Search found 81 matches

by Eirrir
Thu Jun 29, 2017 1:27 am
Forum: I am an Artist
Topic: Valhalla's Free Logo and GUI Design [Closed]
Replies: 52
Views: 10785

Re: Valhalla's Logo and GUI Design

I commissioned Valhalla to make a logo for my VN project, Operation: Future Domination, and I am very pleased with it. Valhalla was accommodating to my requests and was an overall pleasure to work with. Thanks, Valhalla!
by Eirrir
Sat Jun 24, 2017 4:15 pm
Forum: Works in Progress
Topic: Operation: Future Domination [GxB] [Mystery]
Replies: 37
Views: 6447

Re: Operation: Future Domination [GxB] [Psychological] [Myst

New Logo + Misc. [/size] https://s20.postimg.org/dwa6bex1p/game_logo_800.png Quick update this time. Operation: Future Domination has a new logo, done by the talented Valhalla ! On top of that, I've revamped the first post of this thread to make it more visually appealing. As for the progress of th...
by Eirrir
Thu Jun 22, 2017 5:43 pm
Forum: Works in Progress
Topic: Operation: Future Domination [GxB] [Mystery]
Replies: 37
Views: 6447

Re: Operation: Future Domination [GxB] [Psychological] [Myst

You had me immediately with your popart style drop shadow and abstract impressionist art. The sprites, backgrounds, CGs, and especially the UI are wonderful, and I really mean that. Timeloops? An endless summer? This must be a story about time travel and possibly shady organization(s) and rebel tee...
by Eirrir
Wed Jun 21, 2017 8:20 pm
Forum: Works in Progress
Topic: Operation: Future Domination [GxB] [Mystery]
Replies: 37
Views: 6447

Re: Operation: Future Domination [GxB] [Psychological] [Myst

Minor Update & Itch.io [/size] https://s20.postimg.org/unpiuat3h/promoart_800.png 1) Recently, summer classes at university has begun for me, which will likely mean that my schedule will be much busier and I will not be able to work on my game as much as usual. However, I knew this ahead of time, s...
by Eirrir
Fri Jun 16, 2017 5:54 pm
Forum: Works in Progress
Topic: Operation: Future Domination [GxB] [Mystery]
Replies: 37
Views: 6447

Re: Operation: Future Domination [GxB] [Psychological] [Myst

That main menu is just... wow. I'm absolutely floored. The in-game screenshots that you posted look fantastic as well - the sprites, GUI, and backgrounds all complement one another. The phone feature looks super cool, and it seems like you're really thinking about how to integrate it with the game ...
by Eirrir
Thu Jun 15, 2017 5:51 pm
Forum: Works in Progress
Topic: Operation: Future Domination [GxB] [Mystery]
Replies: 37
Views: 6447

Re: Operation: Future Domination [GxB] [Psychological] [Myst

First off, I really love the aesthetic of this game. It's vibrant and unique! 1) From the very brief description provided, does the story interest you? Why or why not? Yes! It's a short description (which is good- I tend to zone out when people post an entire essay about their VN) but succinctly te...
by Eirrir
Thu Jun 15, 2017 3:52 pm
Forum: Works in Progress
Topic: Operation: Future Domination [GxB] [Mystery]
Replies: 37
Views: 6447

Re: Operation: Future Domination [GxB] [Psychological] [Myst

MAJOR UPDATE #1 [/size] Operation: Future Domination has made a lot of progress the past couple of months! 1) Eirrir Games is the official name of the development "studio" and has an official website here . The official game website for OFD can be found here . I'm no website designer, so feel free ...
by Eirrir
Thu Jun 15, 2017 2:55 pm
Forum: I am an Artist
Topic: Artist for hire (BG & Character)
Replies: 12
Views: 3107

Re: Artist for hire (BG & Character)

I commissioned Hsiao Yen Chen (a.k.a Bella) to be my background artist for Operation: Future Domination, and I highly, highly recommend her! She works fast, her art is extremely detailed, and, although English is clearly not her first language, she was patient and strives to please, so she was very ...
by Eirrir
Wed Jun 14, 2017 8:57 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Forbid NPC Name for Player Name Input
Replies: 6
Views: 639

Re: Forbid NPC Name for Player Name Input

Thank you very much for the help! I got it to work successfully :D. This question has been solved.
by Eirrir
Wed Jun 14, 2017 8:11 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Forbid NPC Name for Player Name Input
Replies: 6
Views: 639

Re: Forbid NPC Name for Player Name Input

Are you sure you want persistent here? persistent is to save data between different playthroughs. So I play through your game and call myself Bob. Finish the game it is fun and I'm done. Then my friend Tina decides she wants to play the game on my computer and so she starts a new game...guess what?...
by Eirrir
Wed Jun 14, 2017 8:04 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Forbid NPC Name for Player Name Input
Replies: 6
Views: 639

Re: Forbid NPC Name for Player Name Input

Thats probably going to upset a lot of people. Imagine a game restricting you from using your own name, I sure know it'd really piss me off. Thanks for your input. I'm sure it may bother some people that they won't be able to use their ideal name, but hopefully, I will be saving them a lot of confu...
by Eirrir
Wed Jun 14, 2017 7:25 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Forbid NPC Name for Player Name Input
Replies: 6
Views: 639

[SOLVED] Forbid NPC Name for Player Name Input

Hi all, I currently have set up a way for players to input their character name, but I'm wondering if there's a way to forbid the players from inputting NPC names. label input_name: if persistent.player is None: $ player = renpy.input("", "Bob") $ player = player.strip() $ persistent.player = player...
by Eirrir
Fri Jun 09, 2017 2:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Hover effect for a button:? [solved]
Replies: 2
Views: 246

Re: Hover effect for a button:?

Try this: https://www.renpy.org/doc/html/style_properties.html#style-properties I guess this code might work, but I didn't test it: for i in contact_list: button: xsize 300 idle_background Solid("#000000") #black when idle hover_background Solid("b01107") #red when hovered text _(i.name) xalign 0.1...
by Eirrir
Fri Jun 09, 2017 1:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Hover effect for a button:? [solved]
Replies: 2
Views: 246

Hover effect for a button:? [solved]

Hi all, I'm pretty sure this is a simple thing that I'm overlooking, but I'm trying to figure out how to have the background color of this button (which is part of a screen) be black when it's unhovered and red #b01107 when it's hovered: for i in contact_list: button: xsize 300 background Solid("b01...
by Eirrir
Fri Jun 09, 2017 6:05 am
Forum: I am a Programmer, Director, or Other
Topic: [OPEN for Commission] Programmer for Hire!
Replies: 36
Views: 6725

Re: Programmer for Hire!

DragoonHP has my highest recommendation. He is frequently reachable and works very fast. It did not take me long to be in awe of his programming skills. There is no doubt that he is a pro. He was also kind and patient enough to answer all my questions (I had a lot) and to make sure I knew how the co...