Search found 6 matches
- Sun Dec 11, 2016 12:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: WhileSpeaking transitions?
- Replies: 0
- Views: 422
WhileSpeaking transitions?
I'm trying to include a way to indicate who is speaking in my ren'py game, and I found this code snippet which gives the basic idea of how to do it: https://www.renpy.org/wiki/renpy/doc/cookbook/Blink_And_Lip_Flap Basically, I keep track of who is talking, and every character is a DynamicDisplayable...
- Mon Nov 07, 2016 11:05 pm
- Forum: Works in Progress
- Topic: </reality> [Sci-Fi][Fantasy][Philosophy] Demo Available
- Replies: 48
- Views: 9369
Re: </reality> [Sci-Fi][Fantasy][Philosophy] DEMO released!
The Kickstarter looks great! And wow, I didn't realize how many games you guys had out already. :o I definitely need to play some of them when I've got some time! Awesome! This is our first visual novel, but we've made many games of all different genres and ideas (that's what I like most about game...
- Wed Oct 26, 2016 1:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Slow text issues when config.say_layer not 'screens'
- Replies: 2
- Views: 360
Re: [SOLVED]Slow text issues when config.say_layer not 'scre
Thanks PyTom - I put the window layer on top of the transient layer and it worked!
- Tue Oct 25, 2016 8:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Slow text issues when config.say_layer not 'screens'
- Replies: 2
- Views: 360
[SOLVED]Slow text issues when config.say_layer not 'screens'
A few testers noticed that when you click to advance text in our Renpy game while the text is still writing, it immediately goes to the next dialogue instead of displaying all the text (which is the default functionality). After debugging, I found out the problem was because I had set config.say_lay...
- Wed Oct 19, 2016 3:15 pm
- Forum: Works in Progress
- Topic: </reality> [Sci-Fi][Fantasy][Philosophy] Demo Available
- Replies: 48
- Views: 9369
Re: </reality> [Sci-Fi][Fantasy][Philosophy] Trailer
Here's a screenshot of a VRMMO scene in game: http://media.indiedb.com/cache/images/games/1/55/54887/thumb_620x2000/mmo_scene.png And a few more screenshots just for fun: http://media.indiedb.com/cache/images/games/1/55/54887/thumb_620x2000/jacob-penta.1.png http://media.indiedb.com/cache/images/gam...
- Mon Oct 17, 2016 9:47 pm
- Forum: Works in Progress
- Topic: </reality> [Sci-Fi][Fantasy][Philosophy] Demo Available
- Replies: 48
- Views: 9369
Re: </reality> [Sci-Fi][Fantasy][Philosophical][Light GxB/Bx
The beginning sequence is fantastic - do you plan to implement scenes like that in the final VN, or is that just for the trailer? The 3D scenes are in game scenes that occur when Lilya is logged into the VRMMO she plays. They are used as backgrounds while she chats with her guild-mates, or for shor...