Search found 908 matches

by teacup
Wed Apr 28, 2010 7:56 pm
Forum: Creator Discussion
Topic: Question about in-game text..
Replies: 2
Views: 548

Re: Question about in-game text..

Thank you!! ^^
I'll try it and see if it works.

Works perfect! Thanks so much.
by teacup
Tue Apr 27, 2010 6:46 pm
Forum: Creator Discussion
Topic: Question about in-game text..
Replies: 2
Views: 548

Question about in-game text..

For the text in my textbox I want it to have a border around it... is this possible? (If you don't understand there is an attachment with an example for what I mean)
If so how do I do this?
by teacup
Sun Apr 11, 2010 5:13 am
Forum: Ideas
Topic: [WIP] Thinking (recruiting a lot of people)
Replies: 141
Views: 11604

Re: [WIP] Thinking (demo V. 2 released)

I'm a fan of your game. ^^
I love it, this plot is so interesting, I want to know more. And you chose good music. I think your artist is doing a good job too. Please finish! I want to play more!
by teacup
Sat Dec 05, 2009 3:26 pm
Forum: Ideas
Topic: WIP - "Happy Memories: Azalea Town"
Replies: 22
Views: 4821

Re: WIP - "Happy Memories: Azalea Town"

It says in the first post, there's no interface yet...

Anyway, this looks so cool :]
I would definitely play a game like this.
by teacup
Mon Nov 30, 2009 6:46 pm
Forum: Creator Discussion
Topic: Anyone know how to do this?
Replies: 6
Views: 709

Re: Anyone know how to do this?

--Alex Thanks so much!! The <hard=True> was what I was needed. n_n Obligatory note: Players tend to HATE unskippable things. Be sure you have a good reason and be sure you don't overdo it or make it too long. Seconded. I am one of those players. Yes I know that (I'm the same), but all it will be is ...
by teacup
Sun Nov 29, 2009 9:57 pm
Forum: Creator Discussion
Topic: Anyone know how to do this?
Replies: 6
Views: 709

Anyone know how to do this?

I know a dumb question, but I'm horrible at searching for the answers. ^^; In my game there is a transition image that shows at the end of each day. I want it to last for three seconds. During that time I want the mouse click to be disabled so that you can't skip past it. If possible I want it to no...
by teacup
Sat Nov 28, 2009 11:37 pm
Forum: Ideas
Topic: [COMPLETE] (P)lanets -GxB
Replies: 436
Views: 50117

Re: [WIP] (P)lanets -GxB

I have a new top image.
Please overlook any error. I already worked many hours on it. >:I
This is the last update until the demo. Must focus!
(I don't know why Kaius is still disappearing from the first post.. but if you want to see his picture, visit that website okay D:?)
by teacup
Fri Nov 27, 2009 3:33 pm
Forum: Ideas
Topic: [COMPLETE] (P)lanets -GxB
Replies: 436
Views: 50117

Re: [WIP] (P)lanets -GxB

azureXtwilight-- Hm. If everything is as planned it will take a little over 2 hour to finish the whole game 100%. Of course, that is only an estimate.. it could be shorter/longer. And you would have to read as slow as me. :lol: My want is for it to be three hours... I have the storyline for each rou...
by teacup
Fri Nov 27, 2009 1:35 am
Forum: Ideas
Topic: [COMPLETE] (P)lanets -GxB
Replies: 436
Views: 50117

Re: [WIP] (P)lanets -GxB

JinzouTamashii-- Ohh... it is used in writing. No wonder I haven't heard of it. Well that is interesting! I learned something new today. sake-bento-- Ah okay! I have heard dono before, never ue though. xD runimina-- Thank you! :] If anyone cares, I made a new textbox (see attachment). Not too specia...
by teacup
Mon Nov 23, 2009 7:09 pm
Forum: Ideas
Topic: [COMPLETE] (P)lanets -GxB
Replies: 436
Views: 50117

Re: [WIP] (P)lanets -GxB

Thanks for your comments, they really help. @_@ Did any your characters come from Japan? They most certainly will use honorifics. If they were born here, maybe, maybe not. Well yes, even though they have some weird names, they are all from Japan. I would make it located in America, however I know mo...
by teacup
Sat Nov 21, 2009 12:39 pm
Forum: Ideas
Topic: [COMPLETE] (P)lanets -GxB
Replies: 436
Views: 50117

Re: [WIP] (P)lanets -GxB

Well, a demo should have a piece of the great features (playability, graphics, story) giving them a interactive preview of the game. And I always see this pattern... after the "end-user" finishes the game, they (the developer) place a notice that thanks the player for playing and entice (sorry I do...
by teacup
Wed Nov 18, 2009 12:39 pm
Forum: Ideas
Topic: [COMPLETE] (P)lanets -GxB
Replies: 436
Views: 50117

Re: [WIP] (P)lanets -GxB

--sake-bento
Ah okay so in that case.. a demo might come out this month after all. ^^

--happysnowXD
Well, he is not a "main" character, but it is possible to have a romance with him, yes.. xD
by teacup
Tue Nov 17, 2009 12:48 pm
Forum: Ideas
Topic: [COMPLETE] (P)lanets -GxB
Replies: 436
Views: 50117

Re: [WIP] (P)lanets -GxB

Definitely >_<
How long is a demo supposed to be? Just long enough to introduce the main character? Or longer than that? Because I am basically finished with the prologue (just need to proofread and edit some parts) but it isn't very long...
by teacup
Wed Nov 11, 2009 8:24 pm
Forum: Ideas
Topic: [COMPLETE] (P)lanets -GxB
Replies: 436
Views: 50117

Re: [WIP] (P)lanets -GxB

Thanks!!!
But I don't know if I can release a demo this month. High school... it is hard. @_@
by teacup
Mon Nov 02, 2009 12:56 pm
Forum: Ideas
Topic: Fantasia Requiem of The Abyss(GXB, Demo 1th page)WITH OP!!!
Replies: 815
Views: 71372

Re: Fantasia, Requiem of The Abyss (Demo 1st page)

I'm shocked that your game is having 38 endings... wow... I'd go crazy making that!
Your character design is so interesting. I want to draw some fanart too... XD