Search found 3617 matches

by Imperf3kt
Thu Jan 12, 2017 3:18 am
Forum: Demos & Beta Testing
Topic: [Code] Ren'py Text Adventure
Replies: 4
Views: 5145

Re: [Code] Ren'py Text Adventure

This is a nice demo. I can see this being expanded upon to make some interesting text-adventure games.

for anyone wondering, just installing this font should be all you need to get it to work:
http://ufonts.com/download/terminal/90245.html
by Imperf3kt
Thu Jan 12, 2017 3:15 am
Forum: Ren'Py Questions and Announcements
Topic: How do I delete all save files for build distribution?
Replies: 9
Views: 8037

Re: How do I delete all save files for build distribution?

go to the folder you used when making the game, and literally delete the "saves" folder, as well as the contents of the "cache" folder. Also delete persistent from within Ren'Py. Then built distributions before you do anything else. After that, you'll be able to continue doing anything like normal, ...
by Imperf3kt
Thu Jan 12, 2017 12:41 am
Forum: Creator Discussion
Topic: Can a visual novel "without sight" be good
Replies: 18
Views: 2880

Re: Can a visual novel "without sight" be good

Just found this. Might be useful to you:

viewtopic.php?f=45&t=40435
by Imperf3kt
Thu Jan 12, 2017 12:18 am
Forum: Creator Discussion
Topic: Can a visual novel "without sight" be good
Replies: 18
Views: 2880

Re: Can a visual novel "without sight" be good

I remember Zork , AKA "Eaten by a Grue" being one of my absolute favourite games in my younger years, back when all I had was a 100Mhz CPU with 1MB graphics card running Windows 3.11 and DOS. I highly suggest if you go with this approach, you use white text on black - less strain on the eyes and sav...
by Imperf3kt
Wed Jan 11, 2017 8:28 pm
Forum: Ren'Py Questions and Announcements
Topic: Any way I can trigger a sound FX everytime the user chooses?
Replies: 9
Views: 1011

Re: Any way I can trigger a sound FX everytime the user choo

Ah, I see. Choice menu. I haven't fiddled with that yet, so I couldn't say. However, if you open your screens file and find the choice menu, it should have a definition for what buttons to use. I assume, defining the activate_sound for those buttons, will achieve the result you are looking for. You ...
by Imperf3kt
Wed Jan 11, 2017 8:16 pm
Forum: Asset Creation: Writing
Topic: Naming characters, avoiding the same first letter?
Replies: 15
Views: 2467

Re: Naming characters, avoiding the same first letter?

I find it easiest to use two letters and in the case of too similar names, 1,3 or 3,3 letters.

John Smith = js
John Samuel = jsam
John Samuel = jonsam
by Imperf3kt
Wed Jan 11, 2017 8:11 pm
Forum: Asset Creation: Writing
Topic: VN's Without Narration
Replies: 22
Views: 2796

Re: VN's Without Narration

I see my first post is wrong lol. I assumed you had meant a voice over. I now see that OP meant "Fred picked up the mouse", "Fred smashed mouse into internet", "Fred wins a cookie" You could do something like: Fred: Guess I'll pick up this mouse Show an image of Fred picking it up Fred: And show the...
by Imperf3kt
Wed Jan 11, 2017 7:55 pm
Forum: Ren'Py Questions and Announcements
Topic: How to unlock and hide imagebuttons?
Replies: 9
Views: 1098

Re: How to unlock and hide imagebuttons?

The only issue, is that single screen isn't dynamic. You could add a clause, such as the jerk rep only appearing after 10 points are avchieved. To remove it, you might add to the bashful rep maybe: repjerk =- 1 This way, after enough good replies, you're less of a jerk, so the jerk options disappear...
by Imperf3kt
Wed Jan 11, 2017 8:14 am
Forum: Creator Discussion
Topic: Is a WYSIWYG screens editor possible?
Replies: 6
Views: 2354

Re: Is a WYSIWYG screens editor possible?

Yeah, I don't think it'll be an easy journey. Definitely something for the long term. I'll see what I can dig up about it when I have more time. I've never really used programming like this before, and my knowledge is amateur at best, but it is better to make an attempt and fail miserably, than to g...
by Imperf3kt
Wed Jan 11, 2017 7:01 am
Forum: Ren'Py Questions and Announcements
Topic: Any way I can trigger a sound FX everytime the user chooses?
Replies: 9
Views: 1011

Re: Any way I can trigger a sound FX everytime the user choo

use style, not define.
That was likely an error caused by me. I previously mentioned to use define.
by Imperf3kt
Wed Jan 11, 2017 7:00 am
Forum: Creator Discussion
Topic: Is a WYSIWYG screens editor possible?
Replies: 6
Views: 2354

Re: Is a WYSIWYG screens editor possible?

I was thinking more of a drag and drop images to create a menu via layering. Functions could be added, buttons inserted, etc.
Rather than typing it out (which I generally prefer for HTML) so as to avoid complicated headaches over accidentally misreading something or not using the correct case.
by Imperf3kt
Wed Jan 11, 2017 6:59 am
Forum: Ren'Py Questions and Announcements
Topic: Building An Android Version
Replies: 15
Views: 1969

Re: Building An Android Version

You say it worked once before with webm, I'm just curious. How are you creating the webm files? Are you using the correct codecs?
by Imperf3kt
Wed Jan 11, 2017 6:55 am
Forum: Ren'Py Questions and Announcements
Topic: How to unlock and hide imagebuttons?
Replies: 9
Views: 1098

Re: How to unlock and hide imagebuttons?

Hows this work for you? style image_button activate_sound "click1.mp3" ## place this at the top of screens.rpy. ## Preferably, with the other button styling. screen repchatopt(): vbox xalign 10 yalign 0.090: if repbashful >= 1: imagebutton auto "reputations/repcasual_%s.png" xpos 0 ypos 10 action Sh...
by Imperf3kt
Tue Jan 10, 2017 8:16 pm
Forum: Creator Discussion
Topic: Is a WYSIWYG screens editor possible?
Replies: 6
Views: 2354

Is a WYSIWYG screens editor possible?

I've been thinking about this since the new GUI came out and kinda left me scratching my head over how to use it. Does anybody know if it is possible to create a What You See Is What You Get editor for renpy? https://wiki.python.org/moin/GuiProgramming I'm in the middle of a making a new GUI for mys...
by Imperf3kt
Tue Jan 10, 2017 8:01 pm
Forum: Ren'Py Questions and Announcements
Topic: How to unlock and hide imagebuttons?
Replies: 9
Views: 1098

Re: How to unlock and hide imagebuttons?

I apologise about that. It was a rushed reply.

I'll go over it properly after work.