Search found 3617 matches

by Imperf3kt
Tue Jan 10, 2017 7:23 pm
Forum: Creator Discussion
Topic: non-commercial games and intellectual property
Replies: 5
Views: 883

Re: non-commercial games and intellectual property

Thank you. I'll try to find the exact clauses just to be 100% sure, but I had assumed it was so. I'm not the kind of guy who would file a lawsuit about this stuff though, I was mostly curious about whether I could legally sell something that I had already given away for free (talking about the IP, n...
by Imperf3kt
Tue Jan 10, 2017 6:57 pm
Forum: Creator Discussion
Topic: non-commercial games and intellectual property
Replies: 5
Views: 883

non-commercial games and intellectual property

There's a nagging question that has been bugging me. Let's assume I make a VN, it is completely my own work, and I distribute it as a non-commercial game. Who owns the IP of said work? Can I then go and sell licensing rights to some company that wants to turn it into an animation, or perhaps I could...
by Imperf3kt
Tue Jan 10, 2017 6:45 pm
Forum: Asset Creation: Writing
Topic: VN's Without Narration
Replies: 22
Views: 2796

Re: VN's Without Narration

In my opinion, vpice narration is like a topping for your dessert. Without it, your opinion of the dish falls on the dish alone, but with it, the dish is that much more full. It completes it, in a way. However, sometimes it is sickeningly sweet. What I'm trying to get at, is as long as your main nov...
by Imperf3kt
Tue Jan 10, 2017 5:49 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with my Image map :(
Replies: 3
Views: 724

Re: Problem with my Image map :(

You have a space between jump and ('helldesk'), while none of the others do.
by Imperf3kt
Tue Jan 10, 2017 4:59 pm
Forum: Ren'Py Questions and Announcements
Topic: Any way I can trigger a sound FX everytime the user chooses?
Replies: 9
Views: 1011

Re: Any way I can trigger a sound FX everytime the user choo

Pretty much. https://www.renpy.org/doc/html/audio.html You may need 'define' at the front. I cannot remember. Here's the top of one of my backup screens.rpy files ################################################################################ ## Initialization #####################################...
by Imperf3kt
Tue Jan 10, 2017 9:23 am
Forum: Ren'Py Questions and Announcements
Topic: Show Image User Cannot Interrupt
Replies: 9
Views: 826

Re: Show Image User Cannot Interrupt

warmsundae's suggestion should work in most situations unless you have a transition, or want a user to be able to call the score at will.
by Imperf3kt
Tue Jan 10, 2017 9:11 am
Forum: Ren'Py Questions and Announcements
Topic: How to unlock and hide imagebuttons?
Replies: 9
Views: 1098

Re: How to unlock and hide imagebuttons?

When you wish to trigger the unlock, add the following: $ persistent.whatever = True Then, in your screens file, add this: if persistent.whatever: imagebutton code The button will only show, if persistent.whatever has been set to True by triggering it from whatever you want to cause it. For example,...
by Imperf3kt
Tue Jan 10, 2017 9:03 am
Forum: Ren'Py Questions and Announcements
Topic: Any way I can trigger a sound FX everytime the user chooses?
Replies: 9
Views: 1011

Re: Any way I can trigger a sound FX everytime the user choo

Anywhere is fine, as long as it is after init -1

I can't check in-game choices right now (midnight), but if you use textbuttons for them, they should use whatever sounds you specify.

Oh, and activate sound should have been activate_sound
by Imperf3kt
Tue Jan 10, 2017 2:50 am
Forum: Ren'Py Questions and Announcements
Topic: Any way I can trigger a sound FX everytime the user chooses?
Replies: 9
Views: 1011

Re: Any way I can trigger a sound FX everytime the user choo

Add a textbutton active sound
textbutton active sound "file.wav"# I'm going by memory, exact syntax may be incorrect
Add it to your screens.rpy

To darken an image, adjust it with im.something

Its in the docs
by Imperf3kt
Mon Jan 09, 2017 6:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Cutscene not playing?
Replies: 7
Views: 1446

Re: Cutscene not playing?

Sorry if I sounded condescending, it was most definitely not my intent. You converted a gif to mp4? Was the gif yours? You could be sued if it isn't in the public domain. If the gif is yours, why not convert the images to a video directly, or use ATL? I'm going to just answer the question now though...
by Imperf3kt
Mon Jan 09, 2017 4:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Cutscene not playing?
Replies: 7
Views: 1446

Re: Cutscene not playing?

So you're saying I need to pay, or my player needs to pay in other to use mp4? All I want to do is play a video on my splash screen. No, you don't need to pay. Your player never pays, you are the end user in this case. As long as your total runtime of all mpeg-4 part 10 assets does not exceed 12 mi...
by Imperf3kt
Mon Jan 09, 2017 4:45 pm
Forum: I am a Programmer, Director, or Other
Topic: Ren'Py Programmer / Web Developer / Director [FREE/PAID]
Replies: 10
Views: 1940

Re: Programmer Ren'Py / Web Developer / Director [NOVICE][FR

You say you can do translations from English to Brazilian?
I'd be interested in that, but won't be ready for several months.

Do you think you'd still be available?
by Imperf3kt
Mon Jan 09, 2017 6:16 am
Forum: Creator Discussion
Topic: Would making an anime fan-game be illegal?
Replies: 16
Views: 5570

Re: Would making an anime fan-game be illegal?

I see some of these posts are several months old, but just thought I'd inform some people that music remixes are infact illegal. Same goes for covers of songs. It's not copyright you are breaking - as you aren't copying content produced by some other company, it is Intellectual Property. A certain g...
by Imperf3kt
Mon Jan 09, 2017 3:27 am
Forum: Ren'Py Questions and Announcements
Topic: Anyway to trigger a pop-up graphic on-screen briefly?
Replies: 6
Views: 1583

Re: Anyway to trigger a pop-up graphic on-screen briefly?

The notify function is unnecessary though, at least in my opinion. Why not just use: (or some variation of) menu: "What do you do?" "Fight the attacker!": jump fight ## correct choice "Run away like a coward!": jump run ## incorrect choice label fight: show correct_choice ## image play sound ding.wa...
by Imperf3kt
Mon Jan 09, 2017 1:58 am
Forum: Ren'Py Questions and Announcements
Topic: Anyway to trigger a pop-up graphic on-screen briefly?
Replies: 6
Views: 1583

Re: Anyway to trigger a pop-up graphic on-screen briefly?

More specifics are required.
How does a player trigger this certain thing?

Can you not just use an if clause with ATL?