Search found 50 matches
- Sun Aug 26, 2018 9:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Hiding a Screen?
- Replies: 0
- Views: 508
Hiding a Screen?
I have a relationships screen set up to show the players relationships with the other characters, that works fine and well. I've made it so when a relationship updates "NEW!" appears over the button in the game. When you use the in-game button to open it the text hides fine, however when you use the...
- Sun Aug 26, 2018 6:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Changing the Color of the Bar in the Game Menu?
- Replies: 5
- Views: 533
Re: Adding Outlines to Navigation Text?
Added the outlines! Still curious on how to change the bar's color.
- Sun Aug 26, 2018 3:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Changing the Color of the Bar in the Game Menu?
- Replies: 5
- Views: 533
Changing the Color of the Bar in the Game Menu?
How do I change the bar in the game menu to a different color?
- Fri Jun 22, 2018 11:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: String Index is Out of Range?
- Replies: 2
- Views: 646
- Thu Jun 21, 2018 6:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: String Index is Out of Range?
- Replies: 2
- Views: 646
String Index is Out of Range?
I'm trying to animate the namebox in my game so it slides in when a character is speaking, and slides off when they're done. I got the first part to work but after adding code for the sliding out it broke. Whats wrong with it? I'm sorry, but an uncaught exception occurred. While running game code: ...
- Mon Jun 18, 2018 4:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Why Isn't This Array-Based SMS System Working Properly?
- Replies: 4
- Views: 483
Re: Why Isn't This Array-Based SMS System Working Properly?
I think the problem might be the if/else statements in the screen. The first if always is executed because message[1] is always in oldmessages from the start, so it always show the frame without animation, I think. It might be better if you define the variables as empty lists (arrays) first with de...
- Mon Jun 18, 2018 1:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Why Isn't This Array-Based SMS System Working Properly?
- Replies: 4
- Views: 483
Re: Why Isn't This Array-Based SMS System Working Properly?
This is only a guess, as I don't fully understand some parts of your code ($ statements inside addmsg() function? Does that work?) but it may have to do with your incoming_message transform, that I don't see here, maybe you need to link it to the text, instead of the frame, and maybe modify your co...
- Mon Jun 18, 2018 2:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Why Isn't This Array-Based SMS System Working Properly?
- Replies: 4
- Views: 483
Why Isn't This Array-Based SMS System Working Properly?
I'm trying to make it so if a NEW message is added to the dialog, it will fade in, otherwise it doesn't. However all dialog just pops up with no animation at all. Screens.rpy for message in messages2: if message[1] in oldmessages: if message[0] == "Marina": frame: background Solid("dddddd") xpos 250...
- Mon May 28, 2018 5:53 pm
- Forum: We are a Free Project looking for Partners
- Topic: ERA - [Sci-Fi][Thriller][Adventure][Looking for artists!]
- Replies: 1
- Views: 547
ERA - [Sci-Fi][Thriller][Adventure][Looking for artists!]
Hello! I'm Braydon, and I'm looking for an artist for my project ' ERA .' It's a sci-fi themed thriller revolving around a group of High School students. Although we just passed the stage of getting voice actors, we now need artists! STORY ERA is focused on Marina Christensen, a teenage girl who's t...
- Sun Jan 14, 2018 9:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is it Possible to Move an Image in the Main Menu?
- Replies: 3
- Views: 356
Re: Is it Possible to Move an Image in the Main Menu?
Hey everyone! I was actually able to do it! This is the code I used in case anyone else needs it. image logo: "images/SunriseLogoforGame.png" subpixel True xpos 0.5 ypos 1.0 xanchor 0.5 yanchor 1.0 rotate None ypos 0.45 parallel: linear 0.5 ypos 0.79 and then I just add "logo" in the main menu.
- Sun Jan 14, 2018 8:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is it Possible to Move an Image in the Main Menu?
- Replies: 3
- Views: 356
- Sun Jan 14, 2018 5:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is it Possible to Move an Image in the Main Menu?
- Replies: 3
- Views: 356
Is it Possible to Move an Image in the Main Menu?
Basically what I want to do is have the game's logo move down from the top of the screen to the center or so. add "sunriselogoforgame": subpixel True xpos 0.5 ypos 1.0 xanchor 0.5 yanchor 1.0 rotate None ypos 0.45 linear 0.3 ypos 0.85 The code above is what I've written, however it doesn't move. It ...
- Thu Sep 21, 2017 1:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: Moveinleft Not Working?
- Replies: 4
- Views: 767
Re: Moveinleft Not Working?
I guess I'll just have to use ATL movement. Thank you for helping! ^^
- Thu Sep 21, 2017 12:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Moveinleft Not Working?
- Replies: 4
- Views: 767
Re: Moveinleft Not Working?
[/i]vona post_id=465515 time=1505967948 user_id=35345] Usually, this will happen when you put the character on another layer besides master. I don't see that you have used 'onlayer', though. As you're using 3D camera, press Shift+P and see what layer the character are in. Are they in the master lay...
- Wed Sep 20, 2017 9:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Moveinleft Not Working?
- Replies: 4
- Views: 767
Moveinleft Not Working?
I'm trying to use moveinleft to show two characters coming in, however it ends up just having them appear from thin air rather than moving in. show karina scared at Position(xpos = 0.20) show sam scared at Position(xpos = 0.40) with moveinleft This also doesn't work when I try to make them appear in...