Search found 37 matches
- Sat Jul 11, 2020 1:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jump to multiple possible labels because of the same choice?
- Replies: 5
- Views: 387
Jump to multiple possible labels because of the same choice?
How do I make an if statement for this kind of thing? I want there to be an different outcome from the exact same choice depending whether or not an variable is true or false.
- Sun Jun 21, 2020 7:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: What is the correct way to do this?
- Replies: 5
- Views: 389
Re: What is the correct way to do this?
"letssleep" just returns at the moment to prevent a game crash. My problem is that "Sample Text" is supposed to show up before "letssleep" but it doesn't.
- Sun Jun 21, 2020 5:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: What is the correct way to do this?
- Replies: 5
- Views: 389
Re: What is the correct way to do this?
No they are supposed to be a basic True/False variable.
Yes there's a return in that label. The problem is that the game never shows "Sample text".
- Sat Jun 20, 2020 9:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: What is the correct way to do this?
- Replies: 5
- Views: 389
What is the correct way to do this?
I'm trying to string together multiple variables at once via if statements to make a unique outcome. However when I get to the point where the scene is supposed to happen I'm redirected back into the main menu. if Yummymeal == 1 and drinkcoke: "Sample text." jump letssleep if Yummymeal == 1 and drin...
- Thu Jun 18, 2020 3:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: Invalid Syntax.
- Replies: 4
- Views: 258
Re: Invalid Syntax.
I never heard of "pass" before just right now so that's why I didn't use it.For this setup, I would have used pass instead of jump
- Mon Jun 15, 2020 7:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Invalid Syntax.
- Replies: 4
- Views: 258
Invalid Syntax.
Hey so I'm having some problems with if statements. I keep getting an error telling me my syntax is invalid. Here's my code. "I look into the fridge to get something to eat." menu: "Limón Cheetos.": jump afterfood $BP += 1 $Yummymeal += 1 "Black Licorice.": jump afterfood label afterfood: if $Yummym...
- Mon Jun 15, 2020 6:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do I have determinant menus?
- Replies: 2
- Views: 208
Re: How do I have determinant menus?
Ok I'll try it when I get to that scene in my game, which isn't gonna be for much longer.
- Mon Jun 15, 2020 3:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do I have determinant menus?
- Replies: 2
- Views: 208
How do I have determinant menus?
In my game, I want there to be a variable which, when true, opens a choice menu in a specific scene. if the variable is false, then the scene is just a normal linear/kinetic scene with no choice menu showing up at all. How do I program this?
- Fri Jun 05, 2020 1:30 am
- Forum: Works in Progress
- Topic: Test Demo: The Game[VN][Demo Available]
- Replies: 1
- Views: 684
Test Demo: The Game[VN][Demo Available]
LogoMakr-4WhFyR.png DOWNLOAD DEMO HERE: https://nadotavlas.itch.io/tech-demo STORY In this innocuous visual novel, you play as an ordinary and unremarkable individual who sets out on doing the mundane task of buying batteries for his lamp. What twists and turns will you encounter on the way to go s...
- Fri May 22, 2020 11:06 am
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: What software can do this?
- Replies: 2
- Views: 5619
What software can do this?
Hey I want an FMV that is an scrolling credits sequence in my game. How do I make one? What (free) software can I use?
- Wed Apr 01, 2020 11:16 pm
- Forum: General Discussion
- Topic: Does using Ren'Py mean I have experience with Python?
- Replies: 12
- Views: 8268
Does using Ren'Py mean I have experience with Python?
I'm trying to make a resume and I'm wondering if adding "Python" to my skill list is a good idea. Does using Ren'py mean I can do that?
- Mon Aug 05, 2019 9:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Some questions about timed choices.
- Replies: 2
- Views: 580
Some questions about timed choices.
1. How do I add a time limit for certain menus?
2. And also, if the player lets the timer run out I want the player to be redirected back to the menu they were on after they finish the "You've run out of time" label with the timer now gone. How do I program this?
2. And also, if the player lets the timer run out I want the player to be redirected back to the menu they were on after they finish the "You've run out of time" label with the timer now gone. How do I program this?
- Sun Aug 04, 2019 7:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do I program this?
- Replies: 5
- Views: 595
Re: How do I program this?
My bad code, for reference:
The third option is meant to be the unlocked choice.
Code: Select all
menu:
"Try to calm down.":
jump calmdown1
"Ask question.":
jump askquestion1
"Use gun." if bringgun = True:
jump usegun- Sun Aug 04, 2019 6:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do I program this?
- Replies: 5
- Views: 595
- Sun Aug 04, 2019 5:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do I program this?
- Replies: 5
- Views: 595
How do I program this?
In the test game I'm making I wanna have choices that are don't exist unless they are unlocked by prior choices. Example image: detroit-stormy-night-upper-branch1.jpg In this image certain paths/choices are impossible unless the player choice to do an prior action that unlocked the ability to choose...