Search found 753 matches

by rayminator
Wed May 11, 2022 1:16 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make an imagebutton disappear and appear with flags[SOLVED] Thanks to (Alex,rayminator)
Replies: 5
Views: 238

Re: How to make an imagebutton disappear and appear with flags

you could try it this way if textbuttons == True: imagebutton: xpos 1534 ypos 720 idle "town1.png" hover "town2.png" action [Jump("town"), SetVariable("textbuttons", False)] else: pass
by rayminator
Wed May 11, 2022 8:42 am
Forum: Ren'Py Questions and Announcements
Topic: Trying to make a progressive menu
Replies: 3
Views: 242

Re: Trying to make a progressive menu

you can do this way default test_one = False default test_two = False label start: "Hello there, which test do want to choose from?" $ test_one = True menu test: "test 1" if test_one == True: "This is test 1" $ test_one = False $ test_two = True jump test "test 2" if test_two == True: "This is test ...
by rayminator
Tue May 10, 2022 2:46 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] New Paragraph in Novel Mode without having to click
Replies: 6
Views: 226

Re: New Paragraph in Novel Mode without having to click

why do you have double [ inside of each line \n[[BxPlayer]

is has something to do with height limit for the dialogue I can't help you on how to change it cause I haven't played with nvl format
by rayminator
Tue May 10, 2022 2:07 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] New Paragraph in Novel Mode without having to click
Replies: 6
Views: 226

Re: New Paragraph in Novel Mode without having to click

have you tried using \n

\n (backslash-n)
Includes a newline character in the text.

more info here
https://www.renpy.org/doc/html/text.htm ... characters
by rayminator
Mon May 09, 2022 11:34 pm
Forum: Ren'Py Questions and Announcements
Topic: (SOLVED) Side Image with custom name
Replies: 7
Views: 280

Re: (PLEASE HELP) Side Image with custom name

one thing I can tell don't use main

don't use default names like:

main
start
system
define
default
etc...

try to use a unique names

more info here
https://www.renpy.org/doc/html/side_ima ... ide-images
by rayminator
Sat May 07, 2022 5:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Defining music with functions
Replies: 2
Views: 247

Re: Defining music with functions

this might help you out a bit it might give you a idea init python: renpy.music.register_channel("one", mixer="music", loop=None, stop_on_mute = True, tight=False, file_prefix="", file_suffix="", buffer_queue=True) renpy.music.register_channel("two", mixer="sound", loop=None, stop_on_mute = True, ti...
by rayminator
Fri May 06, 2022 9:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Any multiplayer middle & backend solutions for Ren'py?
Replies: 2
Views: 963

Re: Any multiplayer middle & backend solutions for Ren'py?

you can have multi player type of game but you have code yourself by using code you find or made yourself here some rpg style but they mostly for battle https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=37710#p408490 https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=22138&p=423973#p422484 ...
by rayminator
Thu May 05, 2022 12:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'py doesn't save a variable as expected. [fixed in 7.5/8.0]
Replies: 3
Views: 301

Re: Ren'py doesn't save a variable as expected.

you loading from the first line of the game so of course it's going to change every time you load from that save it's because you don't have nothing above that line but only a if statement you will need to use $ renpy.retain_after_load() it might work but it might not cause it's the first line of text
by rayminator
Wed May 04, 2022 11:16 am
Forum: Ren'Py Questions and Announcements
Topic: help: magnifying glass *~*
Replies: 2
Views: 418

Re: help: magnifying glass *~*

here is a couple of pointers: start slow and don't rush read the documentation on renpy https://www.renpy.org/doc/html/ this is how I started using renpy learn python start on a small project (learn how to use default/define/jump/call/label and choices) learn more python start on a medium project (l...
by rayminator
Thu Apr 28, 2022 7:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Elif statement not doing what I want
Replies: 8
Views: 296

Re: Elif statement not doing what I want

cause you only need one action not two you have it action action can you see the two actions in this line idle "/images/Wheel UI/Acurate_hover_7.png" action action [SetVariable("selection_number", 7), Jump("drawing_minigame")] hovered SetVariable("selection_hovered", 7) unhovered SetVariable("select...
by rayminator
Thu Apr 28, 2022 5:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Elif statement not doing what I want
Replies: 8
Views: 296

Re: Elif statement not doing what I want

you can't use jump in screens it has to be in a label but you can use a Jump in a screen but you need it inside a imagebutton/textbutton/timer with a action
by rayminator
Mon Apr 25, 2022 10:31 am
Forum: Ren'Py Questions and Announcements
Topic: why my image animation lag ???
Replies: 2
Views: 277

Re: why my image animation lag ???

I have noticed the lag as well it's possible it's not from renpy but from windows
by rayminator
Mon Apr 18, 2022 10:52 am
Forum: Ren'Py Questions and Announcements
Topic: How to get the time left on a timer?
Replies: 2
Views: 300

Re: How to get the time left on a timer?

you can use "[time]"