Code: Select all
screen disable_menu_rollback():
key "game_menu" action NullAction()
key "rollback" action NullAction()
key "rollforward" action NullAction()
screen some_screen():
...
use disable_menu_rollback()
Code: Select all
screen disable_menu_rollback():
key "game_menu" action NullAction()
key "rollback" action NullAction()
key "rollforward" action NullAction()
screen some_screen():
...
use disable_menu_rollback()
To avoid confusion, are you actually trying to make tooltips and position them next to the displayable?
EDIT:
Code: Select all
screen input(prompt):
#...
style input_window:
yalign 0.0
Wow. That seems promising. Is it any reason why you would not recommend using this approach? (Like it may slow down displayable processing (besides using tint) or complicate anything else)