Search found 136 matches
- Mon Sep 13, 2021 3:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] How to apply a different bg for history menu?
- Replies: 2
- Views: 264
Re: How to apply a different bg for history menu?
you do it like this find: tag menu and replace it with: add "gui/your_bg.png" find: use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0): and replace with: vpgrid: cols 1 spacing 5 draggable True mousewheel True #scrollbars "vertical" there will be othe...
- Sun Sep 12, 2021 6:10 pm
- Forum: We are a Free Project looking for Partners
- Topic: [CLOSED] BG artist for sci-fi post-apocalyptic 2d game: The Sinking of Dream Chaser
- Replies: 1
- Views: 204
[CLOSED] BG artist for sci-fi post-apocalyptic 2d game: The Sinking of Dream Chaser
Contact me on discord: alexei#5190 We're looking for a BG artist to do six rough sketches for our point n click / Visual Novel game: The Sinking of Dream Chaser (TSoDC). It's a 2d game with sci-fi and post-apocalyptic elements. The entire story takes place on an abandoned ship. We have a background...
- Sun Sep 12, 2021 1:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] How to apply a different bg for history menu?
- Replies: 2
- Views: 264
[SOLVED] How to apply a different bg for history menu?
I want for the history menu to:
-have a different background.
-Remove all navigation menu other than return.
I know I should implement them in history screen, but the entire process is unknown to me. Can you guide me through the process?
-have a different background.
-Remove all navigation menu other than return.
I know I should implement them in history screen, but the entire process is unknown to me. Can you guide me through the process?
- Sun Sep 12, 2021 1:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can you incorpoate Kivy or pygame with renpy?
- Replies: 4
- Views: 349
Re: Can you incorpoate Kivy or pygame with renpy?
renpy is already running on top of pygame. kivy is a whole another engine used to make apps the most. and it also runs on top of pygame. your only choice is to pick from two of the engines. renpy has its advantage when it comes to games and VNs since its already pre-built like that. In kivy, you ha...
- Sun Sep 12, 2021 5:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: Can you incorpoate Kivy or pygame with renpy?
- Replies: 4
- Views: 349
Can you incorpoate Kivy or pygame with renpy?
Is it possible to extend the functionality of ren'py and making minigames by incorporating Kivy or pygame? Any guide or tutorial?
- Sat Sep 11, 2021 4:43 pm
- Forum: We are a Commercial Project looking for Partners
- Topic: [OPEN] BG Artist needed for a supernatural mystery VN similar to "The World Ends With You" game
- Replies: 2
- Views: 1177
Re: BG Artist needed for a YAOI supernatural mystery VN. Style will be similar to "The World Ends With You" gam
Still looking for a bg artist!
- Sat Sep 11, 2021 4:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] How to implement this tricky preferences menu?
- Replies: 2
- Views: 274
Re: How to implement this tricky preferences menu?
ok, so I found the solution. I know how to implement img buttons, my question was referring as to where to place the preferences menu. What I did was to remove the preferences text button from the quick menu screen and created an img button within the textbox screen. Then I just aligned it properly ...
- Sat Sep 11, 2021 5:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] How to implement this tricky preferences menu?
- Replies: 2
- Views: 274
[SOLVED] How to implement this tricky preferences menu?
I want for the preferences quick menu button to appear when the ghost is. It's essentially an img button. How do I do this?


- Fri Sep 03, 2021 1:06 am
- Forum: Works in Progress
- Topic: String Us Together [ADV VN | Death Game | Psychology/Philosophy]
- Replies: 13
- Views: 3930
Re: String Us Together [ADV VN | Death Game | Psychology/Philosophy]
That's amazing Avior! Looking forward to playing it!
- Tue Aug 31, 2021 3:12 am
- Forum: Works in Progress
- Topic: The Prince's Heart [FREE MYSTERY VN] [YAOI | BOY'S LOVE | GAY | BXB]
- Replies: 5
- Views: 2150
Getting closer to our dream: Build 0.7 and Early Release
As I mentioned in our previous thread, there were some things that we got right and some that we didn't. What matters is that we're closer than ever to completing the game. As you can see, the game is in early access, and you can play the entire thing. In terms of story, the game is complete, but th...
- Tue Aug 31, 2021 2:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Any idea how to implement a dialogue with "bubble" style?
- Replies: 2
- Views: 517
Re: Any idea how to implement a dialogue with "bubble" style?
Do the bubbles resize based on the text?
- Mon Aug 30, 2021 4:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Any idea how to implement a dialogue with "bubble" style?
- Replies: 2
- Views: 517
Any idea how to implement a dialogue with "bubble" style?
Hey guys, I want to make my VN dialogue like the examples below. Any idea how I do it? https://d2e111jq13me73.cloudfront.net/sites/default/files/styles/share_link_image_large/public/screenshots/csm-game/switch-twewy-scrn-01-bmp-jpgcopy.jpg?itok=EVVlxAWB https://lparchive.org/The-World-Ends-With-You/...
- Sat Aug 28, 2021 5:36 pm
- Forum: I am a Programmer, Director, or Other
- Topic: [CLOSED][FREE/REVSHARE] Programmer looking for interesting and challenging VN projects
- Replies: 4
- Views: 1513
The Prince's Heart is complete!
Another YAOI Project is finished!
https://funigami.itch.io/the-princes-heart
Roles / Tasks performed:
Project Management / Lead of the project
Programming / scripting
Coded Custom GUI
Sound Engineering & VO implementation!
https://funigami.itch.io/the-princes-heart
Roles / Tasks performed:
Project Management / Lead of the project
Programming / scripting
Coded Custom GUI
Sound Engineering & VO implementation!
- Sat Aug 28, 2021 8:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: Make image appear on quit menu on mouse over
- Replies: 2
- Views: 663
Re: Make image appear on quit menu on mouse over
That's not the solution I'm looking for but thanks for pointing it out! I don't want image buttons because I might need to translate the Yes/No text. That's why I need text buttons.
- Fri Aug 27, 2021 2:39 am
- Forum: We are a Commercial Project looking for Partners
- Topic: [OPEN] BG Artist needed for a supernatural mystery VN similar to "The World Ends With You" game
- Replies: 2
- Views: 1177
[OPEN] BG Artist needed for a supernatural mystery VN similar to "The World Ends With You" game
You can contact me through discord: alexei#5190 or just reply here with your contact details and I'll get back to you. Hey everyone, I'm Alex, a generalist programmer/writer. Here - https://funigami.itch.io/ you can see the games I've developed. What's this game about? Yaoi monster boys, shady gangs...