Search found 699 matches

by yummy
Thu Oct 12, 2006 7:44 pm
Forum: Ideas
Topic: Suna To Majo [BxG] WIP
Replies: 21
Views: 3577

Thank you for your review BCS chan :D It was very nice and atmospheric. I really like the drawn illustrations of the ship in blue pencil, I perked up on seeing them. :) Well, actually these are the uncolored resized scanned art so you could call them concept art XD I love the slow pans up and down a...
by yummy
Thu Oct 12, 2006 6:53 pm
Forum: Completed Games
Topic: Lakeside Sunset (Final version)
Replies: 29
Views: 17964

I liked the atmosphere and the romantical setting, but it's too bad there wasn't any final romantic kiss scene :oops:
Good job!
by yummy
Thu Oct 12, 2006 10:20 am
Forum: Ideas
Topic: Magical Boutique
Replies: 191
Views: 24747

musical74 wrote:The more I think about *punishment* here the less sense it makes.
Drools~ hehe Punishment~~
Depends if Monele wants some extra scenes XD
by yummy
Thu Oct 12, 2006 7:49 am
Forum: Ideas
Topic: Suna To Majo [BxG] WIP
Replies: 21
Views: 3577

So I've finished translating a section of my story (it's originally much longer but as it's bound to change a lot I stopped there) so I put the link here. The character CGs are not from me as I didn't make it in time to color them. You might listen to one of the few songs I've been composing (it's n...
by yummy
Mon Oct 09, 2006 5:02 pm
Forum: Ideas
Topic: Suna To Majo [BxG] WIP
Replies: 21
Views: 3577

Hehe, thank you everybody. :oops: I'm currently translating my work from french to english so that I'll be able to put a link to my "prototype". It would not contain any copyrighted material, so I won't make it in time with CGs or music. That's why I'll borrow free to use CGs and photographs (I'll p...
by yummy
Sun Oct 08, 2006 9:48 pm
Forum: Ideas
Topic: Suna To Majo [BxG] WIP
Replies: 21
Views: 3577

Suna To Majo [BxG] WIP

Story: We are in the year 3668 After Borsk. Humanity has expanded throughout the galaxy, populating various solar systems. Humans use special networking equipment to keep in touch with each other so that light years can become seconds and the multitude can become a whole. Takeshi is a human, now ca...
by yummy
Sun Oct 08, 2006 6:51 pm
Forum: Anime, Games, and Japan
Topic: Kanon remake
Replies: 15
Views: 4914

After watching the preview clip, I thought it was somehow a different way to tell the same story. There was a quite different atmosphere from the first version though. As I've not watched the first episode yet, it's hard to tell if it's quite different or not. (Will edit after watching it) EDIT: So ...
by yummy
Sun Oct 08, 2006 5:11 pm
Forum: Ren'Py Questions and Announcements
Topic: 5.6.3 Plans
Replies: 55
Views: 8474

Re: 5.6.3 Plans

I'll need someone to be the voice of Eileen. PyTom! It's time you voice acted for Eileen :D On a more serious note, would it be possible to add another character to the demo or would it make it more difficult for a demo? There would be good points for it, like how to handle multiple characters on t...
by yummy
Sun Oct 08, 2006 4:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Saving games under utf8 save_name and sound issue
Replies: 5
Views: 1421

Would it be alright then if we simply put a fade off effect to an eventual automatic music stop which could be set with

mm.automatic_music_fade_stop = True (or something like that)

in the main menu style?
by yummy
Fri Oct 06, 2006 9:06 pm
Forum: Ren'Py Questions and Announcements
Topic: Saving games under utf8 save_name and sound issue
Replies: 5
Views: 1421

Saving games under utf8 save_name and sound issue

I had problems saving in a save slot when I used an unicode name. When I put $ save_name = "En route pour le lycée" It generated an in-game error clause UnicodeDecodeError: 'ascii' codec can't decode 0xe9 in position 20: ordinal not in range(128) and it did not save the game. I could have resolved t...
by yummy
Fri Oct 06, 2006 8:16 pm
Forum: Ren'Py Questions and Announcements
Topic: MangaNext Slides
Replies: 28
Views: 4652

mikey wrote: the melancholy of a con presenter. :(
We could call it Pytom no Yuuutsu :D
by yummy
Wed Oct 04, 2006 5:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 5.6.2 Released
Replies: 22
Views: 4358

I didn't find any more problems, I tested with different image types and media types (avi, mpg, mp3, ogg, wav). Still no problem so far.
The launcher has not malfunctionned since then.

Everythings on green! Good luck with the release :D
by yummy
Tue Oct 03, 2006 11:20 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 5.6.2 Released
Replies: 22
Views: 4358

I had an error while trying to access the tools when I clicked on the button. KeyError: 'ro' While executing game script on line 423 of T:\ab\renpy/data/launcher.rpy. While executing python code on line 452 of T:\ab\renpy/data/launcher.rpy. While executing python code on line 444 of T:\ab\renpy/data...
by yummy
Mon Oct 02, 2006 4:43 pm
Forum: Ideas
Topic: Magical Boutique
Replies: 191
Views: 24747

Anyway... just pointing out that one of my last posts including a picture actually has a link to a demo, not a video....... *ponders if anyone has seen it >.>* Actually, I had if on my drive the very day you posted it but I didn't have the time to check it :p (Plus it's only the test version withou...
by yummy
Fri Sep 29, 2006 10:21 pm
Forum: Creator Discussion
Topic: Pertaining to art: How much copying is copying?
Replies: 8
Views: 1761

In terms of fan-based image drawing, it's likely possible to use them in a game since you draw them as long as it stays a fan-made production. You might compare it to doujin in Japan. There are limitations though, it depends on the original artist consent. Plus, you can't announce proudly the work w...