Search found 46 matches
- Sat Aug 06, 2016 1:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Naming Saved files
- Replies: 3
- Views: 898
Re: Naming Saved files
If doesn't work tell me, I can't test it right now (but already used a number of times) On the first code, I found a problem when running Renpy: I'm sorry, but errors were detected in your script. Please correct the errors listed below, and try again. File "game/script.rpy", line 1784: expected sta...
- Thu Aug 04, 2016 6:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Naming Saved files
- Replies: 3
- Views: 898
Naming Saved files
I have searched for this topic and I found some answers to my questions. But there are still some that have not been answered. Using those topics I reached this code: $ save_name = "Chapter 1" What I want to do is to use two variables toqgether with the string value to define the $ save_name , but I...
- Tue Aug 02, 2016 1:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help with syntax
- Replies: 3
- Views: 400
Re: Help with syntax
gimme a insight here. And if I want to make two images to appears with dissolve at the same time with "xpos .25 ypos 1.0 xanchor 0.5 yanchor 0.5", what should I do?
- Tue Aug 02, 2016 5:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: Help with syntax
- Replies: 3
- Views: 400
Help with syntax
I'm using ' show ' this way, there are some reason for my ' dissolve ' not functioning? show main_character: xpos .25 ypos 1.0 xanchor 0.5 yanchor 0.5 with dissolve I have another opened topic, I'm trying to figure out the problem, the code above or the code in that other topic ( https://lemmasoft.r...
- Tue Aug 02, 2016 1:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: Some doubts about ConditionSwitch
- Replies: 3
- Views: 439
Re: Some doubts about ConditionSwitch
Just FYI, the last update made ConditionSwitch a thing of the past. Now you can just write $ daytime = 1 image main_character = "main_character_[daytime]" image main_character_1 = "images/characters/main_character.png" image main_character_2 = im.Scale(im.MatrixColor("images/characters/main_charact...
- Tue Aug 02, 2016 12:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: Some doubts about ConditionSwitch
- Replies: 3
- Views: 439
Re: Some doubts about ConditionSwitch
I have found a way to do that: image main_character = ConditionSwitch( "_last_say_who == 'main_character'", "images/characters/main_character.png", "not _last_say_who == 'main_character'", im.Scale(im.MatrixColor("images/characters/main_character.png",im.matrix.brightness(-.2)), 1018,1440)) BUT anot...
- Mon Aug 01, 2016 7:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Some doubts about ConditionSwitch
- Replies: 3
- Views: 439
Some doubts about ConditionSwitch
A few hours later I asked some questions about ConditionSwitch and reach this code: image main_character = ConditionSwitch( "_last_say_who == 'main_character'", "images/characters/main_character.png", "not _last_say_who == 'main_character'", im.MatrixColor("images/characters/main_character.png", im....
- Mon Aug 01, 2016 5:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Setting image Alpha
- Replies: 6
- Views: 441
Re: [SOLVED]Setting image Alpha
It's possible to add some size definition together with the matrix definition when using ConditionSwitch? I only know how to use "size" in simple ways.
- Mon Aug 01, 2016 3:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: How can I to turn off Quick Menu?
- Replies: 2
- Views: 1618
Re: How can I to turn off Quick Menu?
gas wrote:Code: Select all
As above, remove "use quick_menu" statement in the screens.rpy file.[/quote] Thank you!
- Sun Jul 31, 2016 7:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How can I to turn off Quick Menu?
- Replies: 2
- Views: 1618
How can I to turn off Quick Menu?
How can I turn off Quick Menu the entire time? (Like Steins;Gate, the player will only access menu with left click)
- Sat Jul 30, 2016 10:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Setting image Alpha
- Replies: 6
- Views: 441
Re: Setting image Alpha
Perfect! Thank you!PyTom wrote:im.MatrixColor("images/characters/main_character/main_character_idle_d.png", im.matrix.brightness(-.2))
- Sat Jul 30, 2016 10:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Setting image Alpha
- Replies: 6
- Views: 441
Re: Setting image Alpha
Sorry, i've used the wrong term, what should i do to make it darker?PyTom wrote:Actually, are you sure you want alpha? Alpha is opacity. If you want darkness, we can do that with an im.matrix.
- Sat Jul 30, 2016 7:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Setting image Alpha
- Replies: 6
- Views: 441
[SOLVED]Setting image Alpha
I'm using ConditionSwitch to change my character's image while talking, can i add some alpha change too? Example: (That's what i'm using) image character_idle = ConditionSwitch( "_last_say_who == 'main_character'", "images/characters/main_character/main_character_idle.png", "not _last_say_who == 'ma...
- Tue Jul 19, 2016 10:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Show Image During Text
- Replies: 3
- Views: 414
Show Image During Text
Its possible to show images during text? Somehting like: character_1 "Thats the way it looks. [show image_1 at right with dissolve] Did you recognize it?" *This is just an example code that I don't even know if exist, I just want to show what I want to do: Show and hide images with no effects upon t...
- Wed Jul 13, 2016 10:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [?] Disable Save during certain scene
- Replies: 2
- Views: 241
Re: [?] Global Variable and Disable Save
You right, thats what I'm looking for.Lezalith wrote:As for the second question, I believe you're looking for this...
https://www.renpy.org/doc/html/persistent.html