Search found 133 matches

by BlackSpider
Fri Sep 12, 2003 1:44 pm
Forum: Creator Discussion
Topic: Developing question...sort of.
Replies: 2
Views: 1752

I don't really know what's the best way to learn C++. I can only tell you how I learned it. I downloaded a C tutorial in 1998. It took me 30 days (3-4 hours per day) to digest all new features. It was somehow easier for me because at the time I already had some assembly programming knowledge. Then, ...
by BlackSpider
Fri Sep 05, 2003 11:03 am
Forum: Creator Discussion
Topic: Visual Novel Engine
Replies: 41
Views: 11323

I actually read a little about the MNG format. It looks interesting and could be used in future developement. I've already lost too much time implementing the IJG code in my own graphics library, and I'm affraid that including MNG support could be more difficult. Although the IJG code is supposed to...
by BlackSpider
Wed Sep 03, 2003 7:03 am
Forum: Creator Discussion
Topic: Visual Novel Engine
Replies: 41
Views: 11323

But AFAIK PNGs do not support multi page images, so they can not really be an alternative for the GIF format. As for background images, JPG compression is a much better idea. It is really a big pain when you have to load frame by frame 10 files with 30 frames of animation each. Moreover additional a...
by BlackSpider
Wed Sep 03, 2003 6:54 am
Forum: Creator Discussion
Topic: How far to go with insults in a ren'ai game ?
Replies: 4
Views: 2166

Well, after considering once again both options, their consequences, and how the plot is evolving, I think I'll not allow the player to hit back. All girls will be safe this time :-).
by BlackSpider
Tue Sep 02, 2003 6:33 pm
Forum: Creator Discussion
Topic: How far to go with insults in a ren'ai game ?
Replies: 4
Views: 2166

It looks like it's a good idea to provide additional paths available only when the player stats reach a specific level. If somebody wants to be a jerk let him be a jerk :-). Anyway, I know I should try to avoid dirty language. After all some minors could also play the game. Although the example sent...
by BlackSpider
Tue Sep 02, 2003 1:11 pm
Forum: Creator Discussion
Topic: How far to go with insults in a ren'ai game ?
Replies: 4
Views: 2166

How far to go with insults in a ren'ai game ?

I was just wondering how _far_ should I go with my script when the player decides to be really bad and mean to other characters. Recently I decided to delete a large part of my script because it got bad opinions. After all it's supposed to be a nice ren'ai game. As an example let's take this sentenc...
by BlackSpider
Tue Sep 02, 2003 10:17 am
Forum: Creator Discussion
Topic: Visual Novel Engine
Replies: 41
Views: 11323

Very good news :-) I didn't know that, but anyway I've already written a GIF converter to be safe from any patent infringement.
by BlackSpider
Mon Sep 01, 2003 5:00 pm
Forum: Creator Discussion
Topic: Visual Novel Engine
Replies: 41
Views: 11323

Ah yes, I forgot again about those (USA) GIF patents, which btw do not apply to my country :-). At least that's what I heard. But considering that my game language will be English I decided to write a GIF converter (to my own file format) to be safe. IMO that's the best way out if I finally decide t...
by BlackSpider
Sun Aug 31, 2003 6:52 pm
Forum: Creator Discussion
Topic: Visual Novel Engine
Replies: 41
Views: 11323

Yes, the VN engine core. That's the biggest problem. And here comes the main question. What graphics library to use to be compatible among many operating systems and at the same time produce a program that runs fast enough on any machine. Talking about graphics libraries, I don't mean something that...
by BlackSpider
Sat Aug 30, 2003 3:05 pm
Forum: Creator Discussion
Topic: Visual Novel Engine
Replies: 41
Views: 11323

Well it sure would be great if the character could just come in from one side of the screen, but it requires so much work (I mean the frames for animated sequences) that IMO only commercial companies with dozens of graphicians can be that extravagant :-). We could of course slide the character from ...
by BlackSpider
Thu Aug 28, 2003 3:05 pm
Forum: Creator Discussion
Topic: Visual Novel Engine
Replies: 41
Views: 11323

Well, it appears that image blending slows my system so much (from 75fps(VR) to 15fps - but it 's an old Celeron 466Mhz) that I decided to add a command that could switch it off. It 's probably because I 'am still using the old (DirectX5.0/7.0) interface that has no hardware alpha blending support f...
by BlackSpider
Sun Aug 24, 2003 9:13 am
Forum: Creator Discussion
Topic: Visual Novel Engine
Replies: 41
Views: 11323

Well, these are the main commands (functions) in my script, which btw is completely in C right now (this will change in the future). I think there are some universal commands that (when changed accordingly) could be part of any ren 'ai engine. First, I have a huge function called 'int DisplayScene(i...
by BlackSpider
Sat Aug 23, 2003 10:35 am
Forum: Creator Discussion
Topic: Visual Novel Engine
Replies: 41
Views: 11323

I might be able to help in the future.
At least after I finally release the demo of 'Town Heat' :?

'Town heat' project site is at : http://www.republika.pl/piotrkn22/th/