Search found 328 matches
- Wed Jul 08, 2015 11:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: User Defined Displayable has no attribute 'focus_name'
- Replies: 5
- Views: 1212
User Defined Displayable has no attribute 'focus_name'
Hello, Sorry to be a bother. I'm trying to convert some pygame based minigames to render using a UDD. This one is proving to be especially difficult. When I reach the point where the displayable would be run, the game hangs and produces this error. I'm sorry, but an uncaught exception occurred. Whil...
- Mon Jun 22, 2015 10:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]"Launching the project has failed. " recompile error
- Replies: 8
- Views: 1233
Re: "Launching the project has failed. " error when recompil
Open the file in jedit. Go to the Utilities menu, then pick Buffer Options. Chances are the Line Separator is MacOS (\r), change it to DOS/Windows (\r\n). Then save the file - you might have to make a null edit (space-backspace) to do so. Well what do you know? That was it. I don't know how it got ...
- Mon Jun 22, 2015 10:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]"Launching the project has failed. " recompile error
- Replies: 8
- Views: 1233
Re: "Launching the project has failed. " error when recompil
I am using jEdit.PyTom wrote:Which text editor are you using? It looks like the line ending setting got changed, and you need to change it back.
That might be it. Where would I go to change it?
- Mon Jun 22, 2015 9:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]"Launching the project has failed. " recompile error
- Replies: 8
- Views: 1233
Re: "Launching the project has failed. " error when recompil
Hm... is an errors.txt file created? Or a log.txt? Look in the project directory - something is keeping your project from starting. The game starts fine, it just won't compile. That's what's throwing me. Either way, an errors and log were found. Errors: I'm sorry, but errors were detected in your s...
- Mon Jun 22, 2015 9:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]"Launching the project has failed. " recompile error
- Replies: 8
- Views: 1233
Re: "Launching the project has failed. " error when recompil
No traceback is created on recompile, unfortunately. Or I would have included it.PyTom wrote:Can you look for a traceback.txt file?
Unless you mean a traceback of any of the errors I described. In that case, I don't have any of those tracebacks, but could recreate them.
- Mon Jun 22, 2015 8:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]"Launching the project has failed. " recompile error
- Replies: 8
- Views: 1233
[SOLVED]"Launching the project has failed. " recompile error
Hello, So I'm having a bit of a strange error that could be incredibly detrimental down the road, so I want to get it nipped now. I am currently unable to recompile RPYC's. If I do it through force recompile in the launcher, I get this error. Launching the project has failed. Please ensure your proj...
- Wed Jun 03, 2015 9:47 pm
- Forum: We are offering Paid Work
- Topic: [DUAEL Gem Cut] Seeking Gui Designer/Programmer[CLOSED]
- Replies: 1
- Views: 795
[DUAEL Gem Cut] Seeking Gui Designer/Programmer[CLOSED]
http://moleworks.us/duael/images/logo%20copy.png Project Details Genre: Fantasy, Sci-Fi, BL "DUÆL ~Gem Cut~" is an updated re-release of the RPG/VN Hybrid "DUÆL" . It utilizes the story-driven nature of the visual novel and combines it with RPG conventions such as turn-based combat, character stats...
- Tue Jun 02, 2015 1:15 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Overworld Engine
- Replies: 37
- Views: 29492
Re: RPG Overworld Engine
Glad it worked, sorry I was so slow to reply! I didn't see this. But either way, I'm very glad you eventually got it to work. Wish you luck using the engine c:Mayche wrote:Well now it does work i updated renpy and it works now thank you for the replies^^
Thank you~!paktek123 wrote:Great work!! This is awesome!
- Wed May 20, 2015 1:11 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Overworld Engine
- Replies: 37
- Views: 29492
Re: RPG Overworld Engine
well i think my internet is wrong or something like that, even if i show you what's wrong it's gonna be on swedish but it says katalog name xe4r is wrong or something like that i will see if my internet is wrong (i've been having problems whit it lately) I would still appreciate a screenshot or tra...
- Tue May 19, 2015 2:28 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Overworld Engine
- Replies: 37
- Views: 29492
Re: RPG Overworld Engine
xe4r? I haven't heard of that. Can you show me a picture of your error? or otherwise copy the text exactly? Because that doesn't sound like anything I programmed.Mayche wrote:i downloaded it but when i try opening the script is says xe4r is wrong or something
- Mon May 18, 2015 10:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SOLVED:Reading RGB value of single pixel of image
- Replies: 15
- Views: 1594
Re: Reading RGB value of single pixel of image
What is not working? What color can't you find? I toyed with these functions a bit, they are slow but they seem to be working: init python: class Testing(object): def __init__(self, img): self.img_size = renpy.image_size(img) self.img = renpy.load_surface(img) self.color = None def get_color(self, ...
- Sat May 16, 2015 5:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SOLVED:Reading RGB value of single pixel of image
- Replies: 15
- Views: 1594
Re: Reading RGB value of single pixel of image
Hey, just seeing if there's been any leads on why this isn't working. ^^;;;
- Wed May 13, 2015 12:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: SOLVED:Reading RGB value of single pixel of image
- Replies: 15
- Views: 1594
Re: Reading RGB value of single pixel of image
Yup. Mine found the color. Can you try with some other test image other than c.png (preferably with less blank space) and see if they all return the same output? EDIT: Alright, now it's not working for me too (when I use the c.png image). I swore it was working for me before. It is still working pe...
- Mon May 11, 2015 11:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SOLVED:Reading RGB value of single pixel of image
- Replies: 15
- Views: 1594
Re: Reading RGB value of single pixel of image
Just tested it out and it's working. You were seeing all (255, 255, 255, 255) because the test image you were using had lost of empty/white space. Add this if dsf != (255, 255, 255, 255) or dsf != (255, 255, 255, 0) or dsf != (0, 0, 0, 0): print dsf under dsf = self.image... That would make sense. ...
- Mon May 11, 2015 6:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SOLVED:Reading RGB value of single pixel of image
- Replies: 15
- Views: 1594
Re: Reading RGB value of single pixel of image
I'm just going to leave what I'm working on here. Maybe it's the image, or maybe it's just some weird issue on my end. I don't know. But I don't know how to explain all the ways it's not working.
The relevent code is in "assets.rpy".
The relevent code is in "assets.rpy".