Search found 232 matches
- Thu Jun 28, 2018 6:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SetScreenVariable doesn't work in a "used" screen?
- Replies: 3
- Views: 1399
Re: SetScreenVariable doesn't work in a "used" screen?
After some experimentation, what @xavimat and @Remix said is correct. To put it in my own vernacular, calls to SetScreenVariable and variable evaluation within a screen have different "visibility" rules. Tests of variable values, such as: if state == 1: or text "The current state is [state]" behave ...
- Thu Jun 28, 2018 11:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: Expected Statement
- Replies: 1
- Views: 226
Re: Expected Statement
Missing a dollar sign at the beginning of the line?
- Tue Jun 26, 2018 1:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SetScreenVariable doesn't work in a "used" screen?
- Replies: 3
- Views: 1399
SetScreenVariable doesn't work in a "used" screen?
I'm using Renpy 7.0.0.196. I have a screen that I plan to re-use in several places that makes use of an internal screen variable, which changes based on actions the player takes and, in turn, allows the screen to alter itself. Using a SetScreenVariable action works just fine if I call the screen dir...
- Sat Jun 23, 2018 11:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: I need help with the script
- Replies: 3
- Views: 469
Re: I need help with the script
You can see how to implement a “Continue” button that loads the most recent save here
viewtopic.php?f=8&t=50032&p=486679&hili ... e”#p486679
viewtopic.php?f=8&t=50032&p=486679&hili ... e”#p486679
- Thu Jun 14, 2018 12:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Show menu animation only if game is starting up
- Replies: 9
- Views: 759
Re: Show menu animation only if game is starting up
Another possibility - set a variable to True in the splashscreen area. Modify the main menu screen to set that variable to False before starting a new one or loading one. (I.e. insert a SetVariable action). Only do your animations in the main menu if that variable is True. This way, you only do the ...
- Sun Jun 10, 2018 4:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Non Repeating Random without Infinite Loop Error
- Replies: 7
- Views: 1111
Re: Non Repeating Random without Infinite Loop Error
As a suggestion, why not create an array of the cards you haven’t issued. (Or just their indices) This is your “yet to be used deck.” Pick a random number between 0 and “current length of the array.” Remove the card (or card index) at that index in the array, shrinking the array. (And thus reducing ...
- Mon Jun 04, 2018 11:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: ATL statement contains two expressions in a row; is one of them a misspelled property?
- Replies: 4
- Views: 932
Re: ATL statement contains two expressions in a row; is one of them a misspelled property?
Well, you’re missing a colon after “start”. Past that, we would need more context.