Search found 67 matches
- Sun Dec 27, 2020 5:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Change history font?
- Replies: 2
- Views: 273
Re: Change history font?
Go to the end of the history screen in screens.rpy. Find these line. style history_text: xpos gui.history_text_xpos ypos gui.history_text_ypos xanchor gui.history_text_xalign xsize gui.history_text_width min_width gui.history_text_width text_align gui.history_text_xalign layout ("subtitle" if gui.h...
- Sun Dec 27, 2020 11:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Change history font?
- Replies: 2
- Views: 273
[SOLVED] Change history font?
Hello!
I'm trying to change the font of the history log because the out-of-game font that I use for the menu screen is difficult to read in a sentence. Is there coding to change only the log font without changing anything else?
I'm trying to change the font of the history log because the out-of-game font that I use for the menu screen is difficult to read in a sentence. Is there coding to change only the log font without changing anything else?
- Thu Nov 26, 2020 7:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Is it possible to test a point system in a Ren'Py game without replaying the whole game?
- Replies: 2
- Views: 482
Re: Is it possible to test a point system in a Ren'Py game without replaying the whole game?
Thank you so much!Alex wrote: ↑Sun Nov 22, 2020 6:24 pmWhile playing the game you can open console, set the desirable amount of points and jump right to the label where you test this points to have one route or another.
https://www.renpy.org/doc/html/developer_tools.html
- Sun Nov 22, 2020 5:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Is it possible to test a point system in a Ren'Py game without replaying the whole game?
- Replies: 2
- Views: 482
[SOLVED] Is it possible to test a point system in a Ren'Py game without replaying the whole game?
Hi guys, Is there a quicker way to test the game that you're making without replaying the whole game to test it, accumulating the right amount of points for each route and then having to replay it again to test another route? Example, my game has 4 characters with two different routes each plus anot...
- Sun Jun 14, 2020 11:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Icon stuck as ren'py default? (SOLVED)
- Replies: 12
- Views: 741
Re: Icon stuck as ren'py default?
AH I FINALLY DID IT! I didn't realise that the icon.ico had to be in the games directory and not in the game file itself! Thank you everyone for your advice, definitely still learning about code but definitely thankful for anyone's and everyone's help 
- Wed Jun 10, 2020 4:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Icon stuck as ren'py default? (SOLVED)
- Replies: 12
- Views: 741
Re: Icon stuck as ren'py default?
Which files is the window icon and the icon.ico supposed to be in? I think maybe they're in the wrong places which is why the icon.ico doesn't work?
- Tue Jun 09, 2020 5:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Icon stuck as ren'py default? (SOLVED)
- Replies: 12
- Views: 741
Re: Icon stuck as ren'py default?
How did you convert your PNG file to ICO? Just changing the file name won't work, you need to edit it in an image editor that supports exporting the proper ICO file format. I use GIMP myself, works great. PNG files will not work. https://www.renpy.org/doc/html/build.html#special-files Or were you r...
- Wed Jun 03, 2020 12:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Icon stuck as ren'py default? (SOLVED)
- Replies: 12
- Views: 741
Re: Icon stuck as ren'py default?
see when I changed the icon to .ico the image comes out as like a loading bar/box, neither as the default renpy icon or mine. i remember trying this before and found that people who had converted it to a .png file had their icon come out fine, but for me the application icon is still stuck as the de...
- Wed Jun 03, 2020 12:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Icon stuck as ren'py default? (SOLVED)
- Replies: 12
- Views: 741
Re: Icon stuck as ren'py default?
The icon is in the images file as a .png file which worked for everything but the application icon, so do I convert it to a .ico/ .icns or do I copy it, convert that one and have two of the same image just as different formats? or will converting the format change the window and bar icon too?
- Thu May 28, 2020 6:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Icon stuck as ren'py default? (SOLVED)
- Replies: 12
- Views: 741
Re: Icon stuck as ren'py default?
It still doesn't change when I do either of those 
- Fri May 22, 2020 7:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to change spacing of main menu buttons?
- Replies: 3
- Views: 472
Re: How to change spacing of main menu buttons?
You can set them to exact locations with xpos and ypos . . . is that what you're thinking of? https://www.renpy.org/doc/html/style_properties.html#position-style-properties For example: textbutton _("Load") action ShowMenu("load") xpos 200 ypos 100 Yes and no. I understand how to change the locatio...
- Fri May 22, 2020 6:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Icon stuck as ren'py default? (SOLVED)
- Replies: 12
- Views: 741
Icon stuck as ren'py default? (SOLVED)
Hi,
The icon for my game shows up fine as a window and in the taskbar, but when I build distributions the icon for the application is still the default icon with the little ren'py girl. Does anyone know how to change that? Any help would be appreciated
The icon for my game shows up fine as a window and in the taskbar, but when I build distributions the icon for the application is still the default icon with the little ren'py girl. Does anyone know how to change that? Any help would be appreciated
- Thu May 07, 2020 11:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to change spacing of main menu buttons?
- Replies: 3
- Views: 472
How to change spacing of main menu buttons?
Hi guys, so I've changed the layout of the main menu buttons so that it's horizontal. Is there a way to change the position of each button individually, and if not, a way to even out the spacing between each button? Bare in mind I've tried using 'spacing' but nothing is really changing.
Thank you
Thank you
- Thu May 07, 2020 8:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to change the menu text color?
- Replies: 2
- Views: 223
How to change the menu text color?
How do I change the color of the main menu text (the start, load buttons etc)? Any comments would be greatly appreciated 
- Thu May 07, 2020 8:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Character variables within dialogue/text?
- Replies: 2
- Views: 238
Re: Character variables within dialogue/text?
hey thank you for your reply! I'm new to using Ren'py so I really appreciate the helpMilkymalk wrote: ↑Mon May 04, 2020 3:04 pmCode: Select all
default something = "a ball" label start: "This is [something]."