Search found 40 matches
- Mon May 11, 2015 4:30 pm
- Forum: Creator Discussion
- Topic: Character Building through Exploration
- Replies: 14
- Views: 1479
Re: Character Building through Exploration
I was about to say what Kailoto mentioned - it could be really nice if it's optional. It's one thing if you have to click on everything to go on, it's another if it's just cool little fun facts or bonus things that you get to find out if you want to c:
- Sat May 09, 2015 7:44 pm
- Forum: I am a Writer, Editor, Proofreader or Translator
- Topic: Writer wishing to create VN Dev team
- Replies: 2
- Views: 786
Re: Writer wishing to create VN Dev team
I could help with concept art! I've also written dialogue for VNs before, but only because the main writer was so overloaded, so I can definitely help but I warn you that I'm not mainly a writer :P I don't think I'm at a good level to make sprites yet, but I could sketch stuff out or even give it a ...
- Sat May 09, 2015 12:51 pm
- Forum: I am a Writer, Editor, Proofreader or Translator
- Topic: Writer looking for a team to create a VN
- Replies: 4
- Views: 1012
Re: Writer looking for a team to create a VN
If you ever get an idea together, I can offer to do some concept art, if you'd like! Maybe sprites, but I'm not so sure if I'm really at a level for that yet. I've also helped create dialogue before, but just because there was no one else :P I'm not primarily a writer, but hey, to get enough dialogu...
- Mon May 04, 2015 12:50 pm
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: Good Logic tutorials for beginners?
- Replies: 3
- Views: 1004
Re: Good Logic tutorials for beginners?
I'm on a Mac, but there's versions for Mac and Linux, too! (: Thanks so much, I'll give it a try!FlyingCarParts wrote:What OS are you on? (Windows, OSX (Mac), Linux, etc.)
If you're on Windows, I highly recommend LMMS since its completely free to use and there's a crud ton of tutorials on YouTube for it.
- Sat May 02, 2015 5:11 pm
- Forum: Asset Creation: Writing
- Topic: How many characters would be too many? (example)
- Replies: 6
- Views: 1385
How many characters would be too many? (example)
I have like zero experience with this sort of stuff, so this might be super off, but I was thinking of setting up my future VN like this: You start off knowing one character. Let's call him A. Eventually, they introduce you to this couple (B and C, let's say). They're the leaders of a larger group a...
- Sat May 02, 2015 12:31 pm
- Forum: Completed Games
- Topic: Those Without Names [Slice of Life,Siblings][NaNo2015]
- Replies: 68
- Views: 35783
Re: Those Without Names [Slice of Life,Siblings][NaNo2015]
Thank you! I'm happy you enjoyed it! Thanks for taking the time to play it. I'm glad you asked! I wrote the Denial End to be a confusing state where it might be her waking up or experiencing a memory. You can't wish for people you know inside the Dream World, but you can see them in your memories (...
- Sat May 02, 2015 12:29 pm
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: Good Logic tutorials for beginners?
- Replies: 3
- Views: 1004
Good Logic tutorials for beginners?
I'm very much a beginner at using programs. Though I do have musical knowledge, I've never attempted to put together arrangements through these things for VNs. I currently have Logic Pro X, and I hear it's good, so would I be able to create good, original content with that? Or is there some kind of ...
- Sat Apr 25, 2015 4:29 pm
- Forum: Completed Games
- Topic: Those Without Names [Slice of Life,Siblings][NaNo2015]
- Replies: 68
- Views: 35783
Re: Those Without Names [Slice of Life,Siblings][NaNo2015]
oooommmggggg this was so perfeeeect!! <丶´Д`> seriously the art and the music and the locations and the development within a simple idea that was so great and the memories just wowowow I just have a question, though - I thought they couldn't "dream up" people who weren't there, so how come she sees h...
- Thu Apr 23, 2015 3:16 pm
- Forum: Asset Creation: Writing
- Topic: How to achieve good pacing?
- Replies: 8
- Views: 1941
How to achieve good pacing?
I've seen various people talking about how visual novels are usually not well paced. While I understand the general concept and I know it's not too easy to explain so objectively, what would be good pacing to you? (Up to you on how you describe it, I just really am at a loss on how it would be ideal...
- Wed Mar 25, 2015 12:53 pm
- Forum: We are a Free Project looking for Partners
- Topic: closed
- Replies: 13
- Views: 1441
Re: Translators needed for an Online VN Engine [Short]
Hi there! I could translate to Brazilian Portuguese if you'd like (: