Search found 53 matches

by Meems
Wed Mar 31, 2010 4:13 pm
Forum: Creator Discussion
Topic: 2d anime character generator
Replies: 15
Views: 10046

Re: 2d anime character generator

It's a pretty good idea - after all, customisable characters are already a pretty big thing in western RPGs and similar games (though that's usually the player character). There's one or two things to consider, though. Most importantly: if the player can create their own characters and there is no l...
by Meems
Wed Mar 31, 2010 4:01 pm
Forum: General Discussion
Topic: Mangos!
Replies: 28
Views: 2154

Re: Mangos!

I'm nowhere near that area :(. But best of luck to you!
by Meems
Wed Mar 31, 2010 1:49 am
Forum: General Discussion
Topic: How Acceptable is Rape in Games?
Replies: 52
Views: 4217

Re: How Acceptable is Rape in Games?

I find it disturbing and will avoid playing games with rape in the plot.

However, I think that a game that depicts it but treats it as a horrible thing should be considered acceptable, even if I personally won't play it. A game that encourages or fetishises rape is disgusting, IMO.
by Meems
Tue Mar 30, 2010 8:01 am
Forum: Creator Discussion
Topic: List software you use here
Replies: 30
Views: 3500

Re: List software you use here

Photoshop or Gimp for graphics editing - Photoshop if I'm using my desktop computer, Gimp if I'm on my laptop. My desktop's the one with the tablet installed, so I mostly use Photoshop. Google Sketch-Up for building 3D environments - they get screenshotted and painted over in Photoshop/Gimp later o...
by Meems
Tue Mar 30, 2010 7:46 am
Forum: Skill Development
Topic: VN based off of real book?
Replies: 32
Views: 2192

Re: VN based off of real book?

I think it would be similar to - though not the same as - adapting a book into a film, so if you can find any resources on how to do that, that would be a good place to start. As others have said, the only problem would be the copyright. Pick something in the public domain and you're fine. If you AR...
by Meems
Sat Mar 13, 2010 4:54 am
Forum: Creator Discussion
Topic: Ellipsis
Replies: 15
Views: 1297

Re: Ellipsis

When I write visual novels, the dialogue isn't so much, "Blah blah blah," said Bob. as it is Bob: Blah blah blah. So I quite like ellipses, because I feel slipping into narration to describe every pause would a) get boring fast, and b) break up the flow of the dialogue. No long strings of ....... .....
by Meems
Fri Mar 05, 2010 5:04 pm
Forum: Free to use but not CC
Topic: Free Sprites & BG. Thank you Lemma Soft Forum❤(o☻ܫ☻o)❤
Replies: 20
Views: 6629

Re: Free Sprites & BG. Thank you Lemma Soft Forum❤(o☻ܫ☻o)❤

Those sprites are absolutly gorgeous! Thank you very much indeed. :)
by Meems
Thu Mar 04, 2010 3:01 am
Forum: Skill Development
Topic: Writing about other character's memories
Replies: 10
Views: 1117

Re: Writing about other character's memories

I figured the POV character was visualizing what they were being told. Since its fictional, their imagination just happens to be ridiculously accurate. I always thought this too. Although, since we only see the POV characters' imagining of the scene, whose to say it IS ridiculously accurate? Maybe ...
by Meems
Thu Mar 04, 2010 2:56 am
Forum: Creator Discussion
Topic: BTW #9: The Future of EVN Communities
Replies: 29
Views: 2670

Re: BTW #9: The Future of EVN Communities

I've heard it said that any male character who can be reffered to as "adorkable" is probably Male Moe.
by Meems
Thu Mar 04, 2010 2:54 am
Forum: Skill Development
Topic: Obtaining one's artistic talent
Replies: 45
Views: 3692

Re: Obtaining one's artistic talent

As an artist, I would expect the writer should already have, if not the script, at least a detailed summary complete before I start working on the project. I would want to know exactly what is needed in terms of art assets. Of course, if small things change - a character is dropped, an extra backgro...
by Meems
Sun Feb 28, 2010 3:19 pm
Forum: Skill Development
Topic: Where do you begin writing?
Replies: 15
Views: 1381

Re: Where do you begin writing?

I start by developing the characters. You say you have a couple so far - that's a good start. Find out what your characters want, and what they're willing to do to get it. Then think of all the things that could go wrong. I usually like to draw my characters when I'm creating them. The way they look...
by Meems
Thu Feb 25, 2010 2:19 pm
Forum: Creator Discussion
Topic: Manga Coloring Guide?
Replies: 7
Views: 866

Re: Manga Coloring Guide?

I agree with this, except I wasn't taught that "complementary" in that context means what you'd imagine in any normal conversation. :P I'm aware it doesn't (though that has always thrown me a bit), but I still see a lot of the complimentary colours paired together. :P Yellow-and-purple and orange-a...
by Meems
Thu Feb 25, 2010 2:52 am
Forum: Creator Discussion
Topic: Manga Coloring Guide?
Replies: 7
Views: 866

Re: Manga Coloring Guide?

I don't have any website links, sorry, but I would suggest researching colour theory if you haven't already. It will give you a much deeper understanding of what works and what doesn't, and more importantly WHY. (Though it may help to treat what you learn as guidelines rather than absolute rules. I ...
by Meems
Wed Feb 24, 2010 2:06 pm
Forum: Creator Discussion
Topic: Combat system advice?
Replies: 39
Views: 2666

Re: Combat system advice?

Fallout 2 was really interesting because the random battles were avoidable (you could just continue your journey) Final Fantasy XII has something similar, IIRC (you can run from battles quite easily), but it puts you behind in experience in a game that already requires a lot of level grinding. Whic...
by Meems
Wed Feb 24, 2010 2:02 pm
Forum: General Discussion
Topic: Are Visual Novels Becoming Too Much of The Same Thing?
Replies: 20
Views: 1708

Re: Are Visual Novels Becoming Too Much of The Same Thing?

The "visual novels = galge" idea, while obviously not true, is one I've seen a lot, and it occurs to me that that perception may be why (or part of why) there are so many High School Romance VNs out there.