Search found 151 matches

by Westeford
Thu May 31, 2018 10:59 pm
Forum: Asset Creation: Music, Sound, and Movies
Topic: Music Creation Tool For Beginners?
Replies: 13
Views: 3068

Music Creation Tool For Beginners?

Hi, I'm a complete amateur in music. I know music, I love music, I know what I like in music, but I know nothing about it. So I'd like to change that. The problem is, I don't know where to start. I would like to experiment with instruments and/or electronic sounds, but I'm totally lost. I'd like to ...
by Westeford
Sun May 27, 2018 1:21 pm
Forum: Creative Commons
Topic: Free Music/SFX Resource - Over 2000 Tracks
Replies: 412
Views: 107761

nvm

nvm
by Westeford
Sat May 26, 2018 2:26 pm
Forum: Asset Creation: Writing
Topic: How to make a socially awkward character...interesting??
Replies: 13
Views: 3092

Re: How to make a socially awkward character...interesting??

So he's socially awkward but already dating the MC. My immediate thought is that he's quiet and slightly uncomfortable in groups, but opens up and shines when with one person. It's probably why he and the MC are dating. Perhaps his story could be about him coming out of his shell. Or maybe he doesn'...
by Westeford
Sat May 26, 2018 2:05 pm
Forum: Creative Commons
Topic: Free Character Sprite - Female Student #1
Replies: 2
Views: 1595

Re: Free Character Sprite - Female Student #1

Oh my gosh! That's amazing! I hope to see more in the future. Keep up the amazing work!
by Westeford
Thu May 17, 2018 11:23 am
Forum: Ren'Py Questions and Announcements
Topic: Evidence List, textbutton help [SOLVED]
Replies: 11
Views: 1881

Full Inventory Code

Here's the final code for the inventory. Special thanks to kivik for helping me out. init python: class Item(object): def __init__(self, name, desc, pic): self.name = name self.desc = desc self.pic = pic define luggage = Item("Luggage", "It's a bag! You put stuff in it. It ain't rocket science dude....
by Westeford
Thu May 17, 2018 11:11 am
Forum: Ren'Py Questions and Announcements
Topic: Evidence List, textbutton help [SOLVED]
Replies: 11
Views: 1881

Re: Evidence List, textbutton help

Thank you so much! It's working like a charm. There is one thing I'm confused about. stylel evidence_item_textbutton is textbutton: xysize (300, 25) I've taken the liberty of adding a style_prefix to your evidence item's frame as well so you can style it outside of your screen for ease I'm not compl...
by Westeford
Wed May 16, 2018 6:20 pm
Forum: Ren'Py Questions and Announcements
Topic: Evidence List, textbutton help [SOLVED]
Replies: 11
Views: 1881

Evidence List, textbutton help [SOLVED]

I'm trying to make an inventory system like in Ace Attorney and Danganronpa. Here are the steps involved. 1. The player brings up the evidence menu. The thumbnail (Top) and description (Bottom) boxes are empty. 2. Click on a piece of evidence on the list. (Currently only luggage and autopsy.) 3. Tha...
by Westeford
Fri May 11, 2018 12:17 am
Forum: Asset Creation: Writing
Topic: Sharing my work
Replies: 4
Views: 1472

Sharing my work

I started looking over some of my older writing. (October 2017) Back then I wanted to write some kind of multi-path college-based dating sim with a very rich story. My main inspirations at the time were Higurashi and Metal Gear Solid. I stopped working on it due to losing passion for it and wanting ...
by Westeford
Wed May 09, 2018 5:25 pm
Forum: Ren'Py Cookbook
Topic: Extras gallery with actual GUI
Replies: 9
Views: 6582

Re: Extras gallery with actual GUI

Awesome, I'll definitely be playing around with this when I get the chance.
by Westeford
Tue May 08, 2018 11:51 pm
Forum: Asset Creation: Writing
Topic: Two Questions: MC's Thoughts & Cutting Away to Other Scenes?
Replies: 11
Views: 1959

Re: Two Questions: MC's Thoughts & Cutting Away to Other Scenes?

I use a different textbox when the player is speaking out loud versus thinking to themselves. That's really cool. Very stylistic. Though I think a different text color would help differentiate between thought and spoken words. The text boxes while different are similar enough that the player may me...
by Westeford
Sun May 06, 2018 12:13 pm
Forum: Creative Commons
Topic: Free Character Sprites
Replies: 21
Views: 9766

Re: Free Character Sprites

xLyn wrote:
Sun May 06, 2018 3:10 am
Here :)
I shivered just looking at them.
Exactly what I needed.
Thanks a bunch!
by Westeford
Sat May 05, 2018 2:03 pm
Forum: Creative Commons
Topic: Free sprites (CC-NC-SA)
Replies: 6
Views: 4432

Re: Free sprites (CC-NC-SA)

This is amazing. I hope to see more.
by Westeford
Sat May 05, 2018 2:02 pm
Forum: Creative Commons
Topic: Free Character Sprites
Replies: 21
Views: 9766

Re: Free Character Sprites

Hey, quick question. Do you have any "shocked" or "surprised" expressions for these sprites?
by Westeford
Mon Apr 30, 2018 5:37 pm
Forum: Creative Commons
Topic: █████▓▒░ UNCLE MUGEN'S FREE VN (OELVN) RESOURCES ░▒▓█████
Replies: 815
Views: 481808

Re: █████▓▒░ UNCLE MUGEN'S FREE VN (OELVN) RESOURCES ░▒▓█████

Thank you very much. This will be very helpful. And yes I will have fun with it. :mrgreen:
by Westeford
Sun Apr 29, 2018 10:20 pm
Forum: Creative Commons
Topic: █████▓▒░ UNCLE MUGEN'S FREE VN (OELVN) RESOURCES ░▒▓█████
Replies: 815
Views: 481808

2D Panorama Grid

I saw your 360 panorama backgrounds and I was impressed with them. I immediately started working on making a grid that I can trace over. (It also doubles as a Holodeck like from Star Trek.) Then an hour later I realize that trying to make a grid with that method was kinda stupid. So I opted to try a...