Search found 330 matches

by DrakeNavarone
Sun Nov 26, 2006 12:36 am
Forum: Other Story-based Games
Topic: al|together 2006 games
Replies: 58
Views: 16229

Flanca is part of the world to reverse, the other game besides hallucinate
by DrakeNavarone
Sat Nov 25, 2006 11:40 pm
Forum: Ren'Py Questions and Announcements
Topic: The 5.6.5 development thread.
Replies: 21
Views: 2738

Isn't that what config.sticky_positions is used for? Remembering the position for expression changes? Correct me if I'm wrong...
by DrakeNavarone
Fri Nov 24, 2006 1:31 pm
Forum: Ideas
Topic: my project
Replies: 32
Views: 6579

"Yume no Mukou", huh? Any relation at all to Visions from the Other Side (Mukou no Yume)??

DaFool: ...Wow... (nuff said).
by DrakeNavarone
Tue Nov 21, 2006 9:36 pm
Forum: Completed Games
Topic: Embraced By Green
Replies: 54
Views: 17351

Wow, yet another ATP release (not that I'm complaining). A nice little story. I managed to get the good ending on my second play through, so it's not that incredibly difficult, unlike O3, don't remember how many times I failed before reaching Part II. The graphics and music were nice as always, real...
by DrakeNavarone
Mon Nov 06, 2006 1:59 pm
Forum: Other Story-based Games
Topic: Tsukihime: the PC game
Replies: 20
Views: 8098

Keep playing it!!! Tsukihime is awesome. Now that the patch is officially finished, I'm gonna have to go through it again to bookmark my favorite parts (since the saves from prior revisions of the script don't work... not that I mind going through it again). It honestly is a great story, and I'm hop...
by DrakeNavarone
Thu Oct 05, 2006 11:34 am
Forum: General Discussion
Topic: More Usergroups
Replies: 23
Views: 3618

mikey wrote:There is a word for it, but I don't know it - when things begin with the same letter - this is what the usergroups should be like...
The word you're looking for is "alliteration." (Yeah, off topic...)
by DrakeNavarone
Wed Oct 04, 2006 3:09 pm
Forum: Ren'Py Questions and Announcements
Topic: Character class default properties
Replies: 4
Views: 906

Well, I guess I'll do that then... I use a lot of generic labels like "Girl" "Boy" "Voice", etc... They can easily be "re-used" so it's not a total waste... Thanks again for the speedy help.
by DrakeNavarone
Wed Oct 04, 2006 2:34 pm
Forum: Ren'Py Questions and Announcements
Topic: Character class default properties
Replies: 4
Views: 906

Wow, quick. Thanks for the help. But, uh... that doesn't effect the default display scheme when you're not using Characters, right? Like my example above, "String 1" "String 2", that wouldn't be set like MyCharacter, right? So, I guess I'm still stuck using a DynamicCharacter for the minor character...
by DrakeNavarone
Wed Oct 04, 2006 2:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Character class default properties
Replies: 4
Views: 906

Character class default properties

Is there any way to set the default properties for the Character class so that every Character object has something like, say, show_two_window set to True, or color set to #808080 automatically? And by setting those defaults, would it also affect how the following is displayed : "Girl" "Blah Blah Bl...
by DrakeNavarone
Thu Sep 21, 2006 9:33 pm
Forum: Other Story-based Games
Topic: al|together 2006 games
Replies: 58
Views: 16229

There's six midi files in the arc.nsa archive. The music played fine for me when I was playing the game. Does your computer have problems playing midi files?
by DrakeNavarone
Wed Sep 13, 2006 10:09 pm
Forum: Creator Discussion
Topic: Storytelling Techniques & Challenges
Replies: 31
Views: 4506

That second challenge reminds me a lot of the movie Memento, which I really enjoyed, so yeah, if you can tell a story like that, it definetly has the potential to be interesting. But you'd probably need a good justification for why you're telling it backwards (in Memento, the main character Leonard ...
by DrakeNavarone
Sat Sep 09, 2006 11:43 pm
Forum: Ideas
Topic: Evergreen Valley Demo
Replies: 50
Views: 9977

Okay, now that I get what you're trying to say, you're absolutely right. In fact, in what's written so far, the phrase "six years" appears 12 times... And I can tell you why that is... I've been changing the details around quite a bit already, especially those concerning the time line, and I guess i...
by DrakeNavarone
Sat Sep 09, 2006 7:21 pm
Forum: Ideas
Topic: Evergreen Valley Demo
Replies: 50
Views: 9977

Thanks again for the comments and encouragement. The opening's not gonna change. That's one thing I'm not gonna budge on. I personally think out of everything in the demo, the opening just fits right. The pace and the text just fit. However, even in the demo, you have the option to replay the intro ...
by DrakeNavarone
Fri Sep 08, 2006 8:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Tinkering with the main menu...
Replies: 6
Views: 1495

Funimation's Spiral dvds are like that. Progression (Play), Ratios (Episodes), Units (Chapters), Skew (Audio/Subtitles), Exponents (Extras), and Base (Main Menu). You get used to them after a while, but at first it was really disorienting. I really wouldn't recommend it for the menu of your game, it...
by DrakeNavarone
Thu Aug 31, 2006 5:00 pm
Forum: Ideas
Topic: Evergreen Valley Demo
Replies: 50
Views: 9977

I wish that's where I lived... but all the bgs are from somewhere in the internet, except the ones with the blueish tint, they're from Tsukihime... (the source for the red moon is also from Tsukihime). I won't be using the bgs in the final version, unfortanetly. I'm pretty sure all the actual photos...