Search found 113 matches

by DannyGMaster
Mon May 29, 2017 8:52 pm
Forum: Ren'Py Questions and Announcements
Topic: A little problem with instances[SOLVED]
Replies: 4
Views: 798

Re: A little problem with instances

Thanks, I figures it would be better with strings.

And thanks for warning me of the empty lists, it does look cleaner the way raymond suggests
by DannyGMaster
Mon May 29, 2017 12:16 pm
Forum: Ren'Py Questions and Announcements
Topic: A little problem with instances[SOLVED]
Replies: 4
Views: 798

A little problem with instances[SOLVED]

I'm trying to make an Elemental Affinity system for use in a battle system, where every character and every skill have their own elemental properties (something like Chrono Cross). I have some basic knowledge of Python, but it stills doesn't seem enough as this is probably a simple error but I just ...
by DannyGMaster
Mon May 08, 2017 11:58 am
Forum: Ren'Py Questions and Announcements
Topic: How to update a variable
Replies: 6
Views: 1856

Re: How to update a variable

Isn't there some way to automatically do this when I update a variable? Because I have tons of labels which adds to char1 and I don't want to also call a function to update total every time I update char1 I think xavimat's functions do exactly that, when you want to update char1's points, instead o...
by DannyGMaster
Mon Feb 13, 2017 3:39 pm
Forum: Creative Commons
Topic: (Free assets!!!!!)Backgrounds, inventory items, sprite, etc
Replies: 2
Views: 3317

Re: (Free assets!!!!!)Backgrounds, inventory items, sprite,

Wow those are some nice assets you posted here, I love the feather I was thinking of using one for a ctc icon and yours would just work perfectly, I'll give you credit of course!!!
by DannyGMaster
Mon Feb 13, 2017 3:32 pm
Forum: Development of Ren'Py
Topic: Can I use Python 3 code in Ren'Py?
Replies: 2
Views: 4105

Re: Can I use Python 3 code in Ren'Py?

Ren'Py runs in Python 2, with many of the Python 3 compatibility options enabled. Right now, you should target the Python 2 / Python 3 intersection. I see, thank you so much for replying, I recently discovered some of the options I wanted to implement were already in Ren'Py's source code, I just ha...
by DannyGMaster
Wed Feb 08, 2017 10:24 am
Forum: Development of Ren'Py
Topic: Can I use Python 3 code in Ren'Py?
Replies: 2
Views: 4105

Can I use Python 3 code in Ren'Py?

I've recently began studying Python in hope I can add some gameplay mechanics to the game I'm making with Ren'Py with my own code. From what I've seen, and maybe I'm wrong, the Ren'Py code syntax seems to be based in Python 2, but I'd really like to know if I can use Python 3 code and expect everyth...
by DannyGMaster
Mon Oct 24, 2016 3:36 pm
Forum: Ren'Py Questions and Announcements
Topic: 'Now Playing' popup window[solved]
Replies: 2
Views: 1384

Thanks!

Thank you so much, this will do!
by DannyGMaster
Fri Sep 02, 2016 11:24 am
Forum: Ren'Py Questions and Announcements
Topic: 'Now Playing' popup window[solved]
Replies: 2
Views: 1384

'Now Playing' popup window[solved]

I want to make a little window that pops up in a corner of the screen whenever a song starts playing, saying tha name of the song and the composer, my game has more than one composer for the music, I believe it's fairly doable with some python code but i'm still learning Python and I don't know how ...