Search found 216 matches
- Thu Jun 02, 2016 8:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: Side images not displaying?[CLOSED]
- Replies: 17
- Views: 1078
Re: Side images not displaying?
have you defined a "ZY n" image somewhere in your script (with a "image ZY n = "path_to_your_image.png" statement), or do you have a "ZY n.jpg" or "ZY n.png" in your images directory ?
- Thu Jun 02, 2016 8:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: Sliding + dissolve transition?
- Replies: 8
- Views: 843
Re: Sliding + dissolve transition?
Have you tested this code ?
The indentation seems wrong, and the linear statement is incomplete (or badly positioned ?)
The indentation seems wrong, and the linear statement is incomplete (or badly positioned ?)
- Sun May 29, 2016 7:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: help me how to fix line's identation
- Replies: 3
- Views: 433
Re: help me how to fix line's identation
Actually, the menu choices should have semi-colons (:) at the end like that : menu: "Terima Cindy": jump ending4 "Tolak Cindy": jump ending2 plus you should add a return or jump statement at the end of ending4, or ending2 will play juste after ending4
- Sun May 29, 2016 7:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: what it is?
- Replies: 1
- Views: 296
Re: what it is?
OEL means "end of line" Unix-based systems and windows systems have a different way to indicate that a line is over. (More details : https://en.wikipedia.org/wiki/Newline if you're interested) For whatever reason, in your scripts some lines use the unix-based system and others the windows-system, wh...
- Sun May 22, 2016 2:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Launching Editra failed?
- Replies: 3
- Views: 607
Re: Launching Editra failed?
Is editra installed ? What text editor do you use to write your scripts ?
- Sun May 22, 2016 9:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Indentation Mismatch error
- Replies: 20
- Views: 16928
Re: Indentation Mismatch error
I'm not really sure I understand what you want to achieve here. What about you replace the animated image by a static one when you want to stop the animation ? By the way I realize there is an error in your image definition code. the instruction "repeat" is followed by the number of times you want t...
- Sun May 22, 2016 9:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: how to show an image character in behind a character?
- Replies: 1
- Views: 282
- Sun May 22, 2016 9:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Textbutton with State-Dependent Text
- Replies: 12
- Views: 2002
Re: Textbutton with State-Dependent Text
I implemented korova's method, which did what I wanted, except for the text displaying insensitive color all the time. Unfortunately, you have to assign a specific text-style to each text. I know this is heavy, but I found no other easier alternative. So you have to define a "text_idle" style, to a...
- Sun May 22, 2016 9:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: menu in renpy? what is this?
- Replies: 1
- Views: 326
Re: menu in renpy? what is this?
i want ask bro what is and for what 1.game 2.base 3.images All those 3 are under the title "Open directory" so click on it will... (how surprising !) open the 1)game directory 2)base directory (whatever you called it) 3) images directory inside the game directory 4.check script will run lint and .....
- Sun May 22, 2016 8:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: Indentation Mismatch error
- Replies: 20
- Views: 16928
Re: Indentation Mismatch error
You should declare your images before the label start. (Il faut déclarer les images avant le label start, puis les afficher) You should have the same number of spaces at the beginning of all you lines, which is clearly not the case everytime you declare an image. Indentation has to be consistent (Il...
- Sat May 21, 2016 10:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Textbutton with State-Dependent Text
- Replies: 12
- Views: 2002
Re: Textbutton with State-Dependent Text
This is what I use in my scripts to achieve that effect imagebutton: style "accueil_button" idle Text("Text idle",style = "accueil_icone") hover Text("Text hover"), style = "accueil_texte") selected Text("Text selected"), style = "accueil_texte") action Start()
- Mon May 16, 2016 6:08 pm
- Forum: Creator Discussion
- Topic: People Interested in creating KNs?
- Replies: 32
- Views: 4781
Re: People Interested in creating KNs?
Why not ? It could be fun...Ryn wrote:Hey, maybe there should be a KN jam? Hah, I'd like to see that.
Is someone up to organize it ?
- Sun May 15, 2016 1:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: how to change icon renpy game .exe ?
- Replies: 1
- Views: 2486
- Fri May 13, 2016 12:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Failed to launch project after adding a few lines [SOLVED?]
- Replies: 3
- Views: 466
Re: Failed to launch project after adding a few lines [SOLVE
I suppose you can use only ascii characters for label names (I know the same apply for script names and directory names)
- Mon Apr 25, 2016 3:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99.10 Released
- Replies: 29
- Views: 4377
Re: Ren'Py 6.99.10 Released
Works for me too.