Search found 806 matches
- Sun Dec 26, 2010 10:19 pm
- Forum: Completed Games
- Topic: Firefly - new demo! (commercial, fantasy & mystery)
- Replies: 19
- Views: 6963
Re: Firefly - new demo! (commercial, fantasy & mystery)
To be fair, novels do sometimes utilise spoken text with no descriptions, although usually that's reserved for a dialogue between two characters, not between three. I liked the demo. I suspect the little boy in the images is a trap. One issue with the engine is that when pressing enter to skip durin...
- Tue Dec 21, 2010 2:34 pm
- Forum: Creator Discussion
- Topic: Sidekick or joker?
- Replies: 18
- Views: 1817
Re: Sidekick or joker?
A sidekick's job is to be a sidekick. If you want them to become a hero, they're more a disciple, or apprentice. Shounen manwha deal with this a lot, and it is certainly possible. However, I think it is easier to let sidekicks remain sidekicks and avoid the cliché of breaking clichés.
- Mon Dec 20, 2010 2:46 pm
- Forum: Creator Discussion
- Topic: What's your work process like when creating a VN
- Replies: 14
- Views: 1704
Re: What's your work process like when creating a VN
What's the first thing that you create? Title, characters, story, endings, beginnings? I start off with a theme. "What do I want to convey?" There's no point to me if I don't have anything I want to convey. Maybe it's a story of a boy surmounting incredible odds to be with the girl he likes. Maybe ...
- Mon Dec 20, 2010 2:04 pm
- Forum: Old Threads (– September 2014)
- Topic: Blue Rose VN story need help! anyone..?
- Replies: 3
- Views: 574
Re: Blue Rose VN story need help! anyone..?
You've got a lot of "describing actions". I think it'd read better if you tried to make those implied rather than explicit. Examples such as "I'm shocked, then I heard my mom". Try to express shock. For example: -- Hnn... where am I...? Is this... is this my room? When did I get here? Wasn't I just-...
- Mon Dec 13, 2010 1:02 pm
- Forum: Creator Discussion
- Topic: About how many words/screens = an hour's play-time?
- Replies: 11
- Views: 3004
Re: About how many words/screens = an hour's play-time?
Calmly reading with no intention to speed up, I finished a 2,400 word story in about seven minutes. Working from that, it means I'd read 300 words per minute when leisurely reading a good, easy-to-understand story, or 18.000 words per hour. Summarily I'd aim for 120 screens with 18.000 words assumin...
- Sat Dec 11, 2010 2:05 pm
- Forum: Ideas
- Topic: Not Looking for artist any more
- Replies: 8
- Views: 904
Re: Looking for artist
It's a rehash of the one I released first, man. ;( Just touching it up to actually not torture its readers with pauses more numerous than stars in the nightsky, and have some uniqueties to it so it'll leave more of an impression. I don't think I'd mind island jargon, you know! I should probably leav...
- Wed Dec 01, 2010 2:48 am
- Forum: Ideas
- Topic: Not Looking for artist any more
- Replies: 8
- Views: 904
Re: Looking for artist
Of course, I have an email address.
I'll email you.
- Tue Nov 30, 2010 5:15 pm
- Forum: Ideas
- Topic: Not Looking for artist any more
- Replies: 8
- Views: 904
Re: Looking for artist
What're the magic words to change the "might" into "definitely", and "interested" into "in"?
i.e. is there any additional information you require?
- Mon Nov 29, 2010 6:52 pm
- Forum: Ideas
- Topic: Not Looking for artist any more
- Replies: 8
- Views: 904
Not Looking for artist any more
Thanks, but I think I have my artist. :-) Hullo, you might still remember me from a visual novel I wrote back in summer, titled "Nice Day". I was happy with it as a primary product, but I've been convinced that it wouldn't be a bad thing to actually give it some minor improvements. I regret to repor...
- Thu Nov 25, 2010 7:00 am
- Forum: Completed Games
- Topic: Be A man
- Replies: 4
- Views: 2298
Re: Be A man
Swift as a coursing river, with all the force of a great typhoon?
It's not bad for a first attempt, but there is definite room for improvement. The character art was nice.
It's not bad for a first attempt, but there is definite room for improvement. The character art was nice.
- Thu Nov 25, 2010 6:58 am
- Forum: General Discussion
- Topic: Dream VN
- Replies: 7
- Views: 873
Re: Dream VN
I like a Visual Novel if it's easy to read (meaning no obscure difficult words inserted for the sake of sounding posh) and if the plot and characters hold up. Art and music are forgivable assets to me - no matter how pretty the packaging, if the inside doesn't jive with me then the entire product wo...
- Mon Nov 22, 2010 3:11 pm
- Forum: Creator Discussion
- Topic: Teamwork
- Replies: 1
- Views: 471
Re: Teamwork
Wouldn't it be possible to postpone it, write a smaller story first and then, y'know, after you can say you've completed something go for a larger project? The other side is that you don't need feedback on your story, your plot or characters. Write the story first, and see about feedback when you're...
- Tue Nov 16, 2010 3:34 pm
- Forum: Skill Development
- Topic: charmwitch
- Replies: 33
- Views: 3838
Re: charmwitch
I still love that incredibly cute and innocent style you've got going. Keep it up.
Aren't you taking on a little too much this month?
Aren't you taking on a little too much this month?
- Tue Nov 09, 2010 1:03 pm
- Forum: Skill Development
- Topic: [Writing] Staying organized and focused
- Replies: 8
- Views: 1228
Re: [Writing] Staying organized and focused
I take a different approach to stories. I start with characters. Let's take an example. We'll make a female character. We start with just that. "Female character". What does she want most in the world? Let's say she wants shoes. She wants Uggs. Why does she not have Uggs yet? She has no money. Why d...
- Wed Nov 03, 2010 3:31 pm
- Forum: Old Threads (– September 2014)
- Topic: Calling All Newbies?
- Replies: 31
- Views: 3523
Re: Calling All Newbies?
I have to agree with what was said earlier. As much as I think that your style is entertaining, the story leaves to be desired. There are a few flaws in this story. I'll tackle them one by one. - Eri's motivation is unrealistic. That's to say, while her motivation is made a completely realistic one ...