Search found 53 matches
- Wed May 25, 2022 7:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] Translation of strings
- Replies: 14
- Views: 307
Re: Translation of strings
Thanks a lot, that was great help! I'll try it out asap! 
- Wed May 25, 2022 1:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] Translation of strings
- Replies: 14
- Views: 307
[solved] Translation of strings
I have a strange issue with translations of strings: I have defined a function to say certain texts (I do this, since the speaker changes depending on a variable). It's something like: label hike_say(text): if hike=="Meilin": m "[text]" if hike=="Karina": k "[text]" return This function gets called ...
- Mon May 16, 2022 8:04 am
- Forum: We are a Free Project looking for Partners
- Topic: [OPEN] [UNPAID] Translation help needed! (Japanese, Ukrainian, Russian...)
- Replies: 0
- Views: 275
[OPEN] [UNPAID] Translation help needed! (Japanese, Ukrainian, Russian...)
For "The Last Secret", an award-winning visual novel, we need help for correcting translations for several languages, in particular Japanese, Ukrainian and Russian, but potentially also Portuguese. The game is essentially finished (a fully playable Beta is published on itch.io), release is scheduled...
- Sat May 14, 2022 12:52 pm
- Forum: Development of Ren'Py
- Topic: Wrong error message
- Replies: 0
- Views: 866
Wrong error message
I found a strange bug: I accidentally wrote in one screen of my program: text _("Test"): align 0.5 instead of text _("Test"): xalign 0.5 I got a rather obscure error message: TypeError: 'float' object has no attribute '__getitem__' I could live with that, but Ren'py claimed that error to be in a dif...
- Wed May 11, 2022 11:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Centered text not centered
- Replies: 10
- Views: 321
Re: Centered text not centered
Wow, that's cool - and way more elegant than my workaround. I'll try this out!
Thank you!
(I will leave my previous workaround posted as well, as there might be situations where it is the only choice.)
Thank you!
(I will leave my previous workaround posted as well, as there might be situations where it is the only choice.)
- Wed May 11, 2022 4:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Centered text not centered
- Replies: 10
- Views: 321
Re: Centered text not centered
Okay, I've found a (somehow ugly) workaround: 1) I redefine the character centered and give it the name XXX: define centered = Character ('XXX',color='#CCC') 2) In the say function, I add a branch for what to do when the character is called XXX, namely printing the text centered without a background...
- Wed May 11, 2022 3:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Centered text not centered
- Replies: 10
- Views: 321
Re: Centered text not centered
centered is a character, which overrides several style properties to be displayed at center. However, your screen does not use styles and instead applies properties directly. Explicitly set properties will override those provided by character object. 1) Background image and text properties change s...
- Wed May 11, 2022 12:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Centered text not centered
- Replies: 10
- Views: 321
Re: Centered text not centered
That's cool. I didn't know this feature! :D Here's what I get: https://i.imgur.com/CKWzscf.png This gave me the hint to take a look at the screen file. The default definition of the say screen is: screen say(who, what): style_prefix "say" window: id "window" if who is not None: window: id "namebox" ...
- Tue May 10, 2022 5:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Centered text not centered
- Replies: 10
- Views: 321
Re: Centered text not centered
Okay, here's a sample for when things go wrong: label testenv: scene colorful centered "Test" return This is the result. https://i.imgur.com/sEF2YsY.png And it shouldn't look like this: there shouldn't be a black box and the text should be centered. I think I screwed somewhere in the GUI file, but w...
- Tue May 10, 2022 1:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Centered text not centered
- Replies: 10
- Views: 321
[Solved] Centered text not centered
I have used centered "Sample text" a few times throughout my game which worked as it should. The problem is: now it somehow doesn't work anymore. The text is not centered, but shifted by around 40 points to the right. Obviously, I must have accidentally changed something in the code at some point, p...
- Mon May 09, 2022 9:57 am
- Forum: Works in Progress
- Topic: The Last Secret [Puzzle][Slice of Life][Sci-Fi][Romance]
- Replies: 13
- Views: 1272
Re: The Last Secret [Puzzle][Slice of Life][Sci-Fi][Romance]
Great news: "The Last Secret" won second place at the "Feedback Fest" on itch.io! The game also won the first place in the category "Sound & Music".
Thanks for all supporters!
https://itch.io/jam/feedback-fest/results
Thanks for all supporters!

https://itch.io/jam/feedback-fest/results
- Fri May 06, 2022 8:11 am
- Forum: Works in Progress
- Topic: The Last Secret [Puzzle][Slice of Life][Sci-Fi][Romance]
- Replies: 13
- Views: 1272
Re: The Last Secret [Puzzle][Slice of Life][Sci-Fi][Romance]
The vtuber May just did a nice let's play video of "The Last Secret" (chapter 0001):
https://www.twitch.tv/videos/1471322982
It's the beta version, so the final release will have some improvements, but it is definitely fun to watch!

https://www.twitch.tv/videos/1471322982
It's the beta version, so the final release will have some improvements, but it is definitely fun to watch!

- Fri Apr 29, 2022 4:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to mark texts as NOT to be translated?
- Replies: 4
- Views: 267
Re: How to mark texts as NOT to be translated?
Ok, then that's a solution. Thank you very much! 
- Fri Apr 29, 2022 2:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to mark texts as NOT to be translated?
- Replies: 4
- Views: 267
Re: How to mark texts as NOT to be translated?
But wouldn't they become blank lines then? The automatic translation of Ren'Py adds an entry for such lines in the translation file, and I think what's happens then is that these lines are replaced with blank lines in the translated version. So should I just erase such translation instructions from ...
- Thu Apr 28, 2022 6:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to mark texts as NOT to be translated?
- Replies: 4
- Views: 267
How to mark texts as NOT to be translated?
My game has some copyright lines that could as well be in English in all languages. How can I mark them as not to be translated? The opposite can be achieved for strings with _() , but how to stop Ren'Py from translating a line like: text "This shouldn't be translated." Thank you in advance for your...