. Please download from https://github.com/uyjulian/renpy-switc ... s/tag/v1.3 . The port has been rebased on top of Ren'Py 7.3.2, and more modules have been added.
- Sat Aug 24, 2019 1:58 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 54
- Views: 18637
Re: Ren'Py homebrew port to Nintendo Switch
Note about launching taking a couple of minutes: Compile your py and rpy files before you package them up in romfs.
- Tue Aug 20, 2019 12:24 am
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 54
- Views: 18637
Re: Ren'Py homebrew port to Nintendo Switch
Version 1.2 is now out. Please download from https://github.com/uyjulian/renpy-switc ... s/tag/v1.2 . Threading support and exiting the game are now fixed. Python is now built with optimizations. Building documentation has improved.
- Mon Aug 19, 2019 12:32 am
- Forum: Ren'Py Cookbook
- Topic: [Tutorial] How to save space in your Ren'Py game
- Replies: 6
- Views: 4475
Re: [Tutorial] How to save space in your Ren'Py game
libavif seems to be progressing well: https://github.com/AOMediaCodec/libavif
I may work o loading images using ffmpeg instead of sdl2_image.
I may work o loading images using ffmpeg instead of sdl2_image.
- Thu Aug 15, 2019 1:24 am
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 54
- Views: 18637
Re: Ren'Py homebrew port to Nintendo Switch
Threading support is now available, and documentation is improved. I'll make a release on Monday.
- Thu Jul 18, 2019 10:03 am
- Forum: Development of Ren'Py
- Topic: Virus detected in exe file for game
- Replies: 4
- Views: 4939
Re: Virus detected in exe file for game
There are some crypters you can use to make the exe "fully undetectable" from Anti-virus. Amber is a nice one to use.
- Fri Jun 21, 2019 12:48 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 54
- Views: 18637