When your role-playing choice may be used to manipulate an NPC so you can get on their good side... What do you do? Stay honest, or tell them what they want to hear?
Search found 271 matches
- Sat Oct 31, 2020 9:06 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
- Sat Oct 24, 2020 8:24 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
One of the things that I really like about the game’s fantasy setting is its almost-post-apocalyptic feel. The overgrowing roads, the abandoned ruins, the secluded settlements, terrifying nights, and the scarcity of resources... Yet it’s not a result of a divine will, a random cataclysm, or of some ...
- Sat Oct 17, 2020 8:00 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
Three inns, three different opportunities to hide from the creatures of the night. The obvious differences are the room prices, HP restoration values, and the “breakfast included” service. But there’s more - sleeping in some spots involves unique encounters and conversations, and the prices and bene...
- Sat Sep 26, 2020 8:08 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
I’m having a crazy month, but I’ve managed to test some new things. 1) The new d6 icon, that both makes it clear that a choice has a random chance attached to it, and allows me to alter some of the older choices to make them more interesting. It’s especially useful in combat - and gambling. 01.png 2...
- Sat Sep 05, 2020 8:22 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
You can now find the newest Roadwarden devlog on Itch.io , with updates on the new approach to the character’s goals, the crossbow rework, the heart of the forest, the game’s release date, and more!
- Sat Aug 22, 2020 8:13 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
The Foggy Lake tavern is one of the younger shelters that the roadwarden can visit during their patrols. It used to be a single hut used by the hunters and woodcutters from the nearby village, but quickly proved to be useful for trading. It provided the locals with a spot to barter or, once the pali...
- Sat Aug 08, 2020 8:04 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
Humans try to mark their presence in the world, but their memories and tales dwindle, their bodies wither away, their homes and statues turn into dust.
The wilderness prevails, indifferent like time.

The wilderness prevails, indifferent like time.

- Sat Jul 04, 2020 8:14 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
Unlike most people, the monks learn to be satisfied with what’s essential for their survival, the simplest foods and shelters. They seek happiness in understanding and accepting things as they are, hidden both in nature and between the lines of the sacred scriptures, studying the mysteries of the wo...
- Sat Jun 13, 2020 8:28 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
The Roadwarden’s world map keeps its original size in the game, so most of its details won’t be noticed without putting your nose against the screen. It’s a shame, honestly, but my goal is to convey the impression of shifting landscape, not to portray the “realistic” geography. worldmapsss01.png wor...
- Sat May 23, 2020 8:11 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
Thank you so much! Somehow, I didn't receive an e-mail about your post, but I really appreciate for your kindness. : )PassiveChicken wrote: ↑Fri May 15, 2020 1:59 amThis is ridiculously cool looking. It's going to be a huge hit, no doubt about it
- Sat May 23, 2020 8:09 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
The new version of Roadwarden’s demo is now available on Steam.
An additional area to explore, more things to do, better writing, upgraded UI, improved visuals. I’d love to know what you think. : )
An additional area to explore, more things to do, better writing, upgraded UI, improved visuals. I’d love to know what you think. : )
- Sat May 09, 2020 8:15 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
The Clean Spear inn. From February 2019 to May 2020.
If you think it’s an improvement, you should see the game’s writing. I’ve been grinding some juicy level ups.
(New, probably the last, version of demo coming this month.)
If you think it’s an improvement, you should see the game’s writing. I’ve been grinding some juicy level ups.
(New, probably the last, version of demo coming this month.)
- Sat May 02, 2020 8:37 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
I’ve made some fantastic progress this week, but I’m especially happy with introducing the new continue button. One of the best things about making a game that doesn't use a lot of hardware is that you can make it run almost instantly. You won't have to remember where has your last save occurred or ...
- Sat Apr 18, 2020 8:42 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
- Sat Mar 28, 2020 9:13 am
- Forum: Works in Progress
- Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [RELEASED]
- Replies: 99
- Views: 27901
Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
Villages in Roadwarden are secluded and often self-sufficient, doing their best to utilize their landscape and the nearby resources to their advantage. This also results in the common distrust of strangers, especially of those who attempt to shake the status quo. Even the smaller settlements need to...