Search found 3931 matches

by monele
Sun Nov 13, 2005 6:07 am
Forum: Completed Games
Topic: Idol/TYPE
Replies: 39
Views: 18571

You might try the fix Mikey gave a few posts above : edit data/allegro.cfg and change the "keyboard=US" line to hm... "keyboard=FI" I suppose ? There's a list of codes for each keyboard layout ^^ Thank for giving out this tip Mikey ! It works like a charm and I was able to play without pulling out m...
by monele
Thu Nov 10, 2005 12:52 pm
Forum: Completed Games
Topic: Idol/TYPE
Replies: 39
Views: 18571

monele>> Hmmm, so far it's the default input. You are referring to qwerty/qwertz, right? Actually Azerty :) *french*. It's just impossible to play if you think you're typing A and are actually typing Q, and so on ^^;... I can't even pass the first level since so many letters are mixed up. Sure, I c...
by monele
Thu Nov 10, 2005 7:26 am
Forum: Completed Games
Topic: Idol/TYPE
Replies: 39
Views: 18571

Ouch, it's only playable in english keyboard layout? :/
by monele
Thu Nov 10, 2005 6:56 am
Forum: Ideas
Topic: The official Dryad topic
Replies: 23
Views: 5298

Sorry for adding to the OT but my current project "Kittease" started as a all-catgirl game. It's been toned down to 2 catgirls but if there are many fans of our kitty friends, I might throw in another one :).
Just thought I'd mention that >.>
by monele
Thu Nov 10, 2005 6:51 am
Forum: Ren'Py Questions and Announcements
Topic: ALICE (was: funny softwarez)
Replies: 117
Views: 23124

And that was me, sorry ~_~
by monele
Tue Nov 08, 2005 5:54 pm
Forum: Ideas
Topic: The official Dryad topic
Replies: 23
Views: 5298

I really love the art style and her messy hair :D. Good luck finding time to finish this ^.^
by monele
Mon Nov 07, 2005 1:23 pm
Forum: Completed Games
Topic: ~ Black Pencil ~
Replies: 158
Views: 56267

I think it's more interesting to have a different setting. That way your version is more unique and brings something more than just reproducing a part of the game :).
The art is very nice too ^_^

Oh btw, I think you meant "my nightmare" on the 4th page.
by monele
Mon Nov 07, 2005 1:04 pm
Forum: Ren'Py Questions and Announcements
Topic: ALICE Progress
Replies: 8
Views: 2516

What else can be done ? Keeping multiple versions of the pictures on the hard disk then? :/. Maybe it's better on the speed side, but when it comes to downloading it... ^^; not so good.
by monele
Mon Nov 07, 2005 6:16 am
Forum: Ren'Py Questions and Announcements
Topic: ALICE Progress
Replies: 8
Views: 2516

Not saying about filesize but when it comes to memory, I think you could process source pictures into their desired format (face close up, full...), resize accordingly, and only keep the small displayed version (wouldn't be larger than 800x600 according to most games resolutions right ?). Then if th...
by monele
Sat Nov 05, 2005 3:51 am
Forum: Anime, Games, and Japan
Topic: How many anime DVDs is too many?
Replies: 28
Views: 7420

Um, sorry :) I meant something with a strict parser that will check types and such. Haven't done much C but I remember the many runtime errors I got which could have been avoided (and easier to correct) if I was told "incompatible types" at compilation :). I think casting is particularly unchecked i...
by monele
Fri Nov 04, 2005 1:55 pm
Forum: Anime, Games, and Japan
Topic: How many anime DVDs is too many?
Replies: 28
Views: 7420

I'll agree about Java. Maybe it's one of those "started with it first" bias, but I like Java over C (and on equal level with C++ so far). I'd like to see such protective measures used in other languages. Debugging the simplest program in C/C++ takes ages compared to Java who won't even let it run un...
by monele
Fri Nov 04, 2005 2:56 am
Forum: Anime, Games, and Japan
Topic: How many anime DVDs is too many?
Replies: 28
Views: 7420

Let's be bold : 400
by monele
Thu Nov 03, 2005 3:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Pan/Zoom
Replies: 11
Views: 4102

I'd just add something about zooming : not until OpenGL is supported ^^;... Otherwise it'll be very slow and it won't be able to feature a nice bilinear filtering. If there is OGL at some point, zooms could work wonders to dynamize things. Have a look at games like Quartett and Clover by LittleWitch...
by monele
Thu Nov 03, 2005 4:04 am
Forum: Creator Discussion
Topic: Improved(?) Ren'Py battle engine poll
Replies: 24
Views: 5925

About randomness : the biggest downside to me seems to be replayability. If you replay to see 100% of the game, you don't want to be hindered by the fact an event will only appear if you're lucky. One solution to this could be to have a list of random events and pick one randomly the first time, the...
by monele
Sun Oct 30, 2005 6:33 pm
Forum: Creator Discussion
Topic: PHP question
Replies: 10
Views: 2790

I like the analysis idea of this :). Would be an interesting try ^^