Search found 644 matches

by Per K Grok
Thu Jul 12, 2018 9:57 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Keeping textbox and/or nvl with text shown during anything
Replies: 5
Views: 510

Re: Keeping textbox and/or nvl shown during anything

I'm working on my project smoothly until I nearly went berserk trying to solve the problem with keeping textbox shown at all times, nvl, and/or both forever regardless of transitions, scene change, notify, or whatever that is messing with it until the game either crashes, goes back to menu, or quit...
by Per K Grok
Thu Jul 12, 2018 5:52 am
Forum: Ren'Py Questions and Announcements
Topic: code question (menu)
Replies: 3
Views: 227

Re: code question (menu)

i want to do something like this: game will allow you to choose 3 or more options, every option will do something and then will return to choosing, but without option that was already chosen. like you should do couple of labels of code and player will decide in what order he should read those. so, ...
by Per K Grok
Thu Jul 12, 2018 5:31 am
Forum: Ren'Py Questions and Announcements
Topic: about code (dissolve and xalign)
Replies: 2
Views: 150

Re: about code (dissolve and xalign)

TamakiShibo wrote:
Thu Jul 12, 2018 3:41 am
show akura normal:
with Dissolve(.5)
xalign 0.3

so i have to show girl at 0.3 x pose AND with dissolve effect, but how i should do this if this version of it doesnt work?

(sorry for bad english)

Code: Select all

    show akura normal with Dissolve(.5):
        xalign 0.3
by Per K Grok
Thu Jul 12, 2018 4:50 am
Forum: Ren'Py Questions and Announcements
Topic: Hide/switch lists of items in journal on button click
Replies: 4
Views: 328

Re: Hide/switch lists of items in journal on button click

I'm trying to create a journal for a mystery game that records the main character's observations through the course of the story. ----- How do I make lists that I can conditionally show and hide on button click? ------ There are more questions in that than is easy to handle in one post, however, he...
by Per K Grok
Wed Jul 11, 2018 8:08 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] In-game QuickSave action
Replies: 4
Views: 700

Re: In-game QuickSave action

erencross wrote:
Tue Jul 10, 2018 9:13 pm
Ohh, thanksssssss!!!! :)
Last question...
I need to load this file ("savepoint1") in a screen. How can I do it?
I cognize the code "FileLoad()", but this code its associated with a slot; how can I find the slot name/number?
You could try
$ renpy.load("savepoint1")
by Per K Grok
Tue Jul 10, 2018 5:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Charater Name positions
Replies: 1
Views: 190

Re: Charater Name positions

I am new to this program so far I have, really like it, I have started a project that has to images displayed one on the left on and the right with dialogue for each. What I want to ask is this how can you place the Character name under the image, so you know who is talking. I hope I'm explaining m...
by Per K Grok
Tue Jul 10, 2018 4:15 am
Forum: Ren'Py Questions and Announcements
Topic: Name and Dialouge Spacing
Replies: 1
Views: 185

Re: Name and Dialouge Spacing

I wanted to put more space between the in-game dialogue text and the name text. How do I do that? I tried using style.nvl_vbox.box_spacing = 500 but it doesn't work. I seem to find this answer anywhere. In gui.rpy under 'Dialogue' you have different variables for the "say window". You have gui.name...
by Per K Grok
Mon Jul 09, 2018 9:16 am
Forum: Ren'Py Questions and Announcements
Topic: I cant get my game to work :(
Replies: 2
Views: 241

Re: I cant get my game to work :(

I am writing my script in jedit and i keep getting an identation error. Here is the script: define B = Character("Bartender") image bg pub = "images/bar.jpg" label start: scene bg pub play music "night_in_cologne" "You come to your senses, sleeping on a wooden counter in a dimly lit room." "The sto...
by Per K Grok
Mon Jul 09, 2018 2:02 am
Forum: Ren'Py Questions and Announcements
Topic: Resizing videos
Replies: 4
Views: 343

Re: Resizing videos

It just jumps to the end. Does it possibly have to do that (Here's the bit right before the add-on code) ------------- label continue: g "ye-p" g "Hey I didn't even get your name yet!" python: name = renpy.input("What's your name?") name = name.strip() or "Kee" image familyGuy = Movie(play="familyg...
by Per K Grok
Sun Jul 08, 2018 4:59 pm
Forum: Ren'Py Questions and Announcements
Topic: ATL flickering when transitions are used?
Replies: 4
Views: 250

Re: ATL flickering when transitions are used?

You can also try this: image fog: "Fog1.png" with Dissolve(0.5, alpha = True) 0.50 "Fog2.png" with Dissolve(0.5, alpha = True) 0.50 Repeat Obviously a better way :) I did not realize that could work. In the manual the alpha argument is described as "ignored" which seems a bit misleading. :)
by Per K Grok
Sun Jul 08, 2018 1:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Money and inventory
Replies: 2
Views: 235

Re: Money and inventory

For my next game, i would like to add items you can buy and use to change the storyline. I saw Renpy games with had a inventory screen where you could see your money and the items you purchased during the game. Two situations I think off in my planned next game (about a theater assistant). 1. You c...
by Per K Grok
Sun Jul 08, 2018 10:06 am
Forum: Ren'Py Questions and Announcements
Topic: Menu questions
Replies: 3
Views: 297

Re: Menu questions

I want to do dialogues like monkey island, but I have some troubles trying. I already edit the menu choices in screen.rpy putting the text in the bottom with the mousewheel. --- How I can make the white frame transparent? how I can start the phrase in the left corner and not in the middle? how I ca...
by Per K Grok
Sun Jul 08, 2018 9:50 am
Forum: Ren'Py Questions and Announcements
Topic: Resizing videos
Replies: 4
Views: 343

Re: Resizing videos

Settle for Pocky wrote:
Sun Jul 08, 2018 8:54 am
---

I'm just looking for how to resize and reposition videos

---
Define an image holding the movie

Code: Select all

image familyGuy = Movie(play="family guy.webm")
then show the movie at a chosen position and with a chosen scaling.

Code: Select all

show familyGuy:
     xpos 100
     ypos 100
     zoom 0.5
by Per K Grok
Sun Jul 08, 2018 5:10 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] In-game QuickSave action
Replies: 4
Views: 700

Re: In-game QuickSave action

Hi guys ~ sorry for possible language errors I want to 'quick save' my game when the player go on in a specific part/label; how can I do it? I try to use "$ QuickSave ()" before the label ends, but don't work!! The quicksave command is only for actions from screens I believe. You could do an automa...