Search found 785 matches

by isobellesophia
Sun Dec 22, 2019 12:32 am
Forum: Personal Art Threads
Topic: Isobellesophia's art.
Replies: 35
Views: 1568

Re: Isobellesophia's art.

Late post because working on a novel. I finished to that angel sketch and here is the full color, i was practicing wings after all..
sketch-1576989011688.png
by isobellesophia
Sat Dec 21, 2019 2:58 am
Forum: Ren'Py Questions and Announcements
Topic: Can't get Dialogue Box to appear on screen. {Solved}
Replies: 3
Views: 373

Re: Can't get Dialogue Box to appear on screen.

1280x700 are most used for the developers, 1920x1080 is common sometimes, depending on their planning screens and textboxes. If the computer resolution is too big or small, it is recommend to fit the game screen to the computer resolution itself, (i currently use 1920x1080 because that is what i exp...
by isobellesophia
Sat Dec 21, 2019 2:55 am
Forum: Ren'Py Questions and Announcements
Topic: I'm new, sorry, but...
Replies: 9
Views: 2097

Re: I'm new, sorry, but...

Especially the people who narrates, they just point it that out that it was outdated, angry people were just stay in the comments until the person who make a tutorial replies, which is those people who wait until they give up.
by isobellesophia
Fri Dec 20, 2019 11:24 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with NameErro in a if menu or Expected statement with default.
Replies: 7
Views: 464

Re: Problem with NameErro in a if menu or Expected statement with default.

I dont think the old version of RenPy havent released a define and default function, so you are go with the new version instead.
by isobellesophia
Fri Dec 20, 2019 4:41 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] imagebutton xpos ypos using variables
Replies: 3
Views: 376

Re: imagebutton xpos ypos using variables

Define is different than default, so i suggest you to try default instead of define.

Define means that that is the exact variables and nevr able to change.
Default means that you can still able to change the variable, 0 is the best start.
by isobellesophia
Fri Dec 20, 2019 3:30 am
Forum: Ren'Py Questions and Announcements
Topic: Timer Stops Variable From Working
Replies: 5
Views: 402

Re: Timer Stops Variable From Working

Have you ever hide the timer screen in your code?
by isobellesophia
Thu Dec 19, 2019 5:41 am
Forum: Ren'Py Questions and Announcements
Topic: Performance Warning: Update DirectX
Replies: 3
Views: 496

Re: Performance Warning: Update DirectX

Actually, you can just continue show again, or dont show again without updating.

There will be no problem when you did, just like mine, it is a huge performance warning that can appear that sometimes.
by isobellesophia
Wed Dec 18, 2019 12:10 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Placing Dialog in a different screen?
Replies: 5
Views: 354

Re: Placing Dialog in a different screen?

Code: Select all

screen cutscene_diag: 
    modal False 
    add "bargui_raise" 
    add "bargui_lower"
    text "Example" xalign 0.5 ypos (put a number that can fit below the dialogue)
by isobellesophia
Sun Dec 15, 2019 6:35 am
Forum: Ideas
Topic: [Canceled]
Replies: 1
Views: 579

Re: [Canceled]

Post update canceled. New project here:

viewtopic.php?t=56564
by isobellesophia
Sun Dec 15, 2019 6:28 am
Forum: Ren'Py Questions and Announcements
Topic: Return to Game from Menu Button??
Replies: 5
Views: 530

Re: Return to Game from Menu Button??

How about if you show

Code: Select all

window show
by isobellesophia
Sun Dec 15, 2019 5:57 am
Forum: Ren'Py Questions and Announcements
Topic: Return to Game from Menu Button??
Replies: 5
Views: 530

Re: Return to Game from Menu Button??

Try using hide

https://www.renpy.org/doc/html/screen_actions.html#Hide

Code: Select all

hotspot (537,617,204,50) action Hide('menu')
by isobellesophia
Sun Dec 15, 2019 12:20 am
Forum: Ren'Py Questions and Announcements
Topic: Programming Sounds into Imagemapping Help!!
Replies: 2
Views: 406

Re: Programming Sounds into Imagemapping Help!!

Try like this

Code: Select all

hotspot (440,580,154,86) hovered Play("sound", "sfx/hover.ogg") action [Play("sound", "sfx/click.ogg"), ShowMenu('load')]
by isobellesophia
Sat Dec 14, 2019 1:31 am
Forum: General Discussion
Topic: Marking Thread Solved
Replies: 3
Views: 997

Re: Marking Thread Solved

Actually, you can mark as solved even you implement some new type of a code you want to create with and needed help, i did that as mine too.