
Search found 4 matches
- Fri Feb 26, 2021 9:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help with drag image on screen and drop into container
- Replies: 6
- Views: 329
Re: Help with drag image on screen and drop into container
Oh good, I understand labels at least 

- Fri Feb 26, 2021 7:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help with drag image on screen and drop into container
- Replies: 6
- Views: 329
Re: Help with drag image on screen and drop into container
Ok I got stuck... From this example: show screen inventory_screen() "No items available. Let's go to another scene" jump scene_001 I get this error: File "game/script.rpy", line 52: u'show' is not a keyword argument or valid child for the screen statement. show screen inventory_screen()
- Fri Feb 26, 2021 6:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help with drag image on screen and drop into container
- Replies: 6
- Views: 329
Re: Help with drag image on screen and drop into container
Oh! Well by golly, between both of your examples, I think I'm starting to see how that works. Cool
thank you. Now I'll play with those codes and learn.
thank you. Now I'll play with those codes and learn.- Fri Feb 26, 2021 11:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Help with drag image on screen and drop into container
- Replies: 6
- Views: 329
Help with drag image on screen and drop into container
Hello, How can I have a backpack container on screen at all times, not loading it with each screen change? And then I want to have the player be able to drag and drop an image from the scene onto the backpack, which adds it to an inventory list that the engine will reference later when such items ar...