Search found 2981 matches

by Alex
Sat Aug 06, 2022 6:21 am
Forum: Ren'Py Questions and Announcements
Topic: Clock font not showing up on screen
Replies: 5
Views: 312

Re: Clock font not showing up on screen

Any chance it's just a visual glitch? Try to delete everything from cache folder of your game.
edit: what version of Ren'Py do you use?
by Alex
Wed Aug 03, 2022 1:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Can't launch my project, crash at launch
Replies: 3
Views: 262

Re: Can't launch my project, crash at launch

If you create a new project will it run? If so, then problem is in your code - put it in this new project by small parts to find what's causing the problem.
by Alex
Tue Aug 02, 2022 4:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Can't launch my project, crash at launch
Replies: 3
Views: 262

Re: Can't launch my project, crash at launch

Try to create new project and copy all images, sound and your script files into it.
by Alex
Sun Jul 31, 2022 8:04 am
Forum: Ren'Py Questions and Announcements
Topic: ValueError with code I removed?
Replies: 5
Views: 260

Re: ValueError with code I removed?

But it says the error is from [hours_display] : [minutes_display], not [hours]:[minutes]. I tried doing something else using hours_display and minutes_display (which didn't work, so I took it out), but it's still giving me errors like it's still there for some reason. Did you restore game frome sav...
by Alex
Sat Jul 30, 2022 3:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Ultra complexe Save Error which is completely beyond me
Replies: 7
Views: 334

Re: Ultra complexe Save Error which is completely beyond me

Do you have any variable/function/etc. named 'time' in your script?
Or how do you use time module in your functions?
by Alex
Sat Jul 23, 2022 3:31 pm
Forum: Ren'Py Questions and Announcements
Topic: "auto forward speed" bar's direction?
Replies: 2
Views: 195

Re: "auto forward speed" bar's direction?

Hello Everyone. I made "auto forward speed" bar in the preference. The fullbar state becomes slowest speed, and the emptybar state becomes fastest speed. And I want to do fullbar state at the fastest speed and the emptybar state at the slowest speed. How can I fix it? Thank you in advance for your ...
by Alex
Sat Jul 23, 2022 1:47 am
Forum: Ren'Py Questions and Announcements
Topic: Shadow overlapping problem on scroll bar
Replies: 6
Views: 232

Re: Shadow overlapping problem on scroll bar

yoyuchi wrote:
Sat Jul 23, 2022 12:40 am
...The shadows at the bottom of the scrollbar image seem to overlap.
Can't I adjust the section where each scroll bar image overlaps? Is there a way?
Well, then try to play with 'thumb_offset' (next property in the link above).
by Alex
Fri Jul 22, 2022 1:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Shadow overlapping problem on scroll bar
Replies: 6
Views: 232

Re: Shadow overlapping problem on scroll bar

yoyuchi wrote:
Fri Jul 22, 2022 10:10 am
...
Try to add

Code: Select all

style.prefs_slider.thumb_shadow = None
https://www.renpy.org/doc/html/style_pr ... umb_shadow
by Alex
Fri Jul 22, 2022 1:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Python Timers in ren'Py
Replies: 7
Views: 329

Re: Python Timers in ren'Py

Karl Jones wrote:
Fri Jul 22, 2022 6:54 am
...
Looks like it's forbidden to use 'jump' inside you function.
Just googled-some - hope this will help:
https://github.com/renpy/renpy/blob/mas ... py/game.py
viewtopic.php?f=8&t=50147
by Alex
Thu Jul 21, 2022 2:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Python Timers in ren'Py
Replies: 7
Views: 329

Re: Python Timers in ren'Py

This might help if you post the code for the whole system (what's this Timer, how and where you use it).
by Alex
Thu Jul 21, 2022 2:12 pm
Forum: Ren'Py Questions and Announcements
Topic: I would like to display a confirm menu when I click "x" in the game window.
Replies: 4
Views: 218

Re: I would like to display a confirm menu when I click "x" in the game window.

yoyuchi wrote:
Thu Jul 21, 2022 12:28 pm
... What should I do to display the confirm menu even if I click "x" in the game window? ...
Try

Code: Select all

define config.quit_action = Quit(confirm=True)
https://www.renpy.org/doc/html/config.h ... uit_action
https://www.renpy.org/doc/html/screen_actions.html#Quit
by Alex
Wed Jul 20, 2022 5:11 pm
Forum: Ren'Py Questions and Announcements
Topic: Python Timers in ren'Py
Replies: 7
Views: 329

Re: Python Timers in ren'Py

Karl Jones wrote:
Wed Jul 20, 2022 2:46 pm
...I just get a message saying that "playerdies" is not defined - but it is defined as a label. ...
Try

Code: Select all

renpy.jump('playerdies')
name of the label to jump to should be a string or variable that stores this name.
by Alex
Mon Jul 18, 2022 3:04 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Game Menu Screen appears under images and sprites despite zorder: is changing default game menu layer possible?
Replies: 2
Views: 211

Re: Game Menu Screen appears under images and sprites despite zorder: is changing default game menu layer possible?

... -Is it possible to change the default layer on which the game menus (Save, continue, etc.) are called to make sure that they always appear over any other images or effects on screen? Where is the code that determines the default layer that game menus appear on? -Alternatively, can I separate th...
by Alex
Sun Jul 17, 2022 1:57 pm
Forum: Ren'Py Questions and Announcements
Topic: [Help] Quick menu "skip" does not change from "hover" to "selected_idle".
Replies: 4
Views: 264

Re: [Help] Quick menu "skip" does not change from "hover" to "selected_idle".

... When I start skipping, the image button still remains "hover". After about 3 seconds, it changes to "selected_idle". It is the same situation using "Skip(confirm=False)", or using "Skip()". In the case of "Skip(confirm=True)" -> confirm window -> yes, it is immediately changed to "selected_idle...