Search found 187 matches

by absinthe
Mon Apr 02, 2007 12:43 pm
Forum: Completed Games
Topic: Eidolon
Replies: 37
Views: 27303

Eidolon

Our NaNoReNo project, "Eidolon", is now available for download! The protagonist is a lost spirit who is given a second chance at life and at love by a sudden twist of fate. Will he accept his destiny or risk everything by challenging it? The game takes roughly fifteen minutes for the first play-thro...
by absinthe
Mon Apr 02, 2007 12:19 pm
Forum: Creator Discussion
Topic: NaNoRenO 2007 - Taking Stock
Replies: 7
Views: 1759

Eidolon is 100% done -- I uploaded all the files to turboupload on the 31st. I was going to wait for hosting until I made a thread, but it just occurred to me I could post the links to turboupload (yes, I'm a moron sometimes -- it literally *just* occurred to me).
by absinthe
Sat Mar 31, 2007 11:19 pm
Forum: Creator Discussion
Topic: VisualNews OEL Services
Replies: 17
Views: 3925

Could I take you up on the offer of NaNo game hosting? I've sent you a PM! :)
by absinthe
Sat Mar 31, 2007 8:06 pm
Forum: Creator Discussion
Topic: NaNoRenO 2007- The ren'ai visual novel challenge!
Replies: 254
Views: 36201

Absinthe: why not just put in manually after the game has been packaged? Because the packager tells me I can't unzip Mac and linux distributions on Windows and I'm too lazy to load up Linux! Hah, now you know the truth... I'm a semi-lapsed Linux user. I think 7-zip'll actually do linux, now that I ...
by absinthe
Sat Mar 31, 2007 1:44 pm
Forum: Creator Discussion
Topic: NaNoRenO 2007- The ren'ai visual novel challenge!
Replies: 254
Views: 36201

11 hours to go! Wouldn't you know it, we had a wicked Texas thunderstorm this morning and our power was out for four hours. And I overslept because of it! Fortunately, I had time yesterday to add an alternate path I'd planned from the start but wasn't sure I'd have time for. I'm pretty pleased with ...
by absinthe
Fri Mar 30, 2007 12:56 pm
Forum: Creator Discussion
Topic: NaNoRenO 2007- The ren'ai visual novel challenge!
Replies: 254
Views: 36201

LOL. Yeah, it's about ready. Not saying there aren't bugs (for every one I squish, two more seem to pop up) or places I'd like to be smoother, but I'm almost about as comfortable with releasing it as I'm gonna get. Anyone else get this 'I'm-gonna-be-sick' feeling at the thought of actually releasing...
by absinthe
Sat Mar 24, 2007 4:33 pm
Forum: Creator Discussion
Topic: NaNoRenO 2007- The ren'ai visual novel challenge!
Replies: 254
Views: 36201

Whew! Almost... almost... almost... done. I both love and hate the 'last little bits' -- I always find 'one more thing' to do that MUST be done, and I'm never quite satisfied with the results. But it's a lot of fun to see things really come together. Eidolon still has a few rough edges, and there's ...
by absinthe
Mon Mar 05, 2007 4:01 pm
Forum: Creator Discussion
Topic: NaNoRenO 2007- The ren'ai visual novel challenge!
Replies: 254
Views: 36201

Instead of animating it like a movie (with individual frames), why not just create an image of the text- then use Ren'Py to animate it moving down. ... (silence) ...because I didn't think of that! Hehehe. As I was going to bed the other morning after starting my NaNo, I had this brilliant idea abou...
by absinthe
Mon Mar 05, 2007 12:49 am
Forum: Creator Discussion
Topic: NaNoRenO 2007- The ren'ai visual novel challenge!
Replies: 254
Views: 36201

Well, I wasted copious amounts of time tinkering with the 'opening' to the game over the last few days, along with a Ren'Py Intro (happy with the look, displeased with the size) and a NaNo Intro (happy with the size, meh on the look). Oh, and deciding on fonts and digging up music. But I'm *really* ...
by absinthe
Sun Mar 04, 2007 11:35 pm
Forum: Creator Discussion
Topic: The Missing Memoir
Replies: 3
Views: 967

Heh, I *adore* amnesia. It's one of the handful of plot points that I'm guaranteed to always take a second look at, even if I'm not thrilled with the other aspects of a game or movie. I love seeing the different permutations people come up with about it, and I'm always happy to see the 'standards' o...
by absinthe
Fri Mar 02, 2007 5:56 pm
Forum: Ren'Py Questions and Announcements
Topic: input fields, gallery pan, sound channels, MIDI support
Replies: 31
Views: 4242

Hehehehe, while we're on the subject, you can also use ctrl+d to duplicate the last line before the cursor or a selected chunk of code. And if you highlight a selection before doing a find and replace, you can opt to just find and replace in that selection (handy for changing that variable that sudd...
by absinthe
Fri Mar 02, 2007 3:02 pm
Forum: Ren'Py Questions and Announcements
Topic: input fields, gallery pan, sound channels, MIDI support
Replies: 31
Views: 4242

Just in case it comes in handy, in the Ren'Py Scite, you can highlight an entire block of code, then hit 'tab' to move it all over at once the proper number of spaces.

This has saved me oodles of time when deciding to change something from a regular block to a python block. :)
by absinthe
Thu Mar 01, 2007 4:20 pm
Forum: Creator Discussion
Topic: NaNoRenO 2007- The ren'ai visual novel challenge!
Replies: 254
Views: 36201

Oooh you liar you! Well from another perspective, I'm not really entering I'm just contributing to another creator's project see? (vain attempt to justify myself.) Hehehehehe. That's what you think... I'm sticking you into the (extremely rough but I wanted to see how it might look) intro today. Hav...
by absinthe
Thu Mar 01, 2007 3:02 pm
Forum: General Discussion
Topic: NUUUUUUUUUOOOOOOOOOOOHHHHHHHHHH!!!!!!!!.... ALL MY DATA!...
Replies: 30
Views: 5419

50gigs of unsorted, unnamed files? That's awful! If you need it, I've got a python script that's not particularly polished but renames files in batches. (But you'd need a full python install for it, so it might be more hassle than it's worth.) And I'm glad to hear the good news. Here's hoping they c...
by absinthe
Wed Feb 28, 2007 6:31 pm
Forum: Creator Discussion
Topic: NaNoRenO 2007- The ren'ai visual novel challenge!
Replies: 254
Views: 36201

I have 6 and a half hours to go. If I go climbing tonight, which I most likely will, I'll still get home with plenty of time to get started right on the button for my time zone.

Which isn't technically necessary, but hey, at least I have a plan!