Search found 302 matches

by m_from_space
Sun Mar 07, 2021 2:02 pm
Forum: Ren'Py Questions and Announcements
Topic: I made a routes analyser - visualise your project with a graph!
Replies: 25
Views: 4255

Re: I made a routes analyser - visualise your project with a graph!

That's fantastic @Amethysts, thank you very much! It works fine on my project so far and gives me good clues about stuff I may forget, especially if the game gets more complex. Great! :D And it is kind of what I needed right now too. The only strange thing is one label in the graph that is by itself...
by m_from_space
Sat Mar 06, 2021 3:38 am
Forum: Ren'Py Questions and Announcements
Topic: Imagebutton action that rotates an image
Replies: 7
Views: 354

Re: Imagebutton action that rotates an image

@_ticclock_'s example works fine here, I can do other stuff in the meantime and the objects don't just randomly rotate. They shouldn't either because I don't click their buttons. What are you doing inside your code that leads to the objects to rotate (to their defaults?)
by m_from_space
Tue Mar 02, 2021 6:59 am
Forum: Ren'Py Questions and Announcements
Topic: Imagebutton action that rotates an image
Replies: 7
Views: 354

Re: Imagebutton action that rotates an image

Something like this is possible:

Code: Select all

screen rotscreen():
    default ang = 0
    textbutton "Rotate" action SetScreenVariable("ang", ang+1)
    add "eileen":
        rotate ang
by m_from_space
Tue Mar 02, 2021 6:48 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Changing image while text is processing
Replies: 2
Views: 207

Re: Changing image while text is processing

That's exactly what I need, thank you so much! :)

I even had the Transitions entry bookmarked, but didn't expect a "Dict" transition to be the solution here. Sounded like we can just make a dict full of transitions. :D
by m_from_space
Tue Mar 02, 2021 3:56 am
Forum: Ren'Py Questions and Announcements
Topic: Changing cursor graphic over a hover on an imagemap hotspot
Replies: 2
Views: 305

Re: Changing cursor graphic over a hover on an imagemap hotspot

define config.mouse = { "default" : [("gui/cursor_default.png", 0, 0)], "imagemap" : [("gui/magnify.png", 0, 0)] } My questions are: How can I ensure that this code is using the correct screen? Not all of my screens have hot spots. How can I find the x-offset/y-offset numbers? when I grab the coord...
by m_from_space
Tue Mar 02, 2021 3:13 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Changing image while text is processing
Replies: 2
Views: 207

[Solved] Changing image while text is processing

I don't know if this is just not possible in Ren'py or I didn't even get some basics yet, but I want something like this: scene eileen happy e "Hey there!" e "Sometimes I can change my face{nw}" show eileen sad with dissolve extend " and people think I am sad, while I am actually{nw}" show eileen ha...
by m_from_space
Sun Feb 28, 2021 9:28 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Exception: Cannot start an interaction in the middle of an interaction
Replies: 7
Views: 285

Re: Exception: Cannot start an interaction in the middle of an interaction

I don't know if I understand you correctly. But maybe something like this works: screen waitforinput(): # include both screens into this one use player_gui use room_gui ... label start: ... while (something): ... # this automatically stops control flow until "Return()" is called within the waitforin...
by m_from_space
Thu Feb 25, 2021 2:48 am
Forum: Ren'Py Questions and Announcements
Topic: pygame 2.0.1 / pygame_sdl2 replacement?
Replies: 5
Views: 220

Re: pygame 2.0.1 / pygame_sdl2 replacement?

PyTom wrote:
Wed Feb 24, 2021 9:17 pm
m, your system is buggy. It's not a Ren'Py problem.
But what can be buggy? I also tested it on a live USB stick of an unaltered Ubuntu 20.04 with the same results regarding the custom cursors. Also the system cursor works fine in Ren'py and doesn't have any issues too. :(
by m_from_space
Wed Feb 24, 2021 7:19 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Load time between splashscreen and main menu
Replies: 5
Views: 184

Re: Load time between splashscreen and main menu

That was very helpful, thank you very much! :)
by m_from_space
Wed Feb 24, 2021 7:08 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Load time between splashscreen and main menu
Replies: 5
Views: 184

Re: Load time between splashscreen and main menu

I didn't know that "return" enters the main_menu after the splashscreen label. o.o' Yes, that fixes it, thank you. But what's the logic? (I used another project as a hint for how to handle this, so it's definitely their fault. ^^)

P.S. Thanks for the transition hint too.
by m_from_space
Wed Feb 24, 2021 6:59 pm
Forum: Ren'Py Questions and Announcements
Topic: pygame 2.0.1 / pygame_sdl2 replacement?
Replies: 5
Views: 220

Re: pygame 2.0.1 / pygame_sdl2 replacement?

Just throwing this in out of despair: since Ren'py uses SDL2 for cursors since 7.4.0, I don't have properly rendered custom mouse cursors anymore. Bug report here: https://github.com/renpy/renpy/issues/2572

Maybe someone here can relate and has a clue what might be the cause?
by m_from_space
Wed Feb 24, 2021 6:52 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Load time between splashscreen and main menu
Replies: 5
Views: 184

[Solved] Load time between splashscreen and main menu

So I use the splashscreen label in the following way: label splashscreen: call screen some_screen # the user can click a button within that screen that then does "Return()" $ renpy.full_restart(transition=Dissolve(0.8)) I don't know why but Ren'py takes a lot of time to load the main menu and that's...
by m_from_space
Sun Feb 21, 2021 4:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Variables in Screens
Replies: 10
Views: 781

Re: Variables in Screens

@alex I read this multiple times already, I know that, thanks for pointing out. What I meant was that the screen isn't just randomly redrawn, you can check this with my code example above. But sure, it's not predictable either. My code example was not for showing good programming skills, but how str...
by m_from_space
Sun Feb 21, 2021 10:35 am
Forum: Ren'Py Questions and Announcements
Topic: Variables in Screens
Replies: 10
Views: 781

Re: Variables in Screens

... screen gameover(): vbox: if reason == 0: $ count += 1 You shouldn't put that logic into screens. Screens are reshown several times for internal purposes, so this part of code will be run several times (since 'reason' is not changed 'count' will grow). Well, I disagree on "You shouldn't put that...
by m_from_space
Sun Feb 21, 2021 4:43 am
Forum: Ren'Py Questions and Announcements
Topic: Window vs Frame
Replies: 4
Views: 267

Re: Window vs Frame

Also you can just use a "fixed", it automatically stretches itself to the size of its parent. :)