Search found 64 matches

by saskuto
Fri Mar 05, 2010 1:58 pm
Forum: Ren'Py Questions and Announcements
Topic: Stats question [SOLVED]
Replies: 7
Views: 508

Re: Stats question

Ah of course! I could have worked that out if I'd put more thought in2 it! Thanks anyway you both! :D
by saskuto
Fri Mar 05, 2010 1:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Stats question [SOLVED]
Replies: 7
Views: 508

Stats question [SOLVED]

Hiya!

Ok quick question, I have my stat bar displayables, love bar etc. BUT just wondering how do you make it so that you need a certain amount of "love" or certain stats at certain number to get particular ending with particular character. I'm lost.

Any help much appreciated!
by saskuto
Wed Mar 03, 2010 8:34 am
Forum: Asset Creation: Art
Topic: Art Dumpage! Show your art ^^
Replies: 7876
Views: 905303

Re: Art Dumpage! Show your art ^^

Ok so I created a sprite using one of deji's old sketches (which I cant seem to find the link on here to)

PSD file
http://www.deviantart.com/download/1560 ... olours.psd
by saskuto
Sat Feb 27, 2010 11:37 am
Forum: Ren'Py Questions and Announcements
Topic: Beginning before the menu
Replies: 5
Views: 710

Re: Beginning before the menu

Samu-kun wrote:Yup, there is.
wondering if you can also use the splashscreen effect for a video before your menu?
by saskuto
Sat Feb 27, 2010 11:35 am
Forum: Ren'Py Questions and Announcements
Topic: Beginning before the menu
Replies: 5
Views: 710

Re: Beginning before the menu

IxIoN wrote:
Samu-kun wrote:Yup, there is.
so how can i do it??
click where it says 'yup there is' it is a link
by saskuto
Sat Feb 27, 2010 8:33 am
Forum: Ren'Py Questions and Announcements
Topic: adventure game - finding objects [SOLVED]
Replies: 1
Views: 550

adventure game - finding objects [SOLVED]

Ok so I've read up a bit about inventories and adding money etc. http://www.renpy.org/wiki/renpy/doc/cookbook/Inventory_and_Money_System But what I actually want to do is have my character find certain objects. As he goes on his adventure he is meant to find seven treasures. So rather than have a mo...
by saskuto
Fri Feb 12, 2010 4:14 am
Forum: Ren'Py Questions and Announcements
Topic: love bar final queries... (SOLVED)
Replies: 17
Views: 3472

Re: love bar final queries...

I still don't understand where I am meant to put my custom bar png files or how I get them to show instead of the theme roundrect one tho :?: Anywhere in game directory like you do with the rest of your art (I assume your game HAS some art ??). Then you use the style parameter when you put the bar,...
by saskuto
Thu Feb 11, 2010 6:59 pm
Forum: Ren'Py Questions and Announcements
Topic: love bar final queries... (SOLVED)
Replies: 17
Views: 3472

Re: love bar final queries...

put it this way on top of your code: init python: #custom bar style.my_bar = Style(style.default) style.my_bar.left_bar = Frame("gfx/bar_full.png", 20, 20) style.my_bar.right_bar = Frame("gfx/bar_empty.png", 20, 20) style.my_bar.xmaximum = 128 # bar width style.my_bar.ymaximum = 30 # bar height you...
by saskuto
Thu Feb 11, 2010 6:21 pm
Forum: Ren'Py Questions and Announcements
Topic: love bar final queries... (SOLVED)
Replies: 17
Views: 3472

Re: love bar final queries...

You can put in any init python block, in options.rpy is fine. You need to change the graphic files ("gfx/bar_full.png" and "gfx/bar_empty.png") to your custom bar images (bar filled and bar empty). Well I pasted it into the part where it says in options ## More customizations can go here. And now I...
by saskuto
Thu Feb 11, 2010 6:00 pm
Forum: Ren'Py Questions and Announcements
Topic: love bar final queries... (SOLVED)
Replies: 17
Views: 3472

Re: love bar final queries...

I don't know how to customise the relationship bar you define a new style: #custom bar style.my_bar = Style(style.default) style.my_bar.left_bar = Frame("gfx/bar_full.png", 20, 20) style.my_bar.right_bar = Frame("gfx/bar_empty.png", 20, 20) style.my_bar.xmaximum = 128 # bar width style.my_bar.ymaxi...
by saskuto
Thu Feb 11, 2010 4:39 am
Forum: Ren'Py Questions and Announcements
Topic: love bar final queries... (SOLVED)
Replies: 17
Views: 3472

love bar final queries... (SOLVED)

Alright so I have the code for the love bars I needed for my characters. Here, if you are needing it. # You can place the script of your game in this file. init python: max_love=150 current_love_sakura=5 current_love_arisu=50 current_love_hana=5 current_love_daisuke=5 current_love_naoki=5 current_lo...
by saskuto
Wed Feb 10, 2010 12:59 pm
Forum: Ren'Py Questions and Announcements
Topic: Need Help with stat bar [SOLVED]
Replies: 7
Views: 694

Re: Need Help with stat bar

Midnighticequeen wrote:No, he's the guy who created Bionic Hearts and the Flower Shop
so how would I contact him?
by saskuto
Tue Feb 09, 2010 5:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Relationship bar...? [SOLVED]
Replies: 2
Views: 3333

Re: Relationship bar...?

All you need is love... I mean, is differen <current_love> variables for each bar. init python: max_love=100 current_love_Robin=5 current_love_McKenzie=15 current_love_Olivia=5 show_stats=False def stats_overlay(): if show_stats: ui.frame() ui.vbox() ui.text("Robin") ui.bar(max_love,current_love_Ro...
by saskuto
Tue Feb 09, 2010 4:35 pm
Forum: Ren'Py Questions and Announcements
Topic: Relationship bar...? [SOLVED]
Replies: 2
Views: 3333

Relationship bar...? [SOLVED]

Hi I came across a response about the UI function and have put it to use to make a love bar. But i was wondering if you know the script for how I can make more than one? I've got this init python: max_love=100 current_love=5 show_stats=False def stats_overlay(): if show_stats: ui.frame() ui.vbox() u...
by saskuto
Tue Feb 09, 2010 3:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Need Help with stat bar [SOLVED]
Replies: 7
Views: 694

Re: Need Help with stat bar

Midnighticequeen wrote:Hmm...I'm pretty sure Jack just customized the standard stats bar to look like that. If you want something similar he might be willing to help you.
is Jack pytom?