Search found 28 matches
- Wed Oct 05, 2016 2:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Specific choice/s to trigger to get into Ending 1
- Replies: 13
- Views: 937
Re: Specific choice/s to trigger to get into Ending 1
You mean the script.py?
- Wed Oct 05, 2016 2:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Specific choice/s to trigger to get into Ending 1
- Replies: 13
- Views: 937
Re: Specific choice/s to trigger to get into Ending 1
I also did tried to change the name but still error, it's also mid-night here I'll give this one a rest for today ;_; Hope you would test it out senpai ;_;
- Wed Oct 05, 2016 1:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Specific choice/s to trigger to get into Ending 1
- Replies: 13
- Views: 937
Re: Specific choice/s to trigger to get into Ending 1
Not sure if I understand what you meant, but is this what you're looking for? label decision_time: "Here come first choice." menu: "Part 1 Choice 1" $ part_1_correct_answer = True "Part 1 Choice 2" $ part_1_correct_answer = False "Now, it's second choice." menu: "Part 2 Choice 1" $ part_2_correct_a...
- Wed Oct 05, 2016 12:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Specific choice/s to trigger to get into Ending 1
- Replies: 13
- Views: 937
Re: Specific choice/s to trigger to get into Ending 1
Not sure if I understand what you meant, but is this what you're looking for? label decision_time: "Here come first choice." menu: "Part 1 Choice 1" $ part_1_correct_answer = True "Part 1 Choice 2" $ part_1_correct_answer = False "Now, it's second choice." menu: "Part 2 Choice 1" $ part_2_correct_a...
- Wed Oct 05, 2016 12:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Specific choice/s to trigger to get into Ending 1
- Replies: 13
- Views: 937
Specific choice/s to trigger to get into Ending 1
Been searching around for this solution here but laze came to me so I decided to ask now I don't actually have much knowledge in ren'py so this "triggering Ending 1 with specific choice" is giving me a headache. I know this is a simple code but shame on me ;_; So I actually have 2 choices(answers) t...
- Tue Aug 09, 2016 12:42 am
- Forum: Development of Ren'Py
- Topic: [NaNoRenO 2016] New Gui
- Replies: 13
- Views: 4170
Re: [NaNoRenO 2016] New Gui
This quite nice ;_; but I have to do my own GUI ;_;
- Tue Aug 09, 2016 12:21 am
- Forum: Creator Discussion
- Topic: I don't like my game.
- Replies: 11
- Views: 1663
Re: I don't like my game.
Welp,You're not alone bruh :3 I hate myself, muh illustration and writting skill. But still kicking lel.
You probably need some inspiration or rivals, or just probably chill until you get the bore of it hehehe :3
You probably need some inspiration or rivals, or just probably chill until you get the bore of it hehehe :3
- Tue Aug 09, 2016 12:16 am
- Forum: Creator Discussion
- Topic: How to plan your game?
- Replies: 7
- Views: 1140
Re: How to plan your game?
Welcome! And to answer your question relating to the writing portion (I'm not really qualified to answer on the other topics) I'd say the best thing to do is start with an outline. Write out a basic flowchart of how the events in your story will unfold. Make sure to add when and how different chara...
- Sun Jul 03, 2016 8:21 am
- Forum: Ren'Py Cookbook
- Topic: [Solved]Imagemap indentation mismatch. Delete this ;_;
- Replies: 2
- Views: 742
Re: Imagemap indentation mismatch
The word "imagemap" must be strictly aligned with the word "window", on your screenshot there is a one space gap (imagemap is one space more on the right) indentation is very important in python and in Ren'Py too (based on python) In Ren'Py, blocks must be indented relative to the prior statement, ...
- Sun Jul 03, 2016 5:45 am
- Forum: Ren'Py Cookbook
- Topic: [Solved]Imagemap indentation mismatch. Delete this ;_;
- Replies: 2
- Views: 742
[Solved]Imagemap indentation mismatch. Delete this ;_;
I was following the one in the cookbook for making main menu. I did exactly as it written but still gave an error but when I use the provided sample by just changing the image name of file. It's work but not in my own project file I just started an hour ago and noobie inprogramming ;_; Edit. Sorry, ...
- Sat Jul 02, 2016 5:18 pm
- Forum: General Discussion
- Topic: Dangan-Ronpa like game Ren'py build?
- Replies: 4
- Views: 1279
Re: Dangan-Ronpa like game Ren'py build?
Thanks! Kinda gotten my spirit up when I learned the image mapping recently since I'm almost in the down coding ren'py. Current learning to make my own gui so I guess I'm fine now. Thanks for the reference btw :3
- Sat Jul 02, 2016 2:53 pm
- Forum: General Discussion
- Topic: Dangan-Ronpa like game Ren'py build?
- Replies: 4
- Views: 1279
Re: Dangan-Ronpa like game Ren'py build?
The game in my mind will mostly be like so I'm quite worried if it possible for ren'py, so I guess start learning how this imagemaps works then. Thanks :3
- Sat Jul 02, 2016 2:34 pm
- Forum: General Discussion
- Topic: Dangan-Ronpa like game Ren'py build?
- Replies: 4
- Views: 1279
Dangan-Ronpa like game Ren'py build?
So I have a game project which my prof demanding for interactive one rather than plain-old vn (My proposal is refused for the second time so I gave up) Is it possible to make a dangan-ronpa downgraded like game in Ren'py? What I meant for "downgraded" is rather than roaming around in first-person vi...