Search found 699 matches

by yummy
Fri Jul 14, 2006 7:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Trying to figure out how Ren'Py works
Replies: 15
Views: 3693

:idea: Dug up into Ren'py libraries and found out that the Fade method could handle the whole overexposure effect. Actually you could still use sub images in order to magnify the effect :) Fade(out_time, hold_time, in_time, old_widget=None, new_widget=None, color=None, widget=None, ): The interestin...
by yummy
Fri Jul 14, 2006 1:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Trying to figure out how Ren'Py works
Replies: 15
Views: 3693

Thanks everybody for your help!

Gotta get on work now :D
by yummy
Thu Jul 13, 2006 7:17 pm
Forum: Ren'Py Questions and Announcements
Topic: Trying to figure out how Ren'Py works
Replies: 15
Views: 3693

Thank you guys, I now know how to do an overexposure scene :D I have other minor questions and after searching the forum and the tutorials, I didn't see any reference, so : - How can I do to make a text "wait" until the sound that is linked has finished playing? That one I figured out by playing wit...
by yummy
Mon Jul 10, 2006 3:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Trying to figure out how Ren'Py works
Replies: 15
Views: 3693

Actually, I've been trying to create a fast background flip. It's quite simple in theory: you display a still background image BG1. Then with another one, BG2, you quickly fade it in while BG1 blurs out. Then BG2 blurs out and BG1 fades in back. I tried this script: scene bgimage1 with Fade show bgi...
by yummy
Mon Jul 10, 2006 8:34 am
Forum: Ren'Py Questions and Announcements
Topic: Trying to figure out how Ren'Py works
Replies: 15
Views: 3693

Another question rose: - Is it possible to do nearly immediate fades so that the shown image would only be viewed as a retinal remnant? (I know I'm asking weird questions, but well) I've been playing with image effects since then and I still don't get how to use the alpha :/ This quite differs from ...
by yummy
Sat Jul 08, 2006 8:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Trying to figure out how Ren'Py works
Replies: 15
Views: 3693

Thanks for the link it really helped. I have other minor questions and after searching the forum and the tutorials, I didn't see any reference, so : - How can I do to make a text "wait" until the sound that is linked has finished playing? By exemple, Nanaca tells Daichi something and I want her sent...
by yummy
Sat Jul 08, 2006 8:05 pm
Forum: Creator Discussion
Topic: virgins....
Replies: 49
Views: 10086

But it worked so well for Densha Otoko. I think that sentence has made me laugh for at least 10 minutes XD Anyway, I think that what people see in virginity is strongly linked by the concept of purity, which is linked to religion and culture. On a greater scale I think it's somehow linked to a brew...
by yummy
Sat Jul 08, 2006 5:49 am
Forum: Ren'Py Questions and Announcements
Topic: Trying to figure out how Ren'Py works
Replies: 15
Views: 3693

Okay seems like I didn't add every file, pardon me :oops:

By the way, what are the vital files for Ren'Py?

I just put the "common" folder and it worked fine.

One more question: does the error dump only have sense to those who are familiar with python language?

Thank you for answering me :D
by yummy
Fri Jul 07, 2006 10:11 pm
Forum: Ren'Py Questions and Announcements
Topic: Trying to figure out how Ren'Py works
Replies: 15
Views: 3693

Trying to figure out how Ren'Py works

So I'm planning on using Ren'Py for a game I'm currently writing, but alas, as I tried to run a small script to test the game engine, it kept throwing me the same error. Here's my script code: init: $ config.screen_width = 800 $ config.screen_height = 600 $ config.window_title = "Test" image bg rout...