Updated the game, created a 'Day Zero' experience! Also added a new trailer. The tech demo is going to be left up, while the Day Zero game will splinter off into the major storyline.
I'm doing a "rewrite", more or less! The initial tone and vibe of the game was well received, with the criticism that it rushed into the meat of the 'glitchy' and messed up parts. So I'm pretty much rewriting the game from the start. I've also outlined the characters, and I redid the assets for the ...
Hi! Managed to try it out and it's pretty well made for a 5-day production! It's super cute. I love how the sprites and BGs fit perfectly well together. Music choice is also super cute! I've yet to get very far with it though (I'm just 10 minutes, give or take, into it as I type this out) I like ho...
Did some thank you art for those who’ve downloaded & played my visual novel, Beyond You! Check it out if you haven’t already! >:3 (And have an example of why I used free-to-use assets... I'm just not a mangaka.)
It's a mix of Doki Doki Literature Club & Hard Candy for inspiration, weirdly enough! I definitely would love to revisit this project with a fuller story worked out and a budget for an artist to do character art. That was my biggest limitation, as I did use free assets for the majority of this! :D M...
Trailer // Download [ PSA: Includes pronoun choice and name choices. Please play with caution! It is an experience in itself. Caution if you're easily startled or are sensitive to flashing images. ] ✧*:・゚✧*:・゚✧*:・゚✧*:・゚✧ *:・゚✧ Hello~! This is a short and sweet experience, as part of a larger projec...
First, I have a tumblr dedicated to updates right here! Added a whole new intro sequence, shifted the other intro into the later parts of the game. I'm making some art assets & streamlining the story down so I can get a short demo out, with a focus on Anna as people seem to love them most! (And I d...
As in, keeping characters consistent each time I draw them? I try really hard to be consistent, while TRYING to have different facial features and body types. It's more of a personal push, but it's been shown best thru this game lately. Thanks for the comment!
Did a lot of work on GUI, and also expanded the writing -- it's at about 11k now, and this is intended to be a 'sample' or intro to the story. The main menu is a movie element now with a preview here . Example of the character CG scene with the particles. ui_update_main.png ui_update_cg.png ui_updat...
Not a lot of art, BUT I managed to ACHIEVE THE ABOVE GOALS OMG. I have a looping/non-linear menu, I have less labels and I've got more passive mentions of player choices. I fleshed out Anna's path for the demo, now working on Murdoc's side!
Here's a bunch of pieces! :3 Some are part of my visual novel, some are just other things! Ideally I'll be doing some more sketchy stuff. http://78.media.tumblr.com/622ac9639446b1fc12e370a2de5d4260/tumblr_p5nf717alp1tj0xjdo1_500.png http://78.media.tumblr.com/800ab79223740b289b21eacb53fdc049/tumblr_...
http://78.media.tumblr.com/622ac9639446b1fc12e370a2de5d4260/tumblr_p5nf717alp1tj0xjdo1_500.png I wrote about 7k today and implemented; More player-chosen variables (aka more passive mentions of player choices) Worked out how to skip past menus WITHOUT LABELS Looping conversations that change respon...
Ohhhhhhh boy, that CG of Anna is gorgeous. I am definitely a fan. (That tattoo is awesome, too.) I'm so glad you like them! I'm honestly excited to see how people respond. Currrently Anna's story line is the focus and it's about 20 minutes of gameplay. I'm hoping to add some more expressions, on sp...