Search found 16 matches

by SwashbucklerXX
Tue Jun 01, 2021 6:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Setting Default Volume for Custom Music Channel
Replies: 6
Views: 446

Re: Setting Default Volume for Custom Music Channel

Thank you, that's what I was looking for!
by SwashbucklerXX
Tue Jun 01, 2021 5:38 pm
Forum: Ren'Py Questions and Announcements
Topic: Setting Default Volume for Custom Music Channel
Replies: 6
Views: 446

Re: Setting Default Volume for Custom Music Channel

Let me see if I can better articulate what I'm looking for. I am new at programming and don't speak the "language" very well even if I understand what's going on. I have the default volume for Ren'py's native audio channels set in my options.rpy file. Music and sound are groovy and good to go. I hav...
by SwashbucklerXX
Tue Jun 01, 2021 1:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Setting Default Volume for Custom Music Channel
Replies: 6
Views: 446

Re: Setting Default Volume for Custom Music Channel

Your amb mixer is not something inherent to RenPy, and it knows nothing about it. There are no configuration variable tied to your mixer. You need to set volume yourself after you define your channel. Yes. I'm asking how to do the equivalent of setting a normal variable default, but for mixer volum...
by SwashbucklerXX
Tue Jun 01, 2021 1:38 am
Forum: Ren'Py Questions and Announcements
Topic: Setting Default Volume for Custom Music Channel
Replies: 6
Views: 446

Setting Default Volume for Custom Music Channel

I'm trying to set a nice, comfy music/sound mix for players starting up my game. I have music, sound effects, and a custom "ambience" channel set up. The channel name is ambience and the mixer name is amb. For music and sfx I can set default values just fine with: define config.default_music_volume ...
by SwashbucklerXX
Thu Oct 29, 2020 8:06 pm
Forum: I am a Musician, Sound Editor, or Video Editor
Topic: (OPEN)Video Editor/Animator (Over 150+ video made !)
Replies: 80
Views: 22883

Re: [Video]VETERAN Video Editor/Animator(Trailer,Opening,ending)

I enjoyed working with WhiteCharisma on the trailer for our otome, Made Marion. They were very collaborative while also being willing to (kindly) disagree if I was suggesting something they didn't think would work well - something I appreciate because I'm definitely not the video editing expert here...
by SwashbucklerXX
Tue Jul 28, 2020 5:58 pm
Forum: We are offering Paid Work
Topic: [CLOSED][Paid][Video Editor] Looking for video editor for 1-2 minute trailer
Replies: 1
Views: 221

Re: [CLOSED][Paid][Video Editor] Looking for video editor for 1-2 minute trailer

Thanks so much to all who applied, our application is now closed and all applicants have been contacted.
by SwashbucklerXX
Thu Jul 23, 2020 4:10 pm
Forum: We are offering Paid Work
Topic: [CLOSED][Paid][Video Editor] Looking for video editor for 1-2 minute trailer
Replies: 1
Views: 221

[CLOSED][Paid][Video Editor] Looking for video editor for 1-2 minute trailer

Velvet Cupcake Games is looking for a video editor to create a 1-2 minute trailer for our action-adventure otome, Made Marion . Still assets, script, and music will be provided. We have a strict deadline of October 1, and the full still assets may not be available until September 1 (we have assets f...
by SwashbucklerXX
Tue Apr 14, 2020 1:12 am
Forum: Ren'Py Questions and Announcements
Topic: Scrolling Credits - Long Lag Time Before They Appear
Replies: 5
Views: 346

Re: Scrolling Credits - Long Lag Time Before They Appear

Assuming that the frame containing the credits is correctly sized (it should be, Ren'Py should expand it to include all your text), you can use this tweaked transform to start with the top of the frame aligned with the bottom of the screen, and slowly move up until the bottom of the frame is aligne...
by SwashbucklerXX
Sun Apr 12, 2020 1:45 am
Forum: Ren'Py Questions and Announcements
Topic: Scrolling Credits - Long Lag Time Before They Appear
Replies: 5
Views: 346

Re: Scrolling Credits - Long Lag Time Before They Appear

My guess is that the scrolling starts way below the bottom of the game screen and the delay until it is shown is due to it first having to work it's way up to the screen. Test changing the start position. Thanks! Sorry, I'm a bit of a noob, but do you have a suggestion for how I could do that withi...
by SwashbucklerXX
Sat Apr 11, 2020 3:24 pm
Forum: Ren'Py Questions and Announcements
Topic: Scrolling Credits - Long Lag Time Before They Appear
Replies: 5
Views: 346

Scrolling Credits - Long Lag Time Before They Appear

Hiya! I've cobbled together some scrolling credits by borrowing code from the all-in-one GUI (thanks Tofurocks and pals!). They're working great, but there's a long lag time before the first credit appears at the bottom of the screen... so for 10 seconds or so, the player just sees my background and...
by SwashbucklerXX
Wed Feb 19, 2020 2:18 am
Forum: Ren'Py Questions and Announcements
Topic: (Solved) Trouble Setting Navigation Menu Font
Replies: 5
Views: 391

Re: Trouble Setting Navigation Menu Font

OK, after some experimentation I managed to solve this myself. I had a suspicion that my problem was that the navigation_button style wasn't being applied to my text buttons after I removed the buttons from their original vbox in order to place them manually (I could have kept the vbox and fudged ar...
by SwashbucklerXX
Tue Feb 18, 2020 9:44 pm
Forum: Ren'Py Questions and Announcements
Topic: (Solved) Trouble Setting Navigation Menu Font
Replies: 5
Views: 391

Re: Trouble Setting Navigation Menu Font

That'll change the font on a bunch of text I don't want changed, but thanks for replying!
by SwashbucklerXX
Tue Feb 18, 2020 9:20 pm
Forum: Ren'Py Questions and Announcements
Topic: (Solved) Trouble Setting Navigation Menu Font
Replies: 5
Views: 391

Re: Trouble Setting Navigation Menu Font

Yep, thanks, that was a mis-type in my original question. I have that line in the code. It's not working.
by SwashbucklerXX
Tue Feb 18, 2020 9:09 pm
Forum: Ren'Py Questions and Announcements
Topic: (Solved) Trouble Setting Navigation Menu Font
Replies: 5
Views: 391

(Solved) Trouble Setting Navigation Menu Font

Hiya! I'm a newbie coder and am trying to take things a step at a time, modifying the default Renpy UI. I changed the format of the navigation menu to match my text buttons up with my background image, but now I can't seem to set the font on those buttons. I want a different font from the button def...
by SwashbucklerXX
Mon Sep 30, 2019 7:09 pm
Forum: We are a Commercial Project looking for Partners
Topic: [closed][otome][crowdfund/rev share] Robin Hood Otome Seeks Artist Partner
Replies: 1
Views: 524

Re: [closed][otome][crowdfund/rev share] Robin Hood Otome Seeks Artist Partner

Thanks to all who applied or just checked out the project! We have secured an artist. :)