I've seen other programs using Live2d and similar software to give more life to the portraits.
Does Ren'py have such an option?
I want to give a simple breathing animation for my characters
Search found 33 matches
- Tue Mar 07, 2017 2:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]Question Integrating breathing animation?
- Replies: 9
- Views: 2571
- Sat Mar 04, 2017 8:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]Question: Call a script within the main script?
- Replies: 2
- Views: 297
Re: Question: Call a script within the main script?
Ocelot wrote:You do not need to import scripts. All rpy files are parsed and executed before actual game start.
What are you trying to achieve? If you just want to jump/call label in another rpy file, just jump/call as you would do it it was in main script.
I had no idea. Thank you, it works perfectly now
- Sat Mar 04, 2017 8:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]Question: Call a script within the main script?
- Replies: 2
- Views: 297
[solved]Question: Call a script within the main script?
Hello, I'm new to renpy and I wanted to know how can I call a script within the main script This is what I'm working with: # Establish the sprites of the game import "script - sprites.rpy" # Start the game label start: # The first room import "script - 1.rpy" return The program imports the first scr...