Search found 399 matches

by IrinaLazareva
Sun Aug 21, 2016 3:42 am
Forum: Ren'Py Questions and Announcements
Topic: Wanting to use persistent data to remember... (Resolved!)
Replies: 4
Views: 1505

Re: Wanting to use persistent data to remember a user's name

simple example with 'persistent.true/false flags': label start: if persistent.PName is None: $ PName = renpy.input("What is your name, stranger?") or "Anonimus" $ persistent.PName = PName "Welcome, [PName]." else: $ PName = persistent.PName "Welcome back, [PName]!" menu: "Go to Left": $ persistent.l...
by IrinaLazareva
Sat Aug 20, 2016 6:46 am
Forum: Ren'Py Questions and Announcements
Topic: Wanting to use persistent data to remember... (Resolved!)
Replies: 4
Views: 1505

Re: Wanting to use persistent data to remember a user's name

label start: if persistent.PName is None: $ PName = renpy.input("What is your name, stranger?") or "Anonimus" $ persistent.PName = PName "Welcome, [PName]." else: $ PName = persistent.PName "Welcome back, [PName]!" https://www.renpy.org/doc/html/persistent.html
by IrinaLazareva
Mon Aug 08, 2016 2:56 am
Forum: Ren'Py Questions and Announcements
Topic: How to make a clicker game?
Replies: 5
Views: 3458

Re: How to make a clicker game?

something like this default points=10 default plus=2 default max_point=30 default clicked = True init: image happy = "happy.png" image neitr = "neitral.png" image sadd = "sad.png" screen clicker: modal True timer .5 repeat True action [If(points <= 0, true=Jump("lost"), false=SetVariable("points", p...
by IrinaLazareva
Sun Aug 07, 2016 1:24 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make a clicker game?
Replies: 5
Views: 3458

Re: How to make a clicker game?

4 Example: default points=10 default plus=2 default max_point=30 default clicked = True screen clicker: modal True timer .5 repeat True action [If(points <= 0, true=Jump("lost"), false=SetVariable("points", points - plus))] button: text "[points] / [max_point]" size 40 background "#000" xpos .5 ypos...
by IrinaLazareva
Sun Aug 07, 2016 12:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Trying Automatic Voice [Solved]
Replies: 5
Views: 1393

Re: Trying Automatic Voice

try

Code: Select all

init python:
    def auto_voice_function(ident):
        return "voice/" + ident + ".ogg"
    config.auto_voice = auto_voice_function
https://www.renpy.org/doc/html/python.h ... -statement
by IrinaLazareva
Sun Aug 07, 2016 7:04 am
Forum: Ren'Py Questions and Announcements
Topic: Always on top
Replies: 1
Views: 609

Always on top

Hello.
Game is started in the full-screen mode. If at this moment other application is started (for example, was insert a DVD disk), then game is 'turned'.
It can be prevented somehow?
In other words, how to create 'always on top' mode?
by IrinaLazareva
Tue Jul 26, 2016 8:55 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Long background image for imagemap
Replies: 8
Views: 859

Re: Long background image for imagemap

Try to "init" images without xpos, xanchor etc.. And then: screen hallway_imagemap: imagemap: xoffset -960 #<<< ! ground "hallright" hover "hallwaymap" hotspot (1964, 884, 87, 86) clicked Return("pot") activate_sound "sounds/cup.ogg" hotspot (1765, 84, 256, 395) clicked Return("handbag") activate_so...
by IrinaLazareva
Mon Jul 25, 2016 9:54 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Return to main menu after jumping to another label
Replies: 6
Views: 509

Re: Return to main menu after jumping to another label

try init: $ ate = 0 $ sleep = 0 $ plays = 0 $ days = 0 label start: $ days +=1 "Day [days]" "What should I do" menu: "eat": jump eat_test "sleep": jump sleep_test "Play": jump play_test "New variables" if days>=3: jump next label eat_test: "I ate" $ ate += 1 jump start label sleep_test: "I slept" $ ...
by IrinaLazareva
Sun Jul 24, 2016 8:54 am
Forum: Ren'Py Questions and Announcements
Topic: Use the pc username to a character name in-game
Replies: 5
Views: 937

Re: Use the pc username to a character name in-game

At the same time, username has to contain only the english symbols (i.e. ASCII-symbols).
Otherwise this code will lead to the error (UnicodeDecodeError).
by IrinaLazareva
Wed Jul 20, 2016 1:33 am
Forum: Ren'Py Questions and Announcements
Topic: Show Image During Text
Replies: 3
Views: 414

Re: Show Image During Text

still it is possible so (but only without dissolve):

Code: Select all

    "Thats the way it looks."
    show image_1 at right
    "Thats the way it looks.{fast} Did you recognize it?"
by IrinaLazareva
Mon Jul 18, 2016 12:25 pm
Forum: Ren'Py Questions and Announcements
Topic: I have some problems with the save menu
Replies: 4
Views: 406

Re: I have some problems with the save menu

in file screen.rpy find screen navigation() : textbutton _("Return") action Return() textbutton _("Preferences") action ShowMenu("preferences") textbutton _("Save Game") action ShowMenu("save") textbutton _("Load Game") action ShowMenu("load") textbutton _("Main Menu") action MainMenu() textbutton _...
by IrinaLazareva
Mon Jul 11, 2016 12:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Adding double-vision effect to imagemap screen
Replies: 6
Views: 789

Re: Adding double-vision effect to imagemap screen

I don't know how to help. It is necessary to change function. In such look it isn't applicable for imagemap. Hmmm. I believe that you have a scene of the drunk person which something looks for.. And that if to remake this scene? for example: at first to include double-effect ( he wakes up ) then he ...