Search found 124 matches
- Sat Oct 24, 2020 12:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Python modules don't work.
- Replies: 1
- Views: 216
Re: Python modules don't work.
If they are native python packages you only import, but if they are not you will have to compile (?) what you need. Unfortunately, I don't have the knowledge to help :C Sorry. Ex: python: import math PD: Read these posts... I might be able to help you https://lemmasoft.renai.us/forums/viewtopic.php?...
- Sat Oct 24, 2020 11:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Darken and Blur Edges of Background
- Replies: 2
- Views: 493
Re: Darken and Blur Edges of Background
I have been learning in coding (I don't know if that's how you say it, since I think in Spanish and not in English) for quite some time and I still consider a very newbie to myself XD I used this code for a more realistic transition (but I don't know if it works for you). In this code, it gives the ...
- Sat Oct 24, 2020 11:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Problems with Splinemotion
- Replies: 5
- Views: 398
Re: [Solved]Problems with Splinemotion
I went back to the original code and what I did to solve the problem was 1.- Activate the administrator account. 2.- I logged in that session and changed the owner to the Ren'Py installation folder (and editing the use permissions to "Total Control") 3.- And ready to use the generated code :D PD: T...
- Fri Oct 23, 2020 1:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Problems with Splinemotion
- Replies: 5
- Views: 398
Re: Problems with Splinemotion
I solved the error in python (just a little), thanks to this post: https://lemmasoft.renai.us/forums/viewtopic.php?t=51579 However, it gives me another error: I'm sorry, but an uncaught exception occurred. While running game code: File "game/spline_editor.rpy", line 371, in script python: File "game...
- Sat Oct 17, 2020 7:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Problems with Splinemotion
- Replies: 5
- Views: 398
[Solved]Problems with Splinemotion
In this topic http://lemmasoft.renai.us/forums/viewtopic.php?p=55676 Aenakume gives an easy way to give the movement coordinates of any object. However, when I execute the code with the Renpy launcher the following error appears: I'm sorry, but an uncaught exception occurred. While running game code...
- Tue Apr 21, 2020 8:29 am
- Forum: Ren'Py Cookbook
- Topic: Dynamic Text Bleeps/Animalese/Phonemes
- Replies: 4
- Views: 1627
Re: Dynamic Text Bleeps/Animalese/Phonemes
I tried the animal language in my project and it was great, because I could hear my voice like an Animal Crossing character XD But I don't know if you can help me with this detail: In my code, I customized the speed at which my character speaks, however, since he has different speeds I don't know ho...
- Tue Apr 14, 2020 3:16 pm
- Forum: Links to CC Resources
- Topic: Background Linearts
- Replies: 1
- Views: 1633
Re: Background Linearts
Thank you 
- Tue Apr 14, 2020 2:35 pm
- Forum: Ren'Py Cookbook
- Topic: Dynamic Text Bleeps/Animalese/Phonemes
- Replies: 4
- Views: 1627
Re: Dynamic Text Bleeps/Animalese/Phonemes
Thank you so much 
- Sat Aug 24, 2019 10:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jumping back to the intro instead of the main menu?
- Replies: 7
- Views: 735
Re: Jumping back to the intro instead of the main menu?
I'm sorry, but it works on every project I have.
Alternative 1:
Alternative 2:
Source: Plugin for Renpy in Sublime Text editor
Alternative 1:
Code: Select all
$ renpy.full_restart(transition=False, label='splashscreen', target='_splashscreen')Code: Select all
$ renpy.utter_restart()- Thu Aug 22, 2019 9:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jumping back to the intro instead of the main menu?
- Replies: 7
- Views: 735
Re: Jumping back to the intro instead of the main menu?
Try this one: #variables #(...) #------- #code intro label splashscreen: #(...) #----------- label start: # More code here.... #------------ label final: "This is the end. Goodbye." # Reset splashscreen label game $ renpy.full_restart(transition=False, label='splashscreen', target='_splashscreen') #...
- Thu Aug 15, 2019 7:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Hide image in screen
- Replies: 2
- Views: 416
Re: Hide image in screen
Thank you so much Kia 
I'll finally be able to hide the image on a screen.
I'll finally be able to hide the image on a screen.
- Wed Aug 14, 2019 6:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Hide image in screen
- Replies: 2
- Views: 416
[Solved]Hide image in screen
When I add an image to a screen: screen show_image: add image_ But... This image is " pinned" to a large number of events (with DynamicImage). Nowhere do I find a solution. default avatar = 1 image token: <----------------------------------This image DynamicImage("token[avatar]" ) size (50,50) Examp...
- Wed Aug 14, 2019 5:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: MouseTooltip - how to usage image with solid color?
- Replies: 11
- Views: 744
Re: MouseTooltip - how to usage image with solid color?
In "screen main_menu": imagebutton auto "gui/main_start_%s.png" xpos 760 ypos 60 focus_mask True action Start() hovered [ Play ("test_one", "sfx/click.wav"), Show("gui_tooltip", my_picture="gui/tooltip_main_menu_start.png", my_tt_xpos=19, my_tt_ypos=680) ] unhovered [Hide("gui_tooltip")] at main_eff...
- Wed Aug 14, 2019 5:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: MouseTooltip - how to usage image with solid color?
- Replies: 11
- Views: 744
Re: MouseTooltip - how to usage image with solid color?
In one project, I saw an example of how to use tooltip.
Give me a few minutes to copy and paste the code.
Give me a few minutes to copy and paste the code.
- Wed Aug 14, 2019 2:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: saying something before you quit the game
- Replies: 4
- Views: 511
Re: saying something before you quit the game
(....) If you want change the message style before quit game, read this: https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=22565&start=75#p455107 If you have some experience in reading code and understanding, download this file. In my case I understand something, so I'm using it as a reference...