Search found 2981 matches
- Mon Aug 22, 2022 2:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "add" with dissolve
- Replies: 10
- Views: 413
Re: "add" with dissolve
... You almost did it. Images will replace each other with transform if you'll change the value of variable that is checked by 'showif'. Your code with minor changes: # images, movies, etc. image d7pf11: Solid("#c00") size(100, 100) image d7pf12: Solid("#00c") size(100, 100) image d7pf21: Solid("#c...
- Sat Aug 20, 2022 3:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "add" with dissolve
- Replies: 10
- Views: 413
Re: "add" with dissolve
What's the actual code you've used?recreation wrote: ↑Sat Aug 20, 2022 1:49 pm...
That does nothing sadly, doesn't even throw an error, the script just goes on without swapping the image :/
Edit: SetLocalVariable works, but it also doesn't use a transition.
- Sat Aug 20, 2022 10:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: "add" with dissolve
- Replies: 10
- Views: 413
Re: "add" with dissolve
... Any idea? Well, try to change your variable using screen action... outside the screen. Like label some_label: "blah-blah-blah" $ SetScreenVariable("n", 3)() "?!" (screen actions are functions, so you can use them as a single line python code or inside a python block; just don't forget the pair ...
- Sat Aug 20, 2022 7:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: "add" with dissolve
- Replies: 10
- Views: 413
Re: "add" with dissolve
Check sample here - https://www.renpy.org/doc/html/screens. ... -statement
- Tue Aug 16, 2022 3:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] How to draw an image through a function?
- Replies: 9
- Views: 375
Re: How to draw an image through a function?
This will be useful - viewtopic.php?f=51&t=29964#p352984
- Mon Aug 15, 2022 1:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] How to affect multiple screens with the same transition?
- Replies: 8
- Views: 284
Re: How to affect multiple screens with the same transition?
Is this functionally different than calling the labels the way I decided to? Should I do this instead, or are they roughly the same in the end? Either way, thank you for the reply. In Ren'Py you can achieve your goal several ways - just use the one that more convenient for you. In my sample you can...
- Mon Aug 15, 2022 1:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Imagebutton Code Problem
- Replies: 1
- Views: 252
Re: Imagebutton Code Problem
Hey there I want to make an Imagebutton but something is wrong with my code. It says "File "game/script.rpy", line 147: expected statement. (see PNG) ... First thing is that imagebutton should be a part of the screen. Then you need to show or call this screen to let player interact with it. And 'ju...
- Sun Aug 14, 2022 10:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] How to affect multiple screens with the same transition?
- Replies: 8
- Views: 284
Re: How to affect multiple screens with the same transition?
...Is there any way I can get these two to hide or show on the same line? You can create a function to hide/show several screens at once, like screen a_scr(): text "A" align(0.5, 0.1) screen b_scr(): text "B" align(0.5, 0.15) screen c_scr(): text "C" align(0.5, 0.2) init python: def hide_screens_fu...
- Fri Aug 12, 2022 10:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: What am I doing wrong when trying to organize 'asset' folders? Will 'config.searchpath' help?
- Replies: 3
- Views: 259
Re: What am I doing wrong when trying to organize 'asset' folders? Will 'config.searchpath' help?
... This particular bg is attached to an animation so I wondered if that was why? But then I don't understand why Renpy can't find the file as normal since it's called in the same way either way. ... Ren'Py automaticaly declare images in 'images' folder/subfolders, but if you declaring an ATL anima...
- Wed Aug 10, 2022 12:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Skipping "text speed" display with LMB locks the mouse in LMB viewport
- Replies: 3
- Views: 284
Re: Skipping "text speed" display with LMB locks the mouse in LMB viewport
Try to remove 'mouseup_1' from 'dismiss' - https://www.renpy.org/doc/html/keymap.html#keymap
- Tue Aug 09, 2022 4:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Video only playing on pause
- Replies: 6
- Views: 262
Re: Video only playing on pause
It should be in *folder with renpy.exe (launcher)*/tutorial/game/oa4_launch.webm
- Tue Aug 09, 2022 12:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Video only playing on pause
- Replies: 6
- Views: 262
Re: Video only playing on pause
Try to use starship launching video from tutorial game and if it will work then issue is in your video.neometalero wrote: ↑Tue Aug 09, 2022 10:43 am...
That code gave me the same result. The movie shows only if I put pause , otherwise when showing dialog it turns black
- Tue Aug 09, 2022 12:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: starting out renpy, have som trouble with dialogue
- Replies: 4
- Views: 263
Re: starting out renpy, have som trouble with dialogue
... Try to put all those '$ kitchenentered = "No"' outside of locations labels. For now every time game jumps to the kitchen label the 'kitchenentered' variable sets to 'No'. # declare all the necessary variables using # default statement default kitchenentered = 'No' label start: "..." jump kitche...
- Sun Aug 07, 2022 5:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Clock font not showing up on screen
- Replies: 5
- Views: 312
Re: Clock font not showing up on screen
...So both 8.0.1 and 7.5.1 uses python 3, so downgrading shouldn't have fixed it right? And so does this mean the update in python can affect some of my other position related things? I didn't update my renpy version while I had the problem above so I'm still confused. Ren'Py 7.5 uses python 2.7 - ...
- Sun Aug 07, 2022 1:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Clock font not showing up on screen
- Replies: 5
- Views: 312
Re: Clock font not showing up on screen
My version of renpy was 8.0.1. I downgraded it to 7.5.1 and it worked!!! For reference, deleting cache didn't fix it. But so in the end, I have no idea what caused it to do that because I've been using 8.0.1 ever since it came out. I must have touched something though, by accident right? Otherwise ...