Search found 46 matches

by mahoop
Wed Jul 13, 2016 1:13 pm
Forum: Ren'Py Questions and Announcements
Topic: [?] Disable Save during certain scene
Replies: 2
Views: 241

[?] Disable Save during certain scene

There are two things I'm trying to do and I couldn't find how.
1- Disable save during certain scene.
or
Disable in-game menu/left click during certain scene.


[SOLVED]
2-There is a way to change a variable and even if the player return by LOAD the variable still hold the old information?
by mahoop
Tue Jun 28, 2016 3:31 pm
Forum: Ren'Py Questions and Announcements
Topic: Wait until transition end?
Replies: 7
Views: 1815

Re: Wait until transition end?

Example with rotation. Rotation will continue 10 seconds (that the player didn't do) init: image anio = "picture.png" label start: show anio: xalign 0.5 yalign 0.0 rotate 0 alignaround (0.5, 0.5) linear 5.0 yalign 0.0 clockwise circles 1 rotate 360 repeat $ renpy.pause(10.0, hard=True) hide anio It...
by mahoop
Tue Jun 28, 2016 3:17 pm
Forum: Ren'Py Questions and Announcements
Topic: [How to?] Moving Backgrounds
Replies: 3
Views: 397

Re: [How to?] Moving Backgrounds

trooper6 wrote:Launch RenPy and to into the Tutorial. Look at the section on Animation and Transformation. That will give you practical examples of ATL. That may help you out!
Got it. I saw the tutorial, thats what I need, I'll look into it code. Thank you.
by mahoop
Tue Jun 28, 2016 3:05 pm
Forum: Ren'Py Questions and Announcements
Topic: [How to?] Moving Backgrounds
Replies: 3
Views: 397

[How to?] Moving Backgrounds

I was reading some Ren py docs ( https://www.renpy.org/doc/html/atl.html ), but as I'm new with it, I still having some problems... I'm trying to make the "camera" start at bottom of background and move until it center. (So the background image should move down.) To be more specific: -The image(back...
by mahoop
Sat Jun 25, 2016 1:30 am
Forum: Ren'Py Questions and Announcements
Topic: Wait until transition end?
Replies: 7
Views: 1815

Re: Wait until transition end?

Mmm. Yes, if at first to put a pause, and then - transition. And if to add transition before the pause, then the transition will occur during the pause. Looking as to write a code :) Even before the pause, if the player click during the animation, it instantly finish it. Example: dissolve. Start th...
by mahoop
Thu Jun 23, 2016 6:47 am
Forum: Ren'Py Questions and Announcements
Topic: Wait until transition end?
Replies: 7
Views: 1815

Re: Wait until transition end?

IrinaLazareva wrote:That player couldn't skip transition by clicking:

Code: Select all

$ renpy.pause (4.0, hard=True)
https://www.renpy.org/doc/html/other.html#renpy.pause
But the transition will occur after the pause, not during, I'm correct?
by mahoop
Wed Jun 22, 2016 1:56 pm
Forum: Ren'Py Questions and Announcements
Topic: [Where?] Space between character name and text
Replies: 2
Views: 189

Re: [Where?] Space between character name and text

Donmai wrote:Change the value according to your needs.
Perfect! Thank you!
by mahoop
Wed Jun 22, 2016 1:03 pm
Forum: Ren'Py Questions and Announcements
Topic: [Where?] Space between character name and text
Replies: 2
Views: 189

[Where?] Space between character name and text

I can't find where/how I define the space between the character name and the text that appears in the text box. I can only define them as a whole.
by mahoop
Tue Jun 21, 2016 2:05 pm
Forum: Ren'Py Questions and Announcements
Topic: Wait until transition end?
Replies: 7
Views: 1815

Wait until transition end?

There is a wait to make the player must wait until any kind of transition end before click, whili skip-mode is off?

Why I want this? Because I want the following happens:
-My transitions finish before the player can skip them by clicking;
-Want this to work only if the Skip-mode is off;
by mahoop
Tue Jun 21, 2016 12:59 pm
Forum: Ren'Py Questions and Announcements
Topic: [How?] Specific Menu Custom Button
Replies: 10
Views: 1245

Re: [How?] Specific Menu Custom Button

namastaii wrote:yes you can do it for both hotspots and imagebuttons.

Code: Select all

style.menu_choice_custom_button.hover_background="image.png"
I think is what you're looking for
Perfect! Thank you for your help!
by mahoop
Tue Jun 21, 2016 12:29 am
Forum: Ren'Py Questions and Announcements
Topic: [How?] Specific Menu Custom Button
Replies: 10
Views: 1245

Re: [How?] Specific Menu Custom Button

Can I put an image instead of the color?
by mahoop
Mon Jun 20, 2016 5:37 pm
Forum: Ren'Py Questions and Announcements
Topic: [How?] Specific Menu Custom Button
Replies: 10
Views: 1245

Re: [How?] Specific Menu Custom Button

namastaii wrote:animation?
The default in-game menus have an sprite change when you pass with the mouse over it or click. I want to do the same with the custom one.
by mahoop
Sun Jun 19, 2016 1:29 pm
Forum: Ren'Py Questions and Announcements
Topic: [How?] Specific Menu Custom Button
Replies: 10
Views: 1245

Re: [How?] Specific Menu Custom Button

@IrinaLazareva
Thanks for the tip. Know about screen function will help me in the future!

@namastaii
Everything worked perfectly! Thank you!

There is a way to make a "hover" animation like the common menus?
by mahoop
Sun Jun 19, 2016 1:30 am
Forum: Ren'Py Questions and Announcements
Topic: [How?] Specific Menu Custom Button
Replies: 10
Views: 1245

[How?] Specific Menu Custom Button

I saw I can customize my menu buttons with pre-made images. But I cannot find a way to change the image of the buttons of a specific menu of the game. I want to make just my first menu choice be different. This is possible? My first menu is a normal menu like: menu: "yes!": jump accepted "No!": jump...
by mahoop
Thu Jun 16, 2016 6:05 pm
Forum: Ren'Py Questions and Announcements
Topic: [How to] Blending colors on my characters
Replies: 2
Views: 549

Re: [How?] Blending colors on my characters

Donmai wrote:I guess these threads will help you.
That's what I was looking for! Thank You!