Search found 51 matches

by richycapy
Wed Jul 31, 2019 2:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing exit prompt window
Replies: 6
Views: 433

Re: Changing exit prompt window

https://www.renpy.org/doc/html/ Here's the documentation to study on just about everything I already look there, and there isn't any information regarding preestablish prompts... only changing the background and color of the text, but not the whole screen I seen in other games to this... change the...
by richycapy
Wed Jul 31, 2019 1:34 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing exit prompt window
Replies: 6
Views: 433

Changing exit prompt window

Hi

Hope all of you guys and girls are doing great

I have a small question, is there a way to change this:
Image

In to something different? better? like a overall image with both buttons locations and images set by me?

Thanks! :D
by richycapy
Thu Jun 27, 2019 2:20 pm
Forum: Ren'Py Questions and Announcements
Topic: Quick response timebar
Replies: 1
Views: 522

Quick response timebar

Hi Does someone know how to make this? https://www.youtube.com/watch?v=rMWCvymrcqI http://en1.me/4.png Have a timebar so the user has a limited time to choose a answer, if not, choose a default option. I think a saw something like this around this forum, but I been searching for a few hours without ...
by richycapy
Mon Jun 17, 2019 8:20 pm
Forum: Ren'Py Questions and Announcements
Topic: Calendar showing correctly
Replies: 2
Views: 562

Re: Calendar showing correctly

Remix wrote:
Mon Jun 17, 2019 8:02 pm
Looks like you need to add
@property
just before the two methods in question
Awesome!!! Thanks for the help!!
by richycapy
Mon Jun 17, 2019 7:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Calendar showing correctly
Replies: 2
Views: 562

Calendar showing correctly

Hi! Base on this script: https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=25098 So I modify your script for my game, since it has some features I dont requiere, and I needed time of the day, so I have this: init python: class Calendar(object): def __init__(self, week=1, timeofdaycounter=0): sel...
by richycapy
Mon Jun 10, 2019 9:38 pm
Forum: Ren'Py Questions and Announcements
Topic: First-person blinking effect?
Replies: 10
Views: 7270

Re: First-person blinking effect?

Amazing animation!! Congrats!!
by richycapy
Thu Jun 06, 2019 12:49 am
Forum: Ren'Py Cookbook
Topic: Implementing Translations in Ren'Py [Updated Tutorial]
Replies: 32
Views: 20656

Re: Implementing Translations in Ren'Py [Updated Tutorial]

I just found out whats is the problem When I change the lenguaje in the menu, it changes the text lenguaje, but the var "persistent.lang" it never changes from "english", so this init -3 python: if persistent.lang is None: persistent.lang = "english" lang = persistent.lang vbox xalign 1.0 yalign 1.0...
by richycapy
Mon Jun 03, 2019 8:40 pm
Forum: Ren'Py Cookbook
Topic: Implementing Translations in Ren'Py [Updated Tutorial]
Replies: 32
Views: 20656

Re: Implementing Translations in Ren'Py [Updated Tutorial]

imagebutton..... action..... Hi Im doing this: vbox xalign 1.0 yalign 1.0: if baselang == 'spanish': imagebutton auto "images/gui/botones/english_%s.png" hovered tt.Action("Play game in english") action Language(None) else: imagebutton auto "images/gui/botones/spanish_%s.png" hovered tt.Action("Jue...
by richycapy
Mon Jun 03, 2019 6:01 pm
Forum: Ren'Py Questions and Announcements
Topic: On press hotspot opens PopUp
Replies: 5
Views: 787

Re: On press hotspot opens PopUp

It helped! :D Thanks a lot! :D
by richycapy
Mon Jun 03, 2019 5:37 pm
Forum: Ren'Py Cookbook
Topic: Implementing Translations in Ren'Py [Updated Tutorial]
Replies: 32
Views: 20656

Re: Implementing Translations in Ren'Py [Updated Tutorial]

Hi, is there a way to change the lenguaje using a imagebutton ?
by richycapy
Sun Jun 02, 2019 5:58 pm
Forum: Ren'Py Questions and Announcements
Topic: On press hotspot opens PopUp
Replies: 5
Views: 787

Re: On press hotspot opens PopUp

Nop, didnt work either :(
by richycapy
Sun Jun 02, 2019 5:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Multilanguage game
Replies: 4
Views: 759

Re: Multilanguage game

Ok, I already have done that, so now I need to create a function o a command that when you press a button, it will change the lenguaje and restart the game Something like this: def changelang(langtobe): Language(langtobe) $ renpy.full_restart() Because if I do it like this: imagebutton auto "images/...
by richycapy
Sun Jun 02, 2019 5:16 pm
Forum: Ren'Py Questions and Announcements
Topic: On press hotspot opens PopUp
Replies: 5
Views: 787

On press hotspot opens PopUp

Greetins! I made this little screen screen comingsoon: modal True zorder 100 fixed: area 500, 500, 620, 200 add "images/gui/notify-comingsoon.png" hbox: yalign 0.10 xalign 0.03 text _('Still under development') timer 3.25 action Hide('comingsoon') screen bg_casa_andy_room: imagemap: ground "images/b...
by richycapy
Sat Jun 01, 2019 11:57 pm
Forum: Ren'Py Questions and Announcements
Topic: Better notification system help
Replies: 2
Views: 494

Re: Better notification system help

That's perfect! thanks a lot! Now that I know how is implement it... I modify it a bit so now it moves up while appearing, and down while disappearing for anybody out there looking for somethink like this. transform dissolve_screen: on show: ypos 100 alpha 0 linear .25 alpha 1.0 ypos 80 on hide: lin...
by richycapy
Sat Jun 01, 2019 11:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Better notification system help
Replies: 2
Views: 494

Better notification system help

Hi you all Here is a what I think is a simple question for you most advanced users I created this small notification system, here is the example: https://www.thehighschooldays.com/img/questions/demo.png And the code is: screen notificacion(message, tipo): zorder 100 fixed: area 1035, 80, 620, 200 ad...