Copy the backup files. Rename it (to script.rpy, options.rpy etc...). Then, before starting the project, press the Force Recompile button in the launcher.
(Or before copying backup files, delete all x.rpyc files manually from game folder of the project)
Search found 399 matches
- Tue Feb 05, 2019 1:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Recovering Lost File (Please Help)
- Replies: 4
- Views: 460
- Tue Feb 05, 2019 6:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Recovering Lost File (Please Help)
- Replies: 4
- Views: 460
Re: Recovering Lost File (Please Help)
Ren'Py itself creates backups and store it on a folder backups Look it here. Windows %APPDATA%/RenPy/save_directory Mac OS X ~/Library/RenPy/save_directory Linux/Other ~/.renpy/save_directory https://www.renpy.org/doc/html/config.html#commonly-used If you use windows: Press Win+R then write it down:...
- Tue Feb 05, 2019 6:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Unexpected EOF While Parsing [solved]
- Replies: 6
- Views: 876
Re: Unexpected EOF While Parsing
yes_action and no_action are screen actions () not control flow. https://renpy.org/doc/html/screen_actions.html#control-actions so call screen confirm(message="Choosing this option will mean you will not be able to continue exploring. Continue anyway?", yes_action=Jump('alister_fireplace'), no_acti...
- Sun Feb 03, 2019 7:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] If Statement Menus, Continuing Game When All If Statements Met
- Replies: 2
- Views: 412
Re: [SOLVED] If Statement Menus, Continuing Game When All If Statements Met
Looks like the set menu working again in the 7.1.4. That's why I leave an alternative answer to the question (for the descendants :) ). default pwest = [] label start: 'Ok' menu rock: set pwest 'Let is go...' 'to West': 'West... bla bla' '.....' jump rock 'to North': 'North... bla bla' jump rock 'to...
- Sun Feb 03, 2019 7:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: Pausing/Unpausing music?
- Replies: 1
- Views: 204
Re: Pausing/Unpausing music?
The search for answers to most questions should begin by reading the documentation (in this case, audio section): https://renpy.org/doc/html/audio.html#renpy.music.set_pause label start: play music 'music.mp3' 'Let\'s hear the song.' 'Ok' $ renpy.music.set_pause(True, 'music') 'Wait a minute. Wait a...
- Sat Feb 02, 2019 9:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Point feedback to player
- Replies: 2
- Views: 321
Re: [SOLVED]Point feedback to player
That's the kind of draft that comes to mind... Bulky in the beginning, but more or less convenient in execution: default nvar1 = False default nvar2 = False default nvar3 = False default nvar4 = False layeredimage truth: if nvar1: "truth_icon_glow.png" else: "truth_icon.png" layeredimage lie: if nva...
- Sat Feb 02, 2019 1:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to loop an array when it ends? Here are my failures...
- Replies: 3
- Views: 368
Re: How to loop an array when it ends? Here are my failures...
default counter = 0 define myarray = ['A', 'B', 'C'] screen test_array(): imagebutton idle 'button.png' action If(counter<len(myarray)-1, SetVariable('counter', counter+1), SetVariable('counter', 0)) text myarray[counter] https://www.renpy.org/doc/html/screen_actions.html#If In your example, the li...
- Thu Jan 31, 2019 7:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py @ 15
- Replies: 13
- Views: 3117
Re: Ren'Py @ 15
My first acquaintance with Ren'Py started with version 6.9.2. (I can't imagine how much time has passed since then...) https://pp.userapi.com/c849220/v849220973/11da2c/fmdqOChSDKg.jpg Thank you so much, Tom, for your hard work. I also thank all those involved in the development and promotion of Ren'...
- Sun Jan 27, 2019 4:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: IOError: Couldn't find music file
- Replies: 8
- Views: 551
Re: IOError: Couldn't find music file
Check the file name.x (right mouse button - > properties).
Maybe a name is actually something like "uncertainty.ogg.ogg"
Maybe a name is actually something like "uncertainty.ogg.ogg"
- Sun Jan 27, 2019 8:16 am
- Forum: Ren'Py Questions and Announcements
- Topic: Best way to style text conditionally?
- Replies: 3
- Views: 349
Re: Best way to style text conditionally?
to continue to develop idea https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=25278#p310660 https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=38655&p=448822#p448822 default mhelp = False screen choice(items): style_prefix "choice" vbox: for i in items: if "(g)" in i.caption: textbutton i.cap...
- Sat Jan 26, 2019 4:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: (solved)how do i make a bar glow while hovered
- Replies: 4
- Views: 412
Re: how do i make a bar glow while hovered
try to replace
to
Code: Select all
bar value FieldValue(persistent,'custom_value',1.0,step=.01)Code: Select all
bar value FieldValue(persistent,'custom_value',1.0,step=.01) style 'pref_slider'- Sat Jan 26, 2019 3:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Menu error
- Replies: 5
- Views: 422
Re: Menu error
So using anything other than four spaces means you are not following indentation previously set out. ...then this code should cause an indentation error: label start: menu: 'one': pass 'two': pass menu: 'three': pass 'four': pass return However, it doesn't happen... The indentation should be done i...
- Sat Jan 26, 2019 10:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED].lower() function error
- Replies: 11
- Views: 696
Re: .lower() function error
try
Code: Select all
label start:
'?'
python:
import os
user = '%s' % os.environ.get('username')
user = user.lower()
'[user]'
return- Sat Jan 26, 2019 10:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: Menu error
- Replies: 5
- Views: 422
- Mon Jan 21, 2019 2:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Code for simply changing the language in Python?
- Replies: 2
- Views: 362
Re: Code for simply changing the language in Python?
Maybe this function is not applicable at the init stage..so try:
Code: Select all
label splashscreen:
if not renpy.loadable("spanish.ttf") or not renpy.loadable("spanish.otf"):
$ renpy.change_language(None)
return