Search found 805 matches

by Applegate
Mon May 10, 2010 2:43 pm
Forum: Ideas
Topic: [WIP] Thinking (recruiting a lot of people)
Replies: 141
Views: 10680

Re: [WIP] Thinking (recruiting BG artist)

I see. Do you often do that before publishing a release, or do you plan to do it all in one go? As in, do the editing work at the very end of the work? Haha, well, I don't have a good friend I'd ruin reputations of and he'd just grin at me and say "Hey come along and watch me fess up to this girl", ...
by Applegate
Mon May 10, 2010 12:00 pm
Forum: Ideas
Topic: [WIP] Thinking (recruiting a lot of people)
Replies: 141
Views: 10680

Re: [WIP] Thinking (recruiting BG artist)

I just read the demo in the first post, and I can say I dislike this game. Look at the protagonist! What a heartless jerk. A jerk's jerk. Taking advantage of a poor, lovable idiot. He could advise his friend not to spout that excuse in class, but does he? No! He takes advantage of his friend's weakn...
by Applegate
Sat May 08, 2010 9:56 pm
Forum: Completed Games
Topic: 'Nice Day' - short kinetic novel
Replies: 34
Views: 8052

Re: 'Nice Day' - short kinetic novel

I could provide one right now, but I am touching the project up a little due to feedback! as written, no haste needed.... after all, with my really huge ren'ai backlog and my tendency to comment only after having gotten at least one ending (or seen all the KN) is improbable that I can help in feedb...
by Applegate
Sat May 08, 2010 7:31 pm
Forum: Completed Games
Topic: 'Nice Day' - short kinetic novel
Replies: 34
Views: 8052

Re: 'Nice Day' - short kinetic novel

Hi. The pauses ruined this for me. I stopped reading and uninstalled a couple of pages into the stories. I see. That is a shame to hear. From the visual novels I read before, they would include a forced click after every line of text ending in a period, so I felt I could avoid that by including paus...
by Applegate
Sat May 08, 2010 5:18 pm
Forum: Completed Games
Topic: 'Nice Day' - short kinetic novel
Replies: 34
Views: 8052

Re: 'Nice Day' - short kinetic novel

Hi. This was a charming little piece. I quite enjoyed the time I spent with it... for really short stories to get a stronger emotional response is a talent, and I hope you put it to good use in future projects. Thank you! I intend for my next project to focus on a happier subject matter, though! I h...
by Applegate
Tue May 04, 2010 10:57 am
Forum: Skill Development
Topic: detective story & Ren'ai mechanisms...
Replies: 5
Views: 839

Re: detective story & Ren'ai mechanisms...

I think an important question that arises is, "Do you want people to be able to beat the game the first playthrough?" Although it may well be possible to give a mystery where you need to acquire others' trust before they give testimonies, an important aspect to consider is whether all testimonies ar...
by Applegate
Mon May 03, 2010 7:11 am
Forum: Skill Development
Topic: Writing: Scenes always end up too short?
Replies: 15
Views: 1204

Re: Writing: Scenes always end up too short?

I find that it's best to keep descriptions to what's necessary. For example, if you write an angry line as, "What the hell do you think you're doing?!", it's really pointless to add a description about his seething eyes raging with the fury of a thousand angry thunder gods, because we can derive tha...
by Applegate
Sun May 02, 2010 12:35 pm
Forum: Completed Games
Topic: 'Nice Day' - short kinetic novel
Replies: 34
Views: 8052

Re: 'Nice Day' - short kinetic novel

That was a really sweet story. I liked that you didn't use any character images and just let the words/story speak for themselves. I thought first of something ambitious, but later toned it down. To me, a visual novel is a novel with atmosphere. I felt that primarily I should try to let it be carri...
by Applegate
Sat May 01, 2010 10:12 pm
Forum: Completed Games
Topic: 'Nice Day' - short kinetic novel
Replies: 34
Views: 8052

Re: 'Nice Day' - short kinetic novel

Hi,

Thanks! It's great to hear that. :-)

I revised a few mistakes, so I've updated the link in my original post. (capitalisation, minor sentence reworks, removed imaginary words)
by Applegate
Sat May 01, 2010 1:13 pm
Forum: Completed Games
Topic: 'Nice Day' - short kinetic novel
Replies: 34
Views: 8052

'Nice Day' - short kinetic novel

Hiya, 'Nice Day' is a short visual novel, based on an even smaller piece of writing done on whim. In a fit of inspiration (or just boredom), I decided to port it to a Visual Novel. Because the premise is rather simple, the game itself is rather simple. It contains 1801 words, 3 pictures, 4 songs and...