Search found 142 matches

by Fuseblower
Thu Dec 29, 2016 10:26 am
Forum: Creator Discussion
Topic: How important are trailers?
Replies: 16
Views: 1915

Re: How important are trailers?

I'm a little partial but I think Papillion's trailer for Long Live the Queen is one of the greats in our game genre. Well, it worked on me. I'm hanging out in the dungeon a lot, I'm a very sinister princess :lol: But, yeah, I think trailers are worth it if they're done right. I believe they can hoo...
by Fuseblower
Tue Dec 27, 2016 10:43 am
Forum: Personal Art Threads
Topic: How would you describe my art style?
Replies: 2
Views: 721

Re: How would you describe my art style?

Well, an individual style carries only the name of the individual working in it. The "big" styles (like impressionism, ligne claire, Jugendstil, etc.) are just broad sweeping classifications of techniques or ideas. These two categories of styles are very different things. An individual could work in...
by Fuseblower
Fri Dec 23, 2016 9:36 am
Forum: Creator Discussion
Topic: Preferred screen Resolution
Replies: 28
Views: 2268

Re: Preferred screen Resolution

It depends on your art work as SundownKid said. For a pixel art game, 1024x600 would be way too high. Go with something like 320x200 for that (notice the retro aspect ratio too, 4:3 vs 16:9) and with a low color count (16 or 32). But if your art relies on very fine line work then the higher is the b...
by Fuseblower
Fri Dec 16, 2016 7:24 pm
Forum: General Discussion
Topic: Post your photo
Replies: 1175
Views: 104890

Re: Post your photo

PyTom wrote:I'm going to have to ban Fuseblower, since you have to be 13 to join the forum.
Wait! WAIT! This photo was taken in 1969! I'm older than....

NOOOooooOOooOo!!!1!!!

<Gets flushed into dev/null>
by Fuseblower
Fri Dec 16, 2016 7:01 pm
Forum: General Discussion
Topic: Post your photo
Replies: 1175
Views: 104890

Re: Post your photo

I guess I'll have to chime in too

Image

I'll try to find a more recent one but I bet this one will get me chicks :wink:
by Fuseblower
Fri Dec 16, 2016 6:51 pm
Forum: General Discussion
Topic: Adult Content Line
Replies: 16
Views: 1799

Re: Adult Content Line

Ah yes! Dem olde days. As a kid I wasn't traumatized at all by the sight of bare breast, I was only puzzled by my father's reaction to them (when I inquired, he told me we would talk about it again when I was 18). The thing that traumatized me as a kid were my grand parents taking out their fake tee...
by Fuseblower
Fri Dec 16, 2016 6:44 pm
Forum: Creator Discussion
Topic: How to measure hours of gameplay
Replies: 5
Views: 1007

Re: How to measure hours of gameplay

Well, basically, take the shortest (non-premature ending) route, count the number of words and use 200 words per minute (which is apparantly the average reading speed) and that will be the game playing time. I wouldn't add things like playing time of mini games since they're far too variable.
by Fuseblower
Sun Dec 11, 2016 11:32 am
Forum: WiP: Short Noncommercial Games
Topic: Tenkeiteki Tokyo [parody]
Replies: 49
Views: 9294

Re: Tenkeiteki Tokyo [parody]

Thanks Upa! Actually, the 90s were not my favorite decade (the music sucked, the movies too). I liked the 80s better and actually managed to finish a couple of games in that time (on the old MSX computer before moving to the Atari ST). But the 90s were the time I got introduced to anime and manga. T...
by Fuseblower
Tue Dec 06, 2016 7:25 am
Forum: Creator Discussion
Topic: Reflex your character's personality
Replies: 7
Views: 891

Re: Reflex your character's personality

Yes, as Indoneko wrote, it's a long list. I'll also add names and props to it. A simple example is Jukujo's gun. It's a Tanfoglio Witness with compensator, scope and laser dot. It's not just a gun, it's a really, really big gun underlining her desire to use violence. In Tenkeiteki Tokyo I've also ad...
by Fuseblower
Sat Dec 03, 2016 9:18 am
Forum: Asset Creation: Writing
Topic: Knowing many VNs make your writing richer or more biased?
Replies: 7
Views: 1176

Re: Knowing many VNs make your writing richer or more biased

I don't think you can achieve originality by reading existing fiction. Though it does help with technique and sets some kind of standard to aspire to. A much better thing is to study your subject. For my own VN, Tenkeiteki Tokyo, I don't read VN's set in Tokyo but I study Japanese culture and histor...
by Fuseblower
Sat Dec 03, 2016 8:40 am
Forum: General Discussion
Topic: Adult Content Line
Replies: 16
Views: 1799

Re: Adult Content Line

I'm making some Visual Novels that may be considered erotic just because nudity. The line isn't clear for me and I struggle trying to figure out how people modesty works. I could just censor my character designs or the swear words but I feel dumb absurdly cutting content just because I could be mis...
by Fuseblower
Fri Dec 02, 2016 8:23 pm
Forum: WiP: Short Noncommercial Games
Topic: Tenkeiteki Tokyo [parody]
Replies: 49
Views: 9294

Re: Tenkeiteki Tokyo [parody]

http://www.fusebloware.com/Pics/TenkeitekiTokyo/Dojikko3.gif So, okay, this thread didn't get updated for quite some time but that doesn't mean I'm not working on Tenkeiteki Tokyo. In the "Doomed Diner" thread I was speaking of animation (inspired by a thread about animation on this forum). After h...
by Fuseblower
Mon Nov 28, 2016 7:29 am
Forum: Asset Creation: Art
Topic: Sprites with different poses as well as expressions?
Replies: 13
Views: 2082

Re: Sprites with different poses as well as expressions?

Time is not that much of a factor so I would be willing to do different poses, but I don't want to bother if it isn't as important as I think it is. Well, if you don't want to bother then you shouldn't draw different poses :lol: Apart from whether or not you get excited from the prospect of drawing...
by Fuseblower
Wed Nov 23, 2016 8:45 am
Forum: Asset Creation: Writing
Topic: Point of View Switching
Replies: 16
Views: 2768

Re: Point of View Switching

Well, from a third omniscient person POV, it should be relatively easy. A good example is J.R.R. Tolkien's "The Lord of the Rings" (the book, not the movie). Tolkien sets the stage and describes the feelings of all the characters on that stage, Tolkien is the narrator who can look inside the heads o...
by Fuseblower
Thu Nov 17, 2016 10:17 am
Forum: General Discussion
Topic: Why are you making your current visual novel?
Replies: 86
Views: 8961

Re: Why are you making your current visual novel?

So are you indonesian, Dutch or a combination then? Because unless you're talking about the Japanese concentration camps during WWII I need to brush up my history.... The "Indos" are Dutch-Indonesian, they're the children of Dutch men who married Indonesian women back when Indonesia was a Dutch col...