Search found 284 matches

by ISAWHIM
Wed Nov 29, 2017 11:03 pm
Forum: Ren'Py Questions and Announcements
Topic: [Glitch] ghost-narrator box popping-up between dialogue actions.
Replies: 13
Views: 780

[Glitch] ghost-narrator box popping-up between dialogue actions.

I keep having a blank "narrator say window", popping-up between some actions. It is real distracting. The video, at the end, shows that it only shows when actually clicking-through advancement. It does not show in the rollback or rollforward. Most might never notice it happens, because the narrator ...
by ISAWHIM
Wed Nov 29, 2017 9:09 pm
Forum: Ren'Py Questions and Announcements
Topic: How to replace the "rollback" function with your own.
Replies: 2
Views: 340

How to replace the "rollback" function with your own.

I need to figure-out a way to replace the rollback function with my own function. I would just hijack the keys, but I am unsure if the keys also do other things, when not in "PLAYING" mode. (When playing the game/novel. EG, scrolling or item navigation.) If they don't control anything-else, then I c...
by ISAWHIM
Wed Nov 29, 2017 8:46 pm
Forum: Ren'Py Questions and Announcements
Topic: [bug] Items/values popping-off list in rollback prematurely.
Replies: 4
Views: 332

Re: [bug] Items/values popping-off list in rollback prematurely.

Well, digging through a plethora of cryptic forum posts, that don't seem to have any logical connection to the issues, is a horrible way to say... It just doesn't work as expected, "figure it out yourself". I just don't have time to deal with this half-implemented concept. I need a full replacement ...
by ISAWHIM
Wed Nov 29, 2017 1:12 am
Forum: Ren'Py Questions and Announcements
Topic: [bug] Items/values popping-off list in rollback prematurely.
Replies: 4
Views: 332

Re: [bug] Items/values popping-off list in rollback prematurely.

I am not following that logic, from the help-files... RenPy uses "define" for almost every single example, in everything. I have never even seen the use of "default" anywhere. The help-file says this... "The default statement sets a single variable to a value if that variable is not defined when the...
by ISAWHIM
Tue Nov 28, 2017 9:13 pm
Forum: Ren'Py Questions and Announcements
Topic: [bug] Items/values popping-off list in rollback prematurely.
Replies: 4
Views: 332

[bug] Items/values popping-off list in rollback prematurely.

Okay, so I sort-of found part of the issue with rolling-back then rolling-forward... (Using the mouse-wheel. I have not tried "Back" and "Forward" in the menu, as I have disabled that menu.) Items/values are popping-off the stack, when just rolling back. Thus, they are no longer there, when rolling-...
by ISAWHIM
Mon Nov 27, 2017 11:38 pm
Forum: Ren'Py Questions and Announcements
Topic: Roll-forward issues, losing "status" of buttons and screens.
Replies: 0
Views: 231

Roll-forward issues, losing "status" of buttons and screens.

Roll forward = (Roll mouse-wheel down) {Returning back to the current point where you rolled back from} Roll backwards = (Roll mouse-wheel up) {Going back in dialogue/play} Which is actually the reverse of what you would imagine it would do... But I can change that, if it actually worked correctly, ...
by ISAWHIM
Fri Nov 24, 2017 6:08 pm
Forum: Ren'Py Questions and Announcements
Topic: [delete post] non-issue resolved.
Replies: 0
Views: 198

[delete post] non-issue resolved.

I am using a construction process to display menus. renpy.display_menu()... When I have normal values, even lists, or dicts... it works fine. However, when I use this setup, it fails, giving the error. "list index out of range". Though, it clearly is not. It even displays it. The error shows AFTER s...
by ISAWHIM
Fri Nov 24, 2017 2:28 am
Forum: Ren'Py Questions and Announcements
Topic: DynamicDisplayable "Can't find 'this/image that exists.png'."
Replies: 1
Views: 188

Re: DynamicDisplayable "Can't find 'this/image that exists.png'."

Sorry, I finally found a combination that worked... Simplified from above. python init: class ChrClass() cNameList = [] def __init__(self,cName,I,Q): self.cNAME = cNAME self.I = I self.Q = Q self.cNameList.append(self) def fSwapMyIcons(): #ChrClass.cNameList is just a text-name for each character (s...
by ISAWHIM
Fri Nov 24, 2017 1:16 am
Forum: Ren'Py Questions and Announcements
Topic: DynamicDisplayable "Can't find 'this/image that exists.png'."
Replies: 1
Views: 188

DynamicDisplayable "Can't find 'this/image that exists.png'."

I have a dynamic displayable working perfect in "screens.rpy", but due to needing manipulation by movement/position. I have to make another set in the script.rpy area. This is what works in my screens.rpy define clock_h1 = "clock/num 11.png" screen sideInfo: zorder 10 fixed: add DynamicDisplayable("...
by ISAWHIM
Fri Nov 24, 2017 12:46 am
Forum: Ren'Py Questions and Announcements
Topic: Stopping Python functions from "recalculating" in rollback-replays.
Replies: 7
Views: 432

Re: Stopping Python functions from "recalculating" in rollback-replays.

This has nothing to do with random... I removed that.

It is everything-else, which is python dependent, because RenPy code doesn't do what I need. Even the RenPy code doesn't roll-forward correctly.
by ISAWHIM
Thu Nov 23, 2017 8:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Stopping Python functions from "recalculating" in rollback-replays.
Replies: 7
Views: 432

Re: Stopping Python functions from "recalculating" in rollback-replays.

I am just going to have to disable the ability to roll-back, since it doesn't work correctly at all.

It isn't doing anything correctly, unless I do anything but dialogue.
by ISAWHIM
Thu Nov 23, 2017 8:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Stopping Python functions from "recalculating" in rollback-replays.
Replies: 7
Views: 432

Re: Stopping Python functions from "recalculating" in rollback-replays.

This is also happening to "button-states" and my main character locations, which are RenPy variables. Chr location... walk from... 1 = bedroom 2 = kitchen 3 = bathroom Roll-back... 3, 2, 1 (now back in the bedroom) Roll-forward... (Should replay 1, 2, 3, but...) 1, 1, 1 (Still in bedroom, not the ba...
by ISAWHIM
Wed Nov 22, 2017 10:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Stopping Python functions from "recalculating" in rollback-replays.
Replies: 7
Views: 432

Re: Stopping Python functions from "recalculating" in rollback-replays.

Here is a video of what is happening, and some further explanation of other associated code.

by ISAWHIM
Wed Nov 22, 2017 9:57 pm
Forum: Ren'Py Questions and Announcements
Topic: Stopping Python functions from "recalculating" in rollback-replays.
Replies: 7
Views: 432

Re: Stopping Python functions from "recalculating" in rollback-replays.

Hmm... I used pythons random values... Due to needing it within python code. I didn't realize RenPy also has random values. Yes, I assume, because it is in a function, that it is being called again, instead of pulling the value from the "store". (Might be one of those variables that they talk about,...
by ISAWHIM
Wed Nov 22, 2017 5:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Stopping Python functions from "recalculating" in rollback-replays.
Replies: 7
Views: 432

Stopping Python functions from "recalculating" in rollback-replays.

When I rollback, and then, roll forward, it doesn't give me the same "replay" results, for things which call a python function. EG... myFunctionDiceRoll(1,6)... In replay, I don't get the original values, 1, 5, 3, 1, 2... It does going backwards 2, 1, 3, 5, 1, but going forwards from that point (rol...